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Topic: StarControl: Behind Enemy lines (Read 42899 times)
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Draxas
Enlightened
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Posts: 1044
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Are we gonna get to see any of the other alliance races in M2? Yehat and Chenjesu preferably? Currently, rules exist for the following additional races: Chenjesu, Mmrnmhrm, Yehat, Mycon, Spathi, and Thraddash. The Ur-Quan and VUX are still in development, but should be finished in time for mission 2; that will encompass all of the SC1 era races. I have eventual plans to draw up rules for SC2 races as well, but that's much further off on the back burner.
Before you get too excited, however, note that there will only be 6 playable Alliance races. The Chenjesu will be limited to NPCs only.
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Son_of_Antares
*Smell* controller
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Posts: 306
Arioch, I summon thee...
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And VUX are happy to hear that they will make it just in time for the nxt mission
EDIT:
But I do not fully understand why Chenjesu can't be fully playable as other races will; I guess that MOV could be an issue here (=0.1 ) but that can be solved by giving them access to those hover pods a la Yoda they're using. The other problem would be their inability to use common alliance equipment due to their extremely different physiology...but then, why wouldn't you make an entirely pacifist unit? Give them an extra low xp cap and some interesting level up abilities and the rest would be pure role playing gold. I bet they would fit the role of hackers/xenotechs/scientists or something similar perfectly.
EDIT 2: Something like this:
Chenjesu Researcher
XP 0/2 HP 4 STR 0 MOV 1 (2 [sun juice] or 4 [hover pod])
Weapon: none Melee: none Defense: 1 parry (0?)
Special Abilities: Protruding Crystals, Increase Core Density, Bypass Door, Hack Computer, Hyperwave Transmitting - emitting, Hyperwave Transmitting - receiving, Piezoelectric sensor
Powers: Light, Electric Surge, Photolytic Burst, Crystallize, Intelligence
Power rule: same as for Arilou
Inventory: Hover Pod, Sun Juice, USC Device
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...this is just what I came up in a moment^^ ;I'll post power etc. description later this day. With some polishing I bet the Chenjesu would be as fun to play as Shofixti or Arilou.
EDIT 3: Unless of course it is a plot necessity.
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« Last Edit: September 28, 2009, 04:12:01 pm by Son_of_Antares »
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Son_of_Antares
*Smell* controller
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Posts: 306
Arioch, I summon thee...
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sorry to hear about your games Son, I found them interesting although I couldn't understand much. it's always a pity when players are there more to break things than have fun. BEL was lucky in that way. I'm sorry I haven't follow through the whole "Adventures" game but I really lost it in one moment and just got sick of all play by post games but that won't stop me from reading through the topics now You have plenty of time, I put Adventures on hold when I lost my internet connection. The very crappy connection I've recently got makes me feel guilty about not restarting it, but between BEL and PNF (and work in a foreign country) I currently have my hands full. No use burning the candle in both ends... Besides that, try to make the movement system work with the type of game you're playing. This is a forum game, it is already slow, don't make it much slower by adding useless and boring stuff or you risk losing players halfway through. This is why I'm considering scrapping it out of combat in the first place. OT: Congrats Luki, post #3000! You indeed are THE ancient one now, no doubt about that^^
Hope you're gonna post at least this much in the future!
EDIT:[/b
sorry to hear about your games Son, I found them interesting although I couldn't understand
Hmmm...if I gather some time and patience I might even think of restarting that steampunk BEL-like game here in the near future, or over at PNF...but I'm not sure that a game with such setting would attract many players on a forum such as this (~SF)
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« Last Edit: September 30, 2009, 10:34:47 am by Son_of_Antares »
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