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Author Topic: SC:BEL Mission 1  (Read 187752 times)
meep-eep
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Re: SC:BEL Mission 1
« Reply #810 on: May 27, 2009, 08:52:49 pm »

Ok then... Wubula moves W W N and uses Confusion on the Ilwrath.
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Re: SC:BEL Mission 1
« Reply #811 on: May 28, 2009, 12:14:45 am »

*Snicker* Looks like I'm not the only "crack shot" around here. At least I won't roast alone... Or I wouldn't if he wasn't going to dance for us instead of flambe us. Smiley

Just a heads-up: I'm going to be lacking an internet connection at home for the next few days. I should still be able to keep up with posting from work, but don't be too alarmed if I'm a little unresponsive for a bit; I'll be back soon.
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Re: SC:BEL Mission 1
« Reply #812 on: May 28, 2009, 11:19:02 am »

And that leaves Wawa to play catsup, W-W-W.
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Lukipela
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Re: SC:BEL Mission 1
« Reply #813 on: May 28, 2009, 04:11:39 pm »

As Wubula focuses, the world around the priest changes. Its mind is filled with conflicting thoughts and moods. He knows that these are his enemies and his gods demand that they be struck down. He knows that he has the opportunity to send them towards the mighty Dogar and Kazon with his Fleshroaster. And yet... It doesn't want to. They are friends of the heavenly blue creature that has just entered the room. To hurt them is to hurt her. And it doesn't want to cause her pain. Such beauty in those thick legs. Such stylish flab. She is an apparition. But he must do something! His gods demand it! They must be obeyed! But she must not be hurt! She is to be revered! In his confusion, he wanders aimlessly, unsure where he is heading.

Map:



OOC

I rolled 3D4 to decide how the priest moves in his confusion. In the beginning I was thinking that this power would only hinder a unit from atacking but let it attack as normal, but that doesn't make much sense.
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Draxas
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Re: SC:BEL Mission 1
« Reply #814 on: May 28, 2009, 06:27:05 pm »

Grr. I can't see the map, I think because certain image hosts are blocked at work. Sometimes I can, sometimes I can't, and this time I got unlucky. But since I can't check this at home for a few days, can someone tell me how the Priest moved since last turn?
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Lukipela
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Re: SC:BEL Mission 1
« Reply #815 on: May 28, 2009, 09:04:05 pm »

Grr. I can't see the map, I think because certain image hosts are blocked at work. Sometimes I can, sometimes I can't, and this time I got unlucky. But since I can't check this at home for a few days, can someone tell me how the Priest moved since last turn?

All the maps are hosted at tinypic. Right now the Priest is NW of Sukuzu., i.e one step north of the door. If you want, I can start mailing you the maps when I do an update.
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meep-eep
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Re: SC:BEL Mission 1
« Reply #816 on: May 28, 2009, 09:25:55 pm »

Wubula moves W W and fires.
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Re: SC:BEL Mission 1
« Reply #817 on: May 28, 2009, 09:59:54 pm »

Email won't work; I'm cut off from that until I get home internet again. The description works for me, though.

Tinypic, as I said, is rather random here. Sometimes it works, sometimes not, and that's probably because Tinypic uses multiple image hosts rather than their own dedicated servers (I think that's how it works, anyway).
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Lukipela
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Re: SC:BEL Mission 1
« Reply #818 on: May 29, 2009, 04:33:47 pm »

I've registered meeps move, but apparently there is a birthday party today. So update tomorrow morning/afternoon depending on how late it gets.
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Re: SC:BEL Mission 1
« Reply #819 on: May 29, 2009, 06:30:56 pm »

Wubula steps smoothly into range and raises her weapon. The priest, hoping to go three for three, ducks again. Unfortunately he hasn't realized that by now his trick is old. Wubula aims her weapon downwards as well, plasma stream digging into his head. He collapses in a smouldering heap on the floor.

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OOC

Bullseye. Didn't really have time for this but what the hell. No more updates this evening.
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meep-eep
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Re: SC:BEL Mission 1
« Reply #820 on: May 29, 2009, 06:55:39 pm »

Don't forget to update Wubula's XP. Smiley
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Re: SC:BEL Mission 1
« Reply #821 on: May 29, 2009, 07:50:54 pm »

Bach moves W, W, and checks out the next room to try and spot our quarry.
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Lukipela
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Re: SC:BEL Mission 1
« Reply #822 on: May 30, 2009, 09:02:41 am »

Bach moves forward, his earleir confidence somewhat shaken by his disastrous failure to defeat the heathen priest. Peering into the next room, he feels his pulse race. So many! So many small spiders everywhere! They crawl and they move, eager chittering sounds grating at his ears. This must be the spawning room. At the very far corner he can see the High Priest, its dried old body shaking with anger.

Between them, there is an enormous hole in the floor. No bottom can be seen, the whole simply continues downwards. Attached to the walls of the hole by silky strands of web, hundreds of sickly purple eggs pulsate with an inner life of their own. Before his eyes, one of the eggs cracks and a small black spider scurries out. As it opens it's multifaceted eyes, it stares a Bach and emits a loud chittering noise, running up the strands to join its tiny brethren.

Looking back to the High Priest, Bach realises that the silky web is much thicker on that side, probably thick enough to carry the spider. Blinking, he realises that tiny spiders are weaving a stronger web there, preparing an exit for their master. Soon, he will escape!

Spawning room rules:

The spawning pit will generate three new Ilwrath male infants every turn. The pit cannot be destroyed by weapons or grenades, as the immense amount of eggs means that some always survive. If the Ilwrath High priest is still alive and not engaged in melee combat after four turns, he escapes down the web ladder. If he is engaged in melee combat, he will attempt to disengage and escape anyway. At this point, you will have failed this part of the mission and not receive the 2 XP you would get for killing him.
[/b]

Turn 1 of Spawning room

Map:



OOC:

Getting to your XP point meep, didn't have time for that yesterday. I've taken some liberties by defining the weaker sex as male and adding that they are born with full cognisance, but otherwise this is all according to Paul Reiche.

So you need to start slaughtering. I think you should be somewhat easily able to cut your way through the enemy hordes, but the time limit might make things hard.Feel free to ask questions, and ask for clarifications. Remember that disengaging from melee will give any/all melee enemies a free strike. Well, that doesn't apply to Bach of course.
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Resh Aleph
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Re: SC:BEL Mission 1
« Reply #823 on: May 30, 2009, 11:34:22 am »

I suggest kicking the priest into the pitt while shouting THIS IS SPARTA!.
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Re: SC:BEL Mission 1
« Reply #824 on: May 30, 2009, 01:15:46 pm »

Ok, we need a plan...
I don't think that we should need to worry much about getting hurt by these mini-spiders.
I suggest that Bach, Wawa, and Wubula make a path for Sukuzu, so that he, being the fastest one can fire at the Ilwrath as soon and often as possible.
Also note that from the second row, someone with a slayer can also hit the Ilwrath (if there is no mini-spider in the way).
I propose that for this turn, Bach moves W and fires N, and then Sukuzu moves W W N N W and fires W. Later, Wubula may take his place, while he moves to the first row.
As for Wawa, he/she/it may want to bring along a Slayer for Bach. Alternatively, we could try to get him/her/it close enough to use some of his/her/its own powers as a plan B.

Edit: Replace word to make more sense.
« Last Edit: May 31, 2009, 01:19:35 pm by meep-eep » Logged

“When Juffo-Wup is complete
when at last there is no Void, no Non
when the Creators return
then we can finally rest.”
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