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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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Author Topic: Ship Editing Question?  (Read 2900 times)
YvainM2
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Ship Editing Question?
« on: November 10, 2008, 09:15:34 pm »

Hi,

I am an old SC2 player who has beating the game tons of times over the years, both original and the new UQM version (which is pretty awesome BTW).

Anyway, I wanted to edit my ships this play through for the adventure portion of the game. So I searched the forum and came up with a few posts mentioning that it is do-able.

One such post:
http://forum.uqm.stack.nl/index.php?topic=2140.0

Basically all the posts I see state download source code which I got from the main page. Then opening it up and going to sc2/sc2/src/sc2code/ships/[ship]/[ship].c

The problem is I can't seem to open uqm-0.6.2-source.tgz. I tried using the CVS programs but they don't seem to do anything (or at least I am not using them right.

Is there a specific files with a .c extension that I am supposed to download or am I just programming imparied.
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Shiver
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Re: Ship Editing Question?
« Reply #1 on: November 11, 2008, 12:57:10 am »

This won't solve all your problems, but a .tgz file is like a .zip file. I use WinAce to open those up.
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YvainM2
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Re: Ship Editing Question?
« Reply #2 on: November 11, 2008, 01:49:54 am »

Well that solved the first step. So basically, once I edit my files and zip it back up. I compile the source code and then profit?
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Novus
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Re: Ship Editing Question?
« Reply #3 on: November 11, 2008, 12:46:08 pm »

Well that solved the first step. So basically, once I edit my files and zip it back up. I compile the source code and then profit?
You don't need to recreate the archive after editing (unless, of course, you want to give your modified source to someone else, and even then it would be easier just to give the changes). Otherwise, yes: unpack, edit, compile, profit.
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Re: Ship Editing Question?
« Reply #4 on: November 11, 2008, 02:22:42 pm »

Compiling with MinGW is a serious pain in the butt. If you're serious about it, expect to run into a lot of problems and have to ask silly questions in this thread half a dozen times before it works. I would know. Novus had to walk me through it too.
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