The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
December 01, 2021, 11:43:40 pm
Home Help Search Login Register
News: Paul & Fred have reached a settlement with Stardock!

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  Starbase Café (Moderator: Death 999)
| | |-+  SC:BEL Mission 1
« previous next »
Pages: 1 ... 35 36 [37] 38 39 ... 67 Print
Author Topic: SC:BEL Mission 1  (Read 111995 times)
Lukipela
Enlightened
*****
Offline Offline

Gender: Male
Posts: 3619


The Ancient One


View Profile
Re: SC:BEL Mission 1
« Reply #540 on: April 02, 2009, 08:56:22 pm »

Oh, and Luki: If an enemy is affected by Pheromones, does he start attacking his allies right then and there or does he wait until the enemy turn, and if it's the latter, does he move before or after the others?

When his next turn starts. Pheromones affect player characters as well, so don't stand too close. Player characters will attack in the same turn if they have AP left, otherwise during the next turn. They will primarily attack each other.
Logged

What's up doc?
Yetiers
*Many bubbles*
***
Offline Offline

Posts: 175


IN MY OPINION -->


View Profile
Re: SC:BEL Mission 1
« Reply #541 on: April 02, 2009, 08:58:59 pm »

If it's when his next turn starts, is it then guaranteed that it'll be the first move (i.e. before any other enemies move)?
Logged
meep-eep
Forum Admin
Enlightened
*****
Offline Offline

Posts: 2847



View Profile
Re: SC:BEL Mission 1
« Reply #542 on: April 02, 2009, 10:22:17 pm »

Yetiers: Remember that if we lock the door to the west it will take its occupants 4 turns to break it open (probably plus a bit for one of them to move towards the door), so we can safely shoot at the nearest warrior and then close the door and walk away at our leisure.

Lukipela: Can the door be closed and bolted using one AP, or does that take two? And these guys can't walk through eachother, right? So if I were to double stun one of them in the doorway, noone could pass for a turn (unless they kill the stunned "person" first)?
Logged

“When Juffo-Wup is complete
when at last there is no Void, no Non
when the Creators return
then we can finally rest.”
Son_of_Antares
*Smell* controller
****
Offline Offline

Gender: Male
Posts: 306


Arioch, I summon thee...


View Profile
Re: SC:BEL Mission 1
« Reply #543 on: April 03, 2009, 12:43:14 am »

OOC: Yay! An update!  Cheesy Cheesy Cheesy

People this is TOO easy! We should just pass the blue key card to Wawa and tell him to lower the blue force field...then this would be an even fight! Let all hell brake loose! Grin

Had you there for a sec, admit it Wink

Anyway this fight shouldn't be all that rough, really. Although I can't help but notice that our current opponents have a total of 3 parries more than our whole team - 13 (15) in favor of 10. I'm not going even to bother counting all the strikes Tongue

I like the meeps idea, sounds quite reasnoable.

@Wawa: don't forget to reload, your sidearm is empty.
« Last Edit: April 03, 2009, 12:45:38 am by Son_of_Antares » Logged
Lukipela
Enlightened
*****
Offline Offline

Gender: Male
Posts: 3619


The Ancient One


View Profile
Re: SC:BEL Mission 1
« Reply #544 on: April 03, 2009, 12:41:34 pm »

Lukipela: Can the door be closed and bolted using one AP, or does that take two? And these guys can't walk through eachother, right? So if I were to double stun one of them in the doorway, noone could pass for a turn (unless they kill the stunned "person" first)?

Clsoing the door takes one AP and bolting it a further 1 AP.
Logged

What's up doc?
Yetiers
*Many bubbles*
***
Offline Offline

Posts: 175


IN MY OPINION -->


View Profile
Re: SC:BEL Mission 1
« Reply #545 on: April 03, 2009, 01:03:43 pm »

Summary: E E
IC: Even the mighty crusader Bach flew away in terror at the sight of the demon warriors' unholy visage. "God have mercy on my soul!" he screamed. "Companions -- go, and lose yourself in the frenzy of battle against your infernal siblings -- for I do not intend to die a martyr yet!"

OOC: So do you recommend that I swap my Fleshroaster for the Automatic Rifle, or is the Fleshroaster better for this?
« Last Edit: April 03, 2009, 01:09:20 pm by Yetiers » Logged
meep-eep
Forum Admin
Enlightened
*****
Offline Offline

Posts: 2847



View Profile
Re: SC:BEL Mission 1
« Reply #546 on: April 03, 2009, 05:01:20 pm »

OOC: Yetiers: If you're going to have Bach switch his weapon, I'd recommend you do E SWITCH E instead of what you're doing now, so that you save a movement point and perhaps an AP.
It also looks like it will be best if Wubula is the one to close and lock the door, which will leave her with no turns to attack. So that pretty much leaves only Sukuzu to fire at the Ilwrath, unless we risk friendly fire. It is possible though to let Wubula only close the door and not lock it, leaving her with 1 AP to fire. She (and maybe those who stand close to her) will then be at risk to fire from the second warrior if it is willing to risk shooting the apprentice if it opens the door.
Logged

“When Juffo-Wup is complete
when at last there is no Void, no Non
when the Creators return
then we can finally rest.”
Lukipela
Enlightened
*****
Offline Offline

Gender: Male
Posts: 3619


The Ancient One


View Profile
Re: SC:BEL Mission 1
« Reply #547 on: April 03, 2009, 05:32:26 pm »

Bach retreats, and leaves his fellows to deal with the horror unleashed.

Map:


OOC:

So That means Bach has 1AP/2MOV left, Wubula and Sukuzu have full AP. Enemies can move through each other by the way, just like you you. But unlike you, they can't do so in tight corridors or when moving through a door. They're simply not as well trained and coordinated.
Logged

What's up doc?
Dabir
*Smell* controller
****
Offline Offline

Posts: 291



View Profile
Re: SC:BEL Mission 1
« Reply #548 on: April 03, 2009, 05:55:52 pm »

I can only suggest that Suzuku uses both AP to shoot the warrior, then Wubula locks the door, which is pretty much the obvious course of action.
Logged
meep-eep
Forum Admin
Enlightened
*****
Offline Offline

Posts: 2847



View Profile
Re: SC:BEL Mission 1
« Reply #549 on: April 03, 2009, 09:05:16 pm »

Yeah. But if Sukuzu doesn't kill the Ilwrath Warrior, we could consider having Bach fire one shot, risking friendly fire. Having one more Ilwrath warrior around is not without risk either. We do have healing items, and we will have the time to apply them after we bar the door.
Logged

“When Juffo-Wup is complete
when at last there is no Void, no Non
when the Creators return
then we can finally rest.”
Son_of_Antares
*Smell* controller
****
Offline Offline

Gender: Male
Posts: 306


Arioch, I summon thee...


View Profile
Re: SC:BEL Mission 1
« Reply #550 on: April 04, 2009, 01:33:09 am »

IC: Even the great Shofixti was fazed at the sight of this new delivery - "We slaughtered them so much before, and yet it seems their numbers are far from being exhausted! *unholsters his weapon, safety at off* What if our intel was wrong? *raises his gun and aims* How many enemy troops is actually stationed in this temple?!?" - thus provoking an aggressive reaction from the metamarsupial *unleashes the full fury of his handgun, doubletime* *pulls the trigger* *BLAM! BLAM BLAM!! BLAM!*

summary: fire handgun x2 W

EDIT: sorry, the comma was just a typo, I meant fire in western direction not move W.
« Last Edit: April 04, 2009, 03:57:27 am by Son_of_Antares » Logged
meep-eep
Forum Admin
Enlightened
*****
Offline Offline

Posts: 2847



View Profile
Re: SC:BEL Mission 1
« Reply #551 on: April 04, 2009, 02:18:16 am »

Don't go W! Wubula needs to be able to end up on that square if she is to close and bar the door.
Logged

“When Juffo-Wup is complete
when at last there is no Void, no Non
when the Creators return
then we can finally rest.”
Yetiers
*Many bubbles*
***
Offline Offline

Posts: 175


IN MY OPINION -->


View Profile
Re: SC:BEL Mission 1
« Reply #552 on: April 04, 2009, 07:35:08 am »

Yeah. But if Sukuzu doesn't kill the Ilwrath Warrior, we could consider having Bach fire one shot, risking friendly fire. Having one more Ilwrath warrior around is not without risk either. We do have healing items, and we will have the time to apply them after we bar the door.


I'm currently using the Fleshroaster and not my Rifle. And I'm using my Saber and not my Knife. Luki forgot to update the first post though.

By the way, who else agrees that we should have Sukuzu eat the Pretty Flower next turn, in case it gives him any advantages?
« Last Edit: April 04, 2009, 07:44:52 am by Yetiers » Logged
Lukipela
Enlightened
*****
Offline Offline

Gender: Male
Posts: 3619


The Ancient One


View Profile
Re: SC:BEL Mission 1
« Reply #553 on: April 04, 2009, 12:11:21 pm »

Sukuzu lets his weapons speak and fortune is on his side. Surprised by their sudden appearance, the Warrior doesn't even attempt to dodge incoming fire. Two shots penetrate its carapace, causing grievous pain.

OOC:  Sukuzu rolls a bullseye and a hit. The Warrior miraculously fails all 4 parries, and thus loses 2 HP. He is now at 1 HP and parryless.. Not updating then map since it didn't change.

EDIT: Also, I'm heading out to an event in a bit, so next update will be tomorrow.
« Last Edit: April 04, 2009, 12:28:24 pm by Lukipela » Logged

What's up doc?
Yetiers
*Many bubbles*
***
Offline Offline

Posts: 175


IN MY OPINION -->


View Profile
Re: SC:BEL Mission 1
« Reply #554 on: April 04, 2009, 12:25:31 pm »

This is great! Let's have Wubula shoot the Warrior and close the door, as they won't have enough AP to both open it and attack us.

Oh wait, they can fire through the Apprentice, probably killing him, but also wounding us greatly. Not a good idea.
« Last Edit: April 04, 2009, 12:34:57 pm by Yetiers » Logged
Pages: 1 ... 35 36 [37] 38 39 ... 67 Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!