The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
December 02, 2022, 08:30:20 am
Home Help Search Login Register
News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  Ur-Quan
« previous next »
Pages: [1] 2 Print
Author Topic: Ur-Quan  (Read 5660 times)
Niblick
Zebranky food
*
Offline Offline

Posts: 8



View Profile
Ur-Quan
« on: June 26, 2008, 02:49:26 am »

Hi,

I have often wondered how the Ur-Quan move, those tentacles look like they would be good for hanging from trees but how would they move on say open grassland, or do they have legs like cattapillars? Obviously it's not needed to be explained in the game as they hang around in ships all day but nevertheless it would be interesting to know what their natural means of locomotion is.
Logged
Shiver
Guest


Email
Re: Ur-Quan
« Reply #1 on: June 26, 2008, 03:37:07 am »

I have often wondered how the Ur-Quan move, those tentacles look like they would be good for hanging from trees but how would they move on say open grassland, or do they have legs like cattapillars?

Centipedes. Caterpillars aren't carnivorous.
Logged
meep-eep
Forum Admin
Enlightened
*****
Offline Offline

Posts: 2847



View Profile
Re: Ur-Quan
« Reply #2 on: June 26, 2008, 04:44:06 am »

He (she?) said "legs like caterpillars" (well, "cattapillars"), not "eating habits like caterpillars".

This is what the SC1 manual has to say about the subject:
Quote
The Ur-Quans' appearance is interesting, given the race's essentially predatory disposition. Resembling a giant caterpillar, a fully-grown Ur-Quan is formed of a segmented body-tube ten meters long and two meters in diameter. The Ur-Quan equivalent of a face is rich in sensory organs. The tubed creatures are clawed, which allows them to cling tenaciously to the roped ceilings of their dreaded Dreadnought craft.

Logged

“When Juffo-Wup is complete
when at last there is no Void, no Non
when the Creators return
then we can finally rest.”
Shiver
Guest


Email
Re: Ur-Quan
« Reply #3 on: June 26, 2008, 06:37:14 am »

He (she?) said "legs like caterpillars" (well, "cattapillars"), not "eating habits like caterpillars".

This is what the SC1 manual has to say about the subject:
Quote
The Ur-Quans' appearance is interesting, given the race's essentially predatory disposition. Resembling a giant caterpillar, a fully-grown Ur-Quan is formed of a segmented body-tube ten meters long and two meters in diameter. The Ur-Quan equivalent of a face is rich in sensory organs. The tubed creatures are clawed, which allows them to cling tenaciously to the roped ceilings of their dreaded Dreadnought craft.

I remember the SC2 manual giving a different story, but I checked it and it says they "resemble the predatory caterpillar native to Earth's Hawaiian Islands". So it seems there's a meat eater in that family after all.
Logged
Lukipela
Enlightened
*****
Offline Offline

Gender: Male
Posts: 3620


The Ancient One


View Profile
Re: Ur-Quan
« Reply #4 on: June 26, 2008, 08:57:19 pm »

I always envisioned the Ur-Quan home world as being a really dense tropical forest, where a caterpillars agility might be of use. If they look like caterpillars, only quicker and bigger) they could probably make good speed through dense vegetation, outpacing any prey.
Logged

What's up doc?
Niblick
Zebranky food
*
Offline Offline

Posts: 8



View Profile
Re: Ur-Quan
« Reply #5 on: June 26, 2008, 11:39:22 pm »

Quote
The tubed creatures are clawed, which allows them to cling tenaciously to the roped ceilings of their dreaded Dreadnought craft.

So that is what those spikes are for. I guess this is the Ur-quan represented on the cover

http://www.myhabibi.net/joker/wp-content/uploads/2006/04/starcont2.jpg

Quote
I always envisioned the Ur-Quan home world as being a really dense tropical forest, where a caterpillars agility might be of use. If they look like caterpillars, only quicker and bigger) they could probably make good speed through dense vegetation, outpacing any prey.

Yeah, that makes sense. It seems hard to imagine them moving very fast on open plains with those clawed tentacles or whatever appendage it is they have.
Logged
Lukipela
Enlightened
*****
Offline Offline

Gender: Male
Posts: 3620


The Ancient One


View Profile
Re: Ur-Quan
« Reply #6 on: June 27, 2008, 07:27:38 am »

Yeah, that makes sense. It seems hard to imagine them moving very fast on open plains with those clawed tentacles or whatever appendage it is they have.

Now that I think about it, don't caterpillars travel underground as well? I might be wrong ,because I really don't know much about insects, but it's a farily frightening idea that an Ur-Quan might either sneak up on you from the treetops OR burst out of the ground underneath you.
Logged

What's up doc?
Alvarin
Enlightened
*****
Offline Offline

Gender: Male
Posts: 795



View Profile
Re: Ur-Quan
« Reply #7 on: June 27, 2008, 10:52:04 am »

Now that I think about it, don't caterpillars travel underground as well?

Typically catterpillars don't inhabit underground, their sensory vibrissae would get damaged, and they don't have the digging capacity. Those would typically be worms. But an Ur-Quan seems to have no vibrissae, only scales, therefore it actually might get pretty fast down there.
Logged
Zeep-Eeep
Enlightened
*****
Offline Offline

Gender: Male
Posts: 917


Good Grief


View Profile WWW
Re: Ur-Quan
« Reply #8 on: June 30, 2008, 07:40:23 pm »

Actually, i think they could move quickly over the ground if they wanted to. I mean, have you ever seen a large millipede run? It might not run for long, but I wouldn't pick a fight with a giant
millipede.
Logged

What sound does a penguin make?
Alvarin
Enlightened
*****
Offline Offline

Gender: Male
Posts: 795



View Profile
Re: Ur-Quan
« Reply #9 on: June 30, 2008, 08:43:09 pm »

Actually, i think they could move quickly over the ground if they wanted to. I mean, have you ever seen a large millipede run? It might not run for long, but I wouldn't pick a fight with a giant
millipede.


Yeah, but Ur-Quans 6 (8?) tentacles would be pretty inefficient in carying the 10-meters body, especially when compared to mellipedes.
Logged
Shiver
Guest


Email
Re: Ur-Quan
« Reply #10 on: June 30, 2008, 09:55:24 pm »

Yeah, but Ur-Quans 6 (8?) tentacles would be pretty inefficient in carying the 10-meters body, especially when compared to mellipedes.

What makes you think they've only got 6?
Logged
Elvish Pillager
Enlightened
*****
Offline Offline

Posts: 625



View Profile
Re: Ur-Quan
« Reply #11 on: June 30, 2008, 10:37:00 pm »

I thought they only had four tentacles - the ones you can see. They also have legs. Roll Eyes
Logged

My team of four Androsynth and three Chmmr is the most unfair team ever!
My mod
waywardoctagon
*Many bubbles*
***
Offline Offline

Gender: Female
Posts: 142


More information...


View Profile
Re: Ur-Quan
« Reply #12 on: June 30, 2008, 10:47:52 pm »

Maybe they're from a planet with lower gravity.
Logged
Niblick
Zebranky food
*
Offline Offline

Posts: 8



View Profile
Re: Ur-Quan
« Reply #13 on: July 01, 2008, 10:40:18 am »

Quote
They also have legs.

Where does it say they have legs? I have not seen any indication of this.
Logged
Elvish Pillager
Enlightened
*****
Offline Offline

Posts: 625



View Profile
Re: Ur-Quan
« Reply #14 on: July 01, 2008, 12:37:43 pm »

I guess I just assumed that from the SC1 manual description. At any rate, the tentacles are separate from the claws they use to "cling tenaciously to the roped ceilings of their Dreadnought craft," and unless an Ur-Quan has claws randomly sticking out of its rear end, I'd imagine they appear on the ends of legs.
Logged

My team of four Androsynth and three Chmmr is the most unfair team ever!
My mod
Pages: [1] 2 Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!