The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
October 12, 2024, 02:57:53 am
Home Help Search Login Register
News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  Reconstructed some of the missing Mycon audio... opinions?
« previous next »
Pages: 1 [2] Print
Author Topic: Reconstructed some of the missing Mycon audio... opinions?  (Read 8830 times)
Shiver
Guest


Email
Re: Reconstructed some of the missing Mycon audio... opinions?
« Reply #15 on: July 21, 2008, 02:15:59 am »

Let's not forget the Melnorme's Metachron bit. Just as useful to the player as this bit of clarification from the Mycon.
Logged
countchocula86
*Smell* controller
****
Offline Offline

Gender: Male
Posts: 345


Culture 20!


View Profile
Re: Reconstructed some of the missing Mycon audio... opinions?
« Reply #16 on: July 21, 2008, 04:00:08 am »

I cant see why there would be a problem with audio being added, since its relevant to the game.
Logged

I like to think you killed a man. It's the romantic in me.
zefrench
Zebranky food
*
Offline Offline

Posts: 5



View Profile
Re: Reconstructed some of the missing Mycon audio... opinions?
« Reply #17 on: July 24, 2008, 05:15:53 am »

If you want the orinal audio from the 3DO CD itself, let me know I can make it available.  Just let me know which smaples you would want.
Logged
Vee-R
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 176



View Profile
Re: Reconstructed some of the missing Mycon audio... opinions?
« Reply #18 on: July 26, 2008, 03:54:48 pm »

If you want the orinal audio from the 3DO CD itself, let me know I can make it available.  Just let me know which smaples you would want.

Thanks - I do have the original audio files from the CD, I just haven't the slightest idea how to convert them to a usable format... something about the file sizes tells me it wouldn't be a huge improvement over using the .oggs, but I could be wrong.
Logged

"Space cannot be measured. It cannot be angered, it cannot be placated. It cannot be summed up. Space is there.
"Space is not large and it is not small. It does not live and it does not die. It does not offer truth and neither does it lie.
"Space is a remorseless, senseless, impersonal fact."
Resh Aleph
*Smell* controller
****
Offline Offline

Gender: Male
Posts: 319


Rottem Tomatoes


View Profile
Re: Reconstructed some of the missing Mycon audio... opinions?
« Reply #19 on: July 26, 2008, 04:35:31 pm »

I tried a little experiment: I asked a British friend to listen to the first sample without knowing the text (nor the game), and type it out. Here's the result...

(click to show/hide)
Logged

Marines on Maulers and limpets on Earthlings  /  Bright Podship plasma and warm Kohr-Ah death rings  /
Shofixti Scouts doing gravity whips  /  These are a few of my favorite ships!
       © meep-eep
zefrench
Zebranky food
*
Offline Offline

Posts: 5



View Profile
Re: Reconstructed some of the missing Mycon audio... opinions?
« Reply #20 on: July 27, 2008, 04:07:41 am »

This thread should give you some pointer as to how to get the audio form 3DO

http://forum.uqm.stack.nl/index.php?topic=2045.0

Logged
Ohma
Zebranky food
*
Offline Offline

Posts: 26



View Profile
Re: Reconstructed some of the missing Mycon audio... opinions?
« Reply #21 on: August 21, 2008, 10:20:59 pm »

So why did 3DO leave out those dialogues in the first place anyway? They both kind of convey important information that there really isn't a reasonable way to find out otherwise.  Undecided  (I mean, yeah, if you're searching around long enough you'll find the Mycon homeworld, and that you're on a time limit, but it's still odd...)

Oh, also, if I just pop those files (from the top of the list on the Bugzilla page) will I get the missing audio and text in game? (my OCD RPgamer side throws a bit of a fit about acting on knowlege it doesn't have in game)
Logged
Dabir
*Smell* controller
****
Offline Offline

Posts: 291



View Profile
Re: Reconstructed some of the missing Mycon audio... opinions?
« Reply #22 on: August 21, 2008, 10:30:35 pm »

It was to generate hint line revenue.
Logged
Novus
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1938


Fot or not?


View Profile
Re: Reconstructed some of the missing Mycon audio... opinions?
« Reply #23 on: August 21, 2008, 10:55:11 pm »

Oh, also, if I just pop those files (from the top of the list on the Bugzilla page) will I get the missing audio and text in game? (my OCD RPgamer side throws a bit of a fit about acting on knowlege it doesn't have in game)
If you mean the bug 983 attachments, no. If you give them the right filenames and put the in the right place, you could get some of the speech (in cases where an existing file can be replaced with one containing the missing information as well), but the text and game logic are not affected by these sound files.
Logged

RTFM = Read the fine manual.
RTTFAQ = Read the Ur-Quan Masters Technical FAQ.
Ohma
Zebranky food
*
Offline Offline

Posts: 26



View Profile
Re: Reconstructed some of the missing Mycon audio... opinions?
« Reply #24 on: August 22, 2008, 12:08:12 am »

Nutbunnies.
Logged
Pages: 1 [2] Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!