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| | |-+  How do you analyze the sound files?
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Author Topic: How do you analyze the sound files?  (Read 913 times)
dathinvaderzim
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How do you analyze the sound files?
« on: October 10, 2011, 11:39:41 pm »

So I found the animation reels, that's all good, but what about the sound files? They seem to be either AU or SND files and I don't have anything to play them and nothing seems to be able to play them.
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oldlaptop
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Re: How do you analyze the sound files?
« Reply #1 on: October 11, 2011, 03:05:15 am »

No they're not. All sound effects, voice, and 3DO remixes are in the content pack(s) as Ogg Vorbis (extension .ogg), original PC music is MODs (extension .mod).
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dathinvaderzim
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Re: How do you analyze the sound files?
« Reply #2 on: October 11, 2011, 04:16:23 am »

Ok, so the question still remains: How do I play and use those?
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onpon4
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Re: How do you analyze the sound files?
« Reply #3 on: October 11, 2011, 04:37:22 am »

Ok, so the question still remains: How do I play and use those?

Um... with a media player? They're standard sound formats.
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oldlaptop
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Re: How do you analyze the sound files?
« Reply #4 on: October 11, 2011, 04:51:25 am »

For Ogg Vorbis, VLC will do fine, for MOD there's a whole bunch of assorted players/trackers you could use, try googling 'MOD player'.
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