Author
|
Topic: SC:BEL Mission 1 (Read 144818 times)
|
Son_of_Antares
*Smell* controller
Offline
Gender:
Posts: 306
Arioch, I summon thee...
|
IC: Gives a scowl look to Bach and mumbles something about first blood and no good earthling. Then moves W N N E. Gotta watch that fur
|
|
« Last Edit: January 07, 2009, 03:08:54 am by Son_of_Antares »
|
Logged
|
|
|
|
Lukipela
Enlightened
Offline
Gender:
Posts: 3620
The Ancient One
|
Wubula moves forward, stepping into the courtyard. The dazzled Ilwrath poses no threat to her, and she knows it. The door in front of her is worrying though, a large ornate thing in metal, not likely to fall apart as easily as the previous one. The doors are covered with ornate scenes from Ilwrath rituals, or at least that seems the logical conclusion. Beast of many different sorts are torn, quartered, burned and maimed in graphic detail.
Other than this the courtyard holds little of interest. No grass grows in this forlorn place, and the sky above is grey. No windows of any sort can be spotted, and beyond dried dark spots on the wall they are uniform blocks of solid rock. She turns to look at Sukuza, still a bit confused by his pre-slain enemy.
MAP
OOC: Well, it's time for bed, since I've got work in the morning. Everything seems to be going well so far, despite early confusions. Now that the rules are a bit smarter and simpler I'm sure we'll be able to continue the adventure soon. When Sukuzu is done, I'll move the Ilwrath and then it's once again time for "First to post moves first".
EDIT: Well, I'll add that last move tomorrow and move the enemies, then you're up again.
|
|
« Last Edit: January 06, 2009, 09:43:04 pm by Lukipela »
|
Logged
|
What's up doc?
|
|
|
|
|
Yetiers
*Many bubbles*
Offline
Posts: 175
IN MY OPINION -->
|
OOC: Note that the Ilwrath is also reduced to 1 HP, and therefore Wubula has a 75% chance of killing him.
IC: "Bear witness to the power of the Almighty Lord!"
The spider-demon had fallen much easier than Bach had anticipated; he resolved not to loot its unholy items, and proceeded forth toward the corner of the building to check whether any of the Unclean still resided there.
Summary: N E E E
|
|
|
Logged
|
|
|
|
Lukipela
Enlightened
Offline
Gender:
Posts: 3620
The Ancient One
|
Wubula waddles forward, a strange grace in her flabby posture. As she raises her gun and fires, the Ilwrath jerks violently. Confused, alone and wounded, it never has a chance. With a guttural rasping it sags to the ground, and dies. A sad end for a wretched creature.
Map:
OOC: Wubula rolls a hit and a bullseye. The Ilwrath can't defend, and even if it did the bullseye would have killed it. You guys have the luck of the dice so far. Or the luck of probability. I wonder if defending should work a bit better. Oh well, this can and will be used against you as well I suppose.
Also, new rule! When there are no enemies visible on the map, looting, using and so forth does not take an action point. When no enemies are present, the only things that consume action points are moving and opening doors! This should make looting and healing and such a bit quicker.
EDIT: Darn, I can tell this is going to be a theme. Redoing the post.
|
|
« Last Edit: January 07, 2009, 07:11:30 pm by Lukipela »
|
Logged
|
What's up doc?
|
|
|
|
Dabir
*Smell* controller
Offline
Posts: 291
|
Deprived of the opportunity to loot, a dejected-looking Wawa moves N-N and looks at the door.
|
|
|
Logged
|
|
|
|
Lukipela
Enlightened
Offline
Gender:
Posts: 3620
The Ancient One
|
Wukuzu has picked up not only the strange appliance known as a Paingiver, but also a fearsome barbed spike that the Ilwrath carried holstered on his back. A cursory examination shows that this is what passes for ammunition for the Paingiver. The weapon functions by some unknown hydraulic means, flinging the barbed spike forward with fearsome power. Being hit by one of these must be excruciating, as well as potentially fatal.
Map:
OOC: So Sukuzu has a secondary weapon with one shot, I'll post the stats soon. It's loaded with one spike, and has a second one for next time. I changed Sukuzus pattern since you need to be present on a square to loot the body. If you should ever encounter chest and such, being in the square next to it will suffice, but for bodies you need to trample through that blood. That means you didn't actually back flip over anyone though.
Okay, turn 2 is over and I'll update the stats.
Wubulu + 1XP. Sukuzu now has a secondary weapon, Paingiver. Switching out of battle costs no AP, but once you're in battle switching your main weapon costs one AP.
You're clear for turn 3, I'll update that tomorrow.
|
|
« Last Edit: January 08, 2009, 05:12:55 pm by Lukipela »
|
Logged
|
What's up doc?
|
|
|
Dabir
*Smell* controller
Offline
Posts: 291
|
Wawa will move E-E-E, approaching the Ilwrath, and indicates mentally to Suzuku that it would appreciate examining the proceeds of the looting.
|
|
|
Logged
|
|
|
|
|
Son_of_Antares
*Smell* controller
Offline
Gender:
Posts: 306
Arioch, I summon thee...
|
OOC: I think that the corner is a safer variant, we could just sneak peak and run back if something nasty is out there (2, 3 or more Ilwraths). That door seem somewhat sinister to me...like that they are just waiting for us to open them but I will agree to go through if the rest of the team concurs with that. My vote is for the corner.
IC: Sukuzu will be happy to share any or all of the items that he finds with his good comrade Wawa...if they are shareable of course *sniff sniff*
|
|
|
Logged
|
|
|
|
|
Son_of_Antares
*Smell* controller
Offline
Gender:
Posts: 306
Arioch, I summon thee...
|
OCC: I'm totally fine with the "get in, steal the stuff, bail out" line as the primary objective of our mission. I'm just saying that the door are the most obvious way, but not necessarily the RIGHT way. They just wait for someone to open them. And GM is probably expecting from us to do just that. Think about it for a second.
IC: *scratches his back*
|
|
« Last Edit: January 08, 2009, 12:55:16 am by Son_of_Antares »
|
Logged
|
|
|
|
Yetiers
*Many bubbles*
Offline
Posts: 175
IN MY OPINION -->
|
OOC: Well, I doubt the area around the corner of the building is heavily guarded, if at all. Checking it might allow us to gain extra XP if there are enemies there, though. That being said, it's going to take a lot of moves to get there and back again, so maybe Luki can let us make two or three turns at once just now?
|
|
|
Logged
|
|
|
|
|