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Author Topic: SC:BEL Mission 1  (Read 110669 times)
Dabir
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Re: SC:BEL Mission 1
« Reply #345 on: February 23, 2009, 09:50:44 pm »

Deciding that as it stands he will likely be unable to help, Wawa moves N-E, towards where he remembers the chest to be.
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Lukipela
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Re: SC:BEL Mission 1
« Reply #346 on: February 24, 2009, 05:52:24 pm »

Sukuzus rage filled attack is deftly avoided by the Androsynth, battle reflexes kicking in. The baton swings again, and once more Sukuzu feels the bite of the electroshock. Rifling through the corpses she has stepped into in the thick smoke, Wubula finds several items of interest. Some she picks up immediately, others she muses over. The smoke from the second grenade now dissipates, leaving the room clear once more.

Map:


OOC: Sukuzu rolls two hits on his first attack, both are parried. Androsynth swings twice, first strike causing a hit and stun, second causing a hit and parry. End result, Sukuzu gets -1AP. As I'm writing this I recall that wubula had one AP left, but unless she objects strenously I'm going to go with this. If you want a free move in any direction, let me know meep.

EDIT: meep loots the bodies:

 Wubula automatically picks up the following items: Stun Baton, 2 Spikes. Left on the ground is a Paingiver and a Personalised Handgun(Locked). As you are already carrying two weapons, you'll have to decide if you want the Handgun or not.

Now that you have two melee weapons you'll have to declare which you are using when attacking, but switching between them does not cost AP

New turn. I thought Yeti posted already, but he apparently changed his minds. Free for all as usual.
« Last Edit: February 24, 2009, 08:13:57 pm by Lukipela » Logged

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meep-eep
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Re: SC:BEL Mission 1
« Reply #347 on: February 24, 2009, 06:43:14 pm »

Actually, Wubula wants to use that AP to loot the corpses.
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“When Juffo-Wup is complete
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when the Creators return
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Son_of_Antares
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Re: SC:BEL Mission 1
« Reply #348 on: February 25, 2009, 08:10:48 am »

OOC: Ok, that didn't work  Tongue Let's try it again!  Grin :

IC: Seeing that this "new" adversary is more of a challenge than the weakling Ilwrath apprentices, Sukuzu gladly continues to fight. This will be much more fun than I thought, he thinks. Maybe I could even zap him with the leftover of electric discharges that are still in my body. And I know just the spot for that.  He aims for the groin this time.

Summary: paws of fury E (I can't remember it at the moment but we're not allowed to run through the enemies right?)
« Last Edit: February 25, 2009, 04:12:38 pm by Son_of_Antares » Logged
Yetiers
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Re: SC:BEL Mission 1
« Reply #349 on: February 25, 2009, 08:44:21 am »

OOC: If the Synth is still alive, execute the following move:

Summary: E attack_melee (N) attack_melee (N)
IC: While the False Man is occupied with the Unclean, Bach sneaks in from the side, knife at the ready. He strikes.

OOC: Otherwise, just move E N.
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Son_of_Antares
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Re: SC:BEL Mission 1
« Reply #350 on: February 26, 2009, 04:20:18 am »

Our first day without an update (not counting the vacation break)  Shocked ...feels...so...strange  Tongue
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Lukipela
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Re: SC:BEL Mission 1
« Reply #351 on: February 26, 2009, 07:37:44 am »

Our first day without an update (not counting the vacation break)  Shocked ...feels...so...strange  Tongue

Sorry, I  came home from work at 17, our guests arrived at 17.30 and left at 22.30. Since I get up at 05.35 in the mornings I skipped out on updating after that. You're going to have to get used to it I'm afraid Sad I'm going to visit my parents for the weekend, leaving tomorrow. That means that either Friday or Saturday (possibly both) will be update free. There'll be an update this evening though, so if Dabir and meep have posted before that we'll be able to move a whole turn forward.
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Dabir
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Re: SC:BEL Mission 1
« Reply #352 on: February 26, 2009, 06:14:12 pm »

I'll step E and pass on the rest of my turn.
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Re: SC:BEL Mission 1
« Reply #353 on: February 26, 2009, 06:23:14 pm »

OOC: Dabir isn't going to open the chest? Oh, well, then Wubula will. She can always give away what she finds.
IC: Wubula moves E and opens the chest.
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Re: SC:BEL Mission 1
« Reply #354 on: February 26, 2009, 09:02:57 pm »

Sukuzu lashes out, paws moving faster than can be seen. The Androsynth is worn down by battle and doesn't even see the strike coming, claws ripping open his jugular. A pitiful gurgle emerges as he keels over, his blue blood staining the cold stone floor beneath him. Wasting no time, Mr Bach moves in to scavenge.

Meanwhile, as Wawa makes some strategic moves, Wubula leaves the carcasses behind and moves towards the chest. Opening it, she finds a veritable trove of treasures. A note, Androsynth Armor and a chemical cocktail goes directly into her inventory. The unlocked Handgun left in the chest gleams enticingly.


Map:

OOC: Sukuzu hits the Androsynth with a bullseye, finally putting him out of his misery. After that we're not in combat anymore, so actions don't consume AP. So at this stage, Bah has 2MOV/1AP left, and Wubula has 3 MOV/2 AP left. Wawa apparently passes on his turn.

As Wubula didn't let me know if she wanted to pick up any weapons I assume she didn't want to. The same thing applies now though, if she wants to grab the handgun she'll need to let me know what weapon she wishes to drop. She's automatically picked up everything but the gun. The unlocked Handgun won't lock to her because she picks it up, but to the first person wielding it. After that only this person can used it.
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Re: SC:BEL Mission 1
« Reply #355 on: February 27, 2009, 07:24:01 am »

Wait, what!? The Androsynth only had 1 HP left!? I thought he had 2!
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Lukipela
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Re: SC:BEL Mission 1
« Reply #356 on: February 27, 2009, 07:44:53 am »

Whoops, right you are. I was sure Sukuzu had wounded him once already, but apparently he had only been hit by the spike grenade. Good catch Yeti, thanks.

Luckily it doesn't matter, Sukuzu rolled 1 bullseys, 2 hits and a miss. Rerolling the Synth's parry dice shows that he'd have failed to parry the second hit, so integrity is preserved. I'll go edit the flavour text and OOC later on to reflect this.
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Son_of_Antares
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Re: SC:BEL Mission 1
« Reply #357 on: February 27, 2009, 08:45:06 am »

Luckily it doesn't matter, Sukuzu rolled 1 bullseys, 2 hits and a miss. Rerolling the Synth's parry dice shows that he'd have failed to parry the second hit

IC: When Sukuzu laid his final blow to already wounded foe, something odd happend; a quick flash surged in his mind and spread across the room. Sukuzu felt as if he had some strange type of deja vu. Suddenly he realizes, his tail bristled and upright,  that something in the fabric of the Multiverse will be changed very soon...*another flash*...a drop of cold sweat falls from his neck on the floor...and he starts to grin. It seemed as if the andro died under his claws, with blood pouring from his groin all over the room...twice in a row. Fortune was on his side this time. Hehehe, you sure are sorry that you zapped me now, you stupid clone. Cheesy Yesss - never mess with a Shofixti Grunt, especially if he's pissed! And believe me my dear dead fren', I sure am pissed *plucks out a spike from his behind* Sweet sweet sweet paws of fury of mine, you have never failed me *kisses&licks his paws* If I only had a holo-camera... *sigh* Not sure that everyone saw what happened, he decides to keep the knowledge of the latest events to himself *minds his own business* Wink

OOC: And also either something strange is going on or some sort of "dead-body-removal-unit-bot" got activated tnx to our constant killin' spree (12:0 for the Away Team for now btw Cheesy ); in short - what happened to one of the Ilwrath corpses in the central hallway (the one we entered this room from)? I sure hope it's an art bug, not some ominous space monster taking a snack while sneaking on us Tongue *spathi syndrom* Grin
« Last Edit: February 27, 2009, 11:16:42 am by Son_of_Antares » Logged
Lukipela
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Re: SC:BEL Mission 1
« Reply #358 on: February 27, 2009, 11:47:10 am »

OOC: Looks like a memory buffer overflow problem. The system can only handle so many sprites at a time, and I haven't had time to patch it up for the added and improved content. i'll have to debug it and increase the stack, then re-compile. That's going to take a while.
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Yetiers
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Re: SC:BEL Mission 1
« Reply #359 on: February 27, 2009, 05:17:02 pm »

Wait, you've actually written (or have had someone write, presumably meep) a program for this, or was that just a joke?

And also... NOOOOO!!! I am no longer the one with the most XP! I am a defeated warrior! A worthless shell! (OK, this would've worked better if Son said it)

EDIT: As for the mission... give me the Cocktail (I can use it to its full potential of 3 HP, and am more likely to get hurt than Wubula), Sukuzu should put on the armour, and let's go north, to the locked door, where presumably the Synth was to report after having put on the armour. Presumably, wearing it will open the door, because we can't disguise ourselves as Androsynth (not even Bach) -- they're clones. Oh, and Sukuzu is only 2 XP short of a full heal, so maybe he shouldn't use a medkit to heal. Ah, and Wubula should use the Personalized Handgun, Sukuzu will have his hands full with melee so he'd make less use of that weapon.

But first, let's have Wawa inspect Sukuzu and the Flower. Please.

Also, why haven't I looted the Androsynth's body? Do I have to specify that I want to do so? Oh well...

Summary:S W
IC: Bach smashes the dead clone's face with his boot, and carefully removes his eye with his knife, wrapping it in leftover bandages from the medkit and placing it into his pocket; this might prove useful in opening the locked northern door, and is a good reminder of the fate that all False Men must suffer. He does not take anything from the abomination's body, lest the vile energies in its weapons and equipment hamper his prowess.
« Last Edit: February 28, 2009, 07:56:56 am by Yetiers » Logged
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