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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  Technical Issues (Moderator: Death 999)
| | |-+  Extracting sprites from the source.
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Author Topic: Extracting sprites from the source.  (Read 2375 times)
Alvarin
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Extracting sprites from the source.
« on: September 30, 2008, 05:07:56 pm »

Just as the title says - how do I do it ?
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meep-eep
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Re: Extracting sprites from the source.
« Reply #1 on: September 30, 2008, 07:15:00 pm »

Get uqm-0.6.0-content.uqm, and open it with Winzip or a similar program.
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“When Juffo-Wup is complete
when at last there is no Void, no Non
when the Creators return
then we can finally rest.”
Alvarin
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Re: Extracting sprites from the source.
« Reply #2 on: September 30, 2008, 09:26:30 pm »

Thank   you !

I didn't realize it was this big... I mean the amount of pictures per species...
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