Pages: [1]
|
|
|
Author
|
Topic: pkunk special pointless keyjammer? (Read 3262 times)
|
psydev
*Many bubbles*
Offline
Gender:
Posts: 136
Why don't all races have point defense lasers?
|
K well it's kind of ridiculous that I still have key jamming issues in 2008 but since I do, I suggest the following: Since I have the Pkunk's special held down the whole time anyway, can we just make it perma-on? Then it can still insult and be funny but not jam up my keys unnecessarily. It's kind of pointless.
... am dreading the "but not keyjamming makes it part of the strategy" argument.
I anticipate this will be rejected since "we are not going to change the game". I just dont want pointless obstacles blocking my full enjoyment of this gem of a game.
|
|
|
Logged
|
|
|
|
|
|
Shiver
Guest
|
Yeah, topic name is correct, the Pkunk secondary is mostly irrelevant. I'd hate to see it be changed though. That's a break from the original game. If we do that, we'd better make those mineral deposits stun-ray proof too.
|
|
|
Logged
|
|
|
|
|
|
Alvarin
Enlightened
Offline
Gender:
Posts: 799
|
On the same issue - can two different USB keyboards be plugged into the same laptop and this way avoid keyjamming between two local players ?
|
|
|
Logged
|
|
|
|
|
Pages: [1]
|
|
|
|
|