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News: Paul & Fred have reached a settlement with Stardock!

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  Animations
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Author Topic: Animations  (Read 5825 times)
guesst
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Re: Animations
« Reply #15 on: June 27, 2008, 06:03:36 pm »

Actually, I think I have an idea for my dual screen walpaper. I wonder if it'll animate...

So did you succeed? I have an, er, friend who'd be interested in this particular thing.
Yeah, I decided not to worry about making it animate. Having an undulating backround would be too distracting. So instead I just left it:

on the left and

on the right.

And while I've got photobucket I'm going to re-post the SC1 animations I did a while back:

Original Size


2x


Avatar Size (100x100)


I use the Syreen Avatar in windows.


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A new game and it's code each week. Please visit Cymon's Games
Lukipela
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Re: Animations
« Reply #16 on: June 27, 2008, 06:26:23 pm »

Out of curiosity, what's the resolution on your screen? It seems very grainy to me.
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guesst
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Re: Animations
« Reply #17 on: June 30, 2008, 04:39:36 pm »

Out of curiosity, what's the resolution on your screen? It seems very grainy to me.
Was that a joke? That was a joke, right? Please tell me your joking. A smiley or something, man.
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A new game and it's code each week. Please visit Cymon's Games
KlumsyK
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Re: Animations
« Reply #18 on: July 12, 2008, 06:00:37 pm »

Wow I really like all of those, Guesst.
I think that syreen backgrd would look nice as a single picture, also. Maybe you could make a 1024 and a 1280 px wide version with the whole pic. on the screen and some space below it to place the icons and stuff. I'm sure you know the format I'm talking about.
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