The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
October 14, 2024, 11:29:25 pm
Home Help Search Login Register
News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  Change code
« previous next »
Pages: [1] Print
Author Topic: Change code  (Read 1601 times)
Skullar
Zebranky food
*
Offline Offline

Posts: 11



View Profile
Change code
« on: October 06, 2008, 11:40:01 am »

to make cloaked Ilwrtah still a little visible for controlling player in net melee!
Logged
Elvish Pillager
Enlightened
*****
Offline Offline

Posts: 625



View Profile
Re: Change code
« Reply #1 on: October 06, 2008, 10:54:55 pm »

I would post a diff file, but I'm too lazy.
Logged

My team of four Androsynth and three Chmmr is the most unfair team ever!
My mod
Shiver
Guest


Email
Re: Change code
« Reply #2 on: October 06, 2008, 11:57:05 pm »

I asked about this during the chat with TFB. The visibility thing is intentional. Any change to the cloaking device would have to be featured as part of a mod, not UQM itself.
Logged
Pages: [1] Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!