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Topic: de cleansing mod - spoilers? (Read 4080 times)
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dogeddie
Zebranky food
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Posts: 10
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Are there any drawbacks to using this mod? I am a new player that spazzes out at time constraints.
Btw - what is the date that the game ends in normal mode?
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« Last Edit: November 12, 2008, 11:24:30 pm by dogeddie »
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dogeddie
Zebranky food
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Posts: 10
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Please?
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JHGuitarFreak
Enlightened
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Posts: 1374
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Are there any drawbacks to using this mod? I am a new player that spazzes out at time constraints.
Btw - what is the date that the game ends in normal mode?
Well I know I'm late to the "game" but,
The Ur-Quan Masters 0.6.0 Mods
The Time Mod:
The Time Mod "extends" time by a factor of 12. So instead of Interplanetary being 30 seconds for a full day, it is now 4 minutes. And instead of hyperspace being 5 seconds for a full day, it is now 1 minute.
The De-Cleansing Mod:
The De-Cleansing Mod pushes the Kohr-Ah "cleansing" event 100 years forward so you have plenty of time to do your own cleansing.
The FMV Mod:
The FMV Mod adds support for EVERY FMV from the SC2 3DO CD, The Crystal Dynamics Logo, Ship Spins, Intro, Ending, and the "Demo FMV" which is basically a long 3DO commercial you get to see if you sit on the main menu for 20 seconds.
The only adverse effect that the "De-Cleansing Mod" might have is that it won't work past a certain point. The point being is if the Kohr-Ah have already started to do their "Death March" this little mod won't work, which is why I included the "Time Mod" to slow time down for the people that have already crossed the point of no return.
The "FMV Mod" was purely for my own entertainment I also do other entertaining mods here and there but again it's mostly for my own entertainment EX: Ship Editing, System Creating, All around foolery I once made a sphere of influence for the humans and was able to get it to work by accident
EDIT / UPDATE:
I just want to take this time to announce that I've updated the mods and added Mac OS X binaries for the most recent version of UQM (0.6.2).
another update, the binaries i made only work on intel macs once i get the other imac (ppc) to run i'll create a "universal" binary.
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« Last Edit: November 28, 2008, 03:18:04 am by Kohr-Ah Death »
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The artist once again known as Kohr-Ah Death 213. Get your MegaMod HERE
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dogeddie
Zebranky food
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Posts: 10
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Kohr-Ah, I installed the zip file to the main game folder and run the game from there. But what is the .diff patch file? Do I need it for a Windows install? Thanks
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dogeddie
Zebranky food
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Posts: 10
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Thanks Novus. The fact that I don't understand anything you just said suggests to me that I do not need the .diff file. I assume this is for people who compile game files and whatnot; not a simple Joe like me who merely downloaded the game and only wants to play. (without a time limit)
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dogeddie
Zebranky food
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Posts: 10
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Thank you!!
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