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Author
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Topic: Slylandro Probes (Read 9241 times)
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adi785
Zebranky food
Offline
Posts: 4
I love YaBB 1G - SP1!
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How can i fight them? Can i make them stop coming after me in hayperspace?
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Captain Smith
Guest
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You fight the Sylandro Probes very carefully. And yes you can make them stop coming after you (but would you if you get good/strong enough to fight them and win?).
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adi785
Zebranky food
Offline
Posts: 4
I love YaBB 1G - SP1!
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Can you give me some tactical tips?
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OHHDEAR
Guest
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Learn the way of the Spathi Coward/Lamer, the combat style that you should NEVER use on a human being. Only, instead of jetting away firing BUTT missiles, jet away only enough to give you some velocity and just coast. Get a feel for the point where the probe gives up chasing you and turns around. If you can stay a bit away from that point and fire missiles, he won't turn around and just try to dodge them. He can't dodge two, much less three.
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Captain Smith
Guest
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Usually I get torn up by the probes using the earth cruiser. I can manage with the Spathi but it gets way too annoying sometimes. The Pkunk and Arilou are effective but sometimes not effective enough (I will use these two ships if I'm in a situation where I have to). Usually early in the game I use the main ship with the gun spread. Later on, the Yehat, Supox, or Utwig seems to work very well - although by the time I even meet any of those species my mainship is powerful enough that it's a one-shot kill.
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LongTimeGamer
Guest
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Well, you _could_ always find out where they are coming from, why they attack everything in sight, and how to stop them. But I guess that's a ways off still.
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OHHDEAR
Guest
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Here's a tip: The Earthling Cruiser is only really good for mopping the floor with Spathi and ZoqFotPik ships. Neither of which you will fight outside of melee if you have any common sense in you. Sell it and the crew and put that money toward buying your flagship some turning jets and speed booster thingys so that you can move faster in hyperspace. You SHOULD then be able to make the trip to Alpha Centauri or some nearby stars without dying so much.
Don't let Fwiffo die. Spathi ships are worth their weight in gold, especially if you make a mistake and hit VUX space. Heck, they're not that bad against the BIG BAD UR-QUAN OHH DEAR. Have at least two or three shortly after you get a treaty with them. If you're filthy rich, you could buy more than four and let a couple go down in tougher fights, but with that money you'd be better off upgrading your own ship's turning and boosting power (Or some better upgrades once you find them.). Still, two or three total Spathi Eluders won't hurt your fleet.
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Cyamarin
*Many bubbles*
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Gender:
Posts: 150
Midimaze!!!
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I fully agree. Humans hate it when you use Spathi ships on them, but they're very effective against the computer.
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Justin Chang
Guest
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Yes, Eluders are very effective. Pity that a bug makes them hit themselves. Well, I REALLY like using the flagship agaist probes after I have full jets and 2 Fusion Blasters. I dont even have to move; I just turn towards the probe and fire once they're in range. BOOM.
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Cyamarin
*Many bubbles*
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Gender:
Posts: 150
Midimaze!!!
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I'm told the bug is fixed in the latest build--you can download that one from one of these threads.
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Death 999
Global Moderator
Enlightened
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Gender:
Posts: 3874
We did. You did. Yes we can. No.
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I max out the thrusters before leaving the system (so I can outrun them in hyperspace), and never fight them until I have the ability to WHOMP them without half trying.
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