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Author Topic: SC:BEL Mission 1  (Read 111803 times)
Son_of_Antares
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Re: SC:BEL Mission 1
« Reply #135 on: January 22, 2009, 10:59:52 am »

OOC: Which is lucky for him since moving three steps would have made it impossible to swap ranged weapon (1 AP) and fire (1 AP). Update coming this afternoon.

OCC: I didn't move Sukuzu for 3 steps; originally I posted that my beloved metamarsupial paced W N instead of E N as I firstly intended (damn keyboard  Angry ). I edited the post once more to clear up the confusion (if any).
« Last Edit: January 22, 2009, 05:12:15 pm by Son_of_Antares » Logged
Yetiers
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Re: SC:BEL Mission 1
« Reply #136 on: January 22, 2009, 02:31:43 pm »

What was the point of shooting with the Paingiver (2 x 1 strikes) as opposed to the Handgun (2 x 2 strikes)?
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Lukipela
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Re: SC:BEL Mission 1
« Reply #137 on: January 22, 2009, 04:47:51 pm »

Sukuzu quickly holsters his handgun as he brings out the Paingiver. The odd weapon feels light in his paws, and pushing the trigger it sends the spike flying with virtually no kickback. It hits the priest from behind as he is heading for the door, penetrating his side. this would normally be no killing blow, but weakened as he is from the previous battle, the priest lets out a slow hiss as he sinks to the floor.

The frightened creatures at the other end of the room stare at you, not quite comprehending what has happened and who you are.


Map:


OOC:
Sukuzu scores a bullseye (the first one!) and kills the priest. His weapon is now empty. There are no enemies around any more, so AP is once again only used for moving and opening doors. New turn, so it's a free for all again!
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Re: SC:BEL Mission 1
« Reply #138 on: January 22, 2009, 05:37:07 pm »

Furious at himself for wasting his reserves, Wawa dashes N-E-E-N-E-N and frantically loots the corpse.
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Son_of_Antares
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Re: SC:BEL Mission 1
« Reply #139 on: January 22, 2009, 06:25:03 pm »

OOC: Yay! First XP point, first bullseye; neat  Smiley

What was the point of shooting with the Paingiver (2 x 1 strikes) as opposed to the Handgun (2 x 2 strikes)?

Wanted to be sure that I'll bring on the pain upon the priest and -1 HP is definitely pain Grin but really, I just felt like using it and it turned out to be a good call.

IC: Amazed how that strange device of alien origin unleashed so much power with almost no effort at all and seeing that there are no more enemies in the vicinity (not taking their steaming carcasses into account), Sukuzu runs E E E E E and loots the remains of the Ilwrath priest, hoping to find a weapon that has even greater destructive potential.
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Yetiers
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Re: SC:BEL Mission 1
« Reply #140 on: January 22, 2009, 06:27:00 pm »

OOC: Lukipela said that the "Spathi" aren't actually Spathi, just civilians; I'm going to assume they're Ilwrath.

By the way, I suppose we're going through the north door now? (The documents are probably in that direction, and we can fight the guards in the south room on the way back for more XP, if we want to; the documents are likely to be under heavier guard, so we should go for them while we're still fresh; we might risk being attacked from behind, but we'll see them before they get too near, anyway).

And let's not forget to inspect the locker.

Summary: E E E E
IC: All enemies defeated, Bach enters the room at last. In the corner, two hideous, wretched spider-demons cower; it seems obvious that they failed in their infernal duties, and are now enduring their punishment. Show no mercy, he thought. They are of the Unclean, and so they must be purged.

Just as he was on the verge of aiming at them, Bach suddenly froze, remembering something. I must not do this. I must not jeopardize my position within Corridor Nine. May God forgive me...
« Last Edit: January 22, 2009, 06:34:29 pm by Yetiers » Logged
meep-eep
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Re: SC:BEL Mission 1
« Reply #141 on: January 22, 2009, 08:02:37 pm »

OOC: We should probably lead the sacrificial creatures out now, whatever they are. Maybe we should open the door for them. Or at least make room. And this room may be a nice place for Wawa to use that Psychic radar. I'd suggest all the way to the east, in the middle vertically.

Wubula moves E N, and unless there's anything other than a paingiver gun there (ammo perhaps), she goes on N N.
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Re: SC:BEL Mission 1
« Reply #142 on: January 24, 2009, 10:28:02 am »

OOC: I had forgotten about Sukuzu hearing "muffled movement" from behind the south door. Seems we should prepare for an attack from that direction. By the way, why should Wawa use the Psychic Radar now, and in the square south of the locker (I assume you mean that one)? We still have a long way to go, and I expect that the resistance will intensify as we progress through the installation, therefore making the knowledge of the enemy's positions more useful later on than right now.

And by the way, Luki should best update before the 29th of January or he'll end up disqualified. Grin
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Son_of_Antares
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Re: SC:BEL Mission 1
« Reply #143 on: January 24, 2009, 12:17:45 pm »

OOC: Ok, after I get me booty, I'll go to the south door to guard/sneak peak through before more of those dreaded space arachnids shows up.
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Re: SC:BEL Mission 1
« Reply #144 on: January 24, 2009, 12:31:33 pm »

OOC: By the way, why should Wawa use the Psychic Radar now, and in the square south of the locker (I assume you mean that one)? We still have a long way to go, and I expect that the resistance will intensify as we progress through the installation, therefore making the knowledge of the enemy's positions more useful later on than right now.
OOC: We're surrounded on all sides by unexplored territory now, so we'd make good use of that Psychic radar here.
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Re: SC:BEL Mission 1
« Reply #145 on: January 24, 2009, 01:04:48 pm »

Given wings by fleet feet, Dabir rushes over to the charred and battered body of the apprentice. Rifling through the battered remains he finds what seems to be the standard equipment of Ilwrath apprentices, a Paingiver and a spare Spike. The spike is a useful plus, more ammo for the Paingiver he already carries. But he hasn't got place for another weapon, and try as he might he can't figure out how to unload the gun. Clearly it was never designed for that. Sukuzu runs forward to loot the Ilwrath priest, finding a Fleshroaster. Unfortunately a third weapon is too much for him to carry, and the Fleshroaster seems to be a bit too heavy for him anyhow, so he leaves it be. The Fleshroaster is connected to a gas tank, but disconnecting that seems risky.

Yetiers moves further into the room. The door to his north seems sturdier than the others, and there is sounds of movements coming from behind it. Someone has clearly become agitated by the sounds of battle. Wubula casually strolls through Vogar remains, ignoring his empty Paingiver. She then moves north to the body of the small green alien slain, finding nothing of interest on it's body.

The small green aliens are clearly still nervous. They eye you fearfully as they timidly move, paying special attention to the south door all the time. They seem unable to communicate with Mr Bach, and even a bit fearful of him. Perhaps they are picking up his psychic vibrations.

Map:



OOC:

The Fleshroaster requires STR 4, so Sukuzu can't pick it up, and he is also already carrying two weapons. I moved the aliens, so you're up again. Checking the items it was listed incorrctly, as was the priests strength. My apologies.

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And by the way, Luki should best update before the 29th of January or he'll end up disqualified.

Since my stated goal is to update at least twice during the week and once during the weekend I only had until Monday to get an update in. You probably won't get another update today (We have guests), but barring any unforeseen events I should be back on track tomorrow.

Also, the small green aliens with one large eye aren't Ilwrath civilians.
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Re: SC:BEL Mission 1
« Reply #146 on: January 24, 2009, 01:25:57 pm »

OOC: So they are small one-eyed green aliens, but not Spathi? I think I get it now.

OK, so we're in danger of being attacked from two sides now. Sukuzu should probably search the locker, then take position in front of the northern door, and I'm going to guard the southern one.

As to the prisoners, maybe Wawa can communicate with them.

Summary: S W (no reserve AP)
IC: Bach realizes that the two prisoners were not spider-demons at all -- indeed, they do not have the slightest resemblance to spiders. He should've paid more attention. Regardless, they are clearly wary of something behind the door, and Bach thinks he can even hear movement from behind it, so he resolves to get ready for anything and deal with the prisoners later.
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Son_of_Antares
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Re: SC:BEL Mission 1
« Reply #147 on: January 24, 2009, 02:08:54 pm »

The Fleshroaster requires STR 4, so Sukuzu can't pick it up

Damn it, I was so looking forward to using that weapon, I adore flamethrowers  Angry Ah well, what can you do Tongue at least Yetiers will be happy.

OK, so we're in danger of being attacked from two sides now. Sukuzu should probably search the locker, then take position in front of the northern door, and I'm going to guard the southern one.

Dude you're the one with muscles here, go get the fleshroaster, it would be a waste if we would leave it behind and you'll be right in the position to guard/inspect northern passageway. Wubula can go for the locker, I'll run for the south exit (because I can reach it and block it in 1 turn with my 6 MOV); Wawa is the most obvious choice for a diplomat (in any situation).

IC: Sukuzu tries as hard as he can to lift and equip the instant barbecue device, but to no avail; somewhere around his fifth attempt he actually manages to lift it but only to drop it on his foot one moment later, the full weight of the roaster nailing his toes to the ground. With a silent scream and a grimace of anger and pain on his face he jumps around holding for his wounded paw. Arrrrrghhh  Angry With his other leg he kicks the damn thing and  jumps southwards (W W W S S E W W W S S W, to check out the suspicious southern door and smell the flower for a bit *sniff sniff ahhh* (eases the pain).
« Last Edit: January 24, 2009, 06:29:54 pm by Son_of_Antares » Logged
Lukipela
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Re: SC:BEL Mission 1
« Reply #148 on: January 24, 2009, 02:18:41 pm »

OOC: So they are small one-eyed green aliens, but not Spathi? I think I get it now.

Yup. Looking back I should have chosen another image for those aliens (or had Dabir make one), but for some reason I didn't realise they looked like Spathi.

Quote
Damn it, I was so looking forward to using that weapon, I adore flamethrowers  Angry Ah well, what can you do Tongue at least Yetiers will be happy.

Sorry about getting your hopes up. But a guy with your MOV and a extremely deadly close combat weapon would have wreaked a lot of Havoc on the enemy.
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Re: SC:BEL Mission 1
« Reply #149 on: January 24, 2009, 02:37:41 pm »

Son_of_Antares, you mean W W W S S W. Also, you moved in the same square to which I moved, so one of us will have to revise his move. If it's possible for me to take back my move, I'm just going to go N E E E and pick up the Fleshroaster, as SoA suggested.
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