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Author Topic: SC:BEL Mission 1  (Read 112373 times)
Lukipela
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Re: SC:BEL Mission 1
« Reply #600 on: April 12, 2009, 03:49:42 pm »

As our adventurers hold their breath, they can hear clicks and footsteps outside, as the enemy takes their positions. Thanks to the psychic markers they can follow the cautious movement of their opponents, steadily advancing.

Map:



OOC: New turn, off you go.
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meep-eep
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Re: SC:BEL Mission 1
« Reply #601 on: April 12, 2009, 03:56:35 pm »

Do we know whether the enemies moved past the door opening (so they could have seen us?).
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Re: SC:BEL Mission 1
« Reply #602 on: April 12, 2009, 03:59:13 pm »

Wawa is a humanoid with a plan, and takes two steps N. It reloads its Paingiver and turns to the western door, ready to open fire on anything that should rear its ugly head on the other side of the door.
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meep-eep
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Re: SC:BEL Mission 1
« Reply #603 on: April 12, 2009, 05:02:00 pm »

If Wubula were to use her Pheromones power at the square directly east of the door, would that affect the enemies at the other side of the door? (We'd need to move Sukuzu and Bach out of the way, I guess). What if we were to close the door first?
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Lukipela
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Re: SC:BEL Mission 1
« Reply #604 on: April 12, 2009, 05:31:06 pm »

As long as the door is open, it'll work. If the door is closed it wont.
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meep-eep
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Re: SC:BEL Mission 1
« Reply #605 on: April 12, 2009, 06:00:08 pm »

Ok, then I guess using Pheromones would be good here, if Bach and Sukuzu move out of the way. After that, with Wubula standing in the door opening, the rest of the team might as well queue up behind her, preferably in the order Sukuzu, Bach, Wawa.
We could also throw in a granade beforehand, but we may get more out of it if we wait until next turn (though we may have a better use of our turns then).
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Re: SC:BEL Mission 1
« Reply #606 on: April 12, 2009, 06:27:24 pm »

Summary: E (as per meep's suggestion)
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meep-eep
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Re: SC:BEL Mission 1
« Reply #607 on: April 12, 2009, 09:04:15 pm »

Unless SoA returns soon, Sukuzu moves S, Wubula moves W W N, Wubula uses her Pheromones power, and Sukuzu moves N N.
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Re: SC:BEL Mission 1
« Reply #608 on: April 13, 2009, 10:16:54 am »

And after all these moves are done, Bach moves S.
« Last Edit: April 13, 2009, 10:19:05 am by Yetiers » Logged
Lukipela
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Re: SC:BEL Mission 1
« Reply #609 on: April 13, 2009, 03:21:51 pm »

Wubula glides into position, and releases a host of pheromones. Bourne on the slight drafts inside the temple, they permeate the air around her. The Ilwrath Apprentice and Androsynth Private both inhale them and as they do, their brain chemistry begins sending weird signals through their minds. Though they can't see what they desire, they know that the competition must be eliminated. Only one can enjoy the sweet reward and they are both determined to be that one.

The private reacts first, rasing his weapon and squeezing off two rapid series of shots. Due to the adrenaline coursing in his veins, he has little success. Then the Apprentice moves in, mandibles poised to strike. But the heavenly creature to his left floods his senses and distracts him, making his attacks awkward and easy to avoid.

The two Warriors had been approaching the end of the corridor. At the sound of gunfire they turn and hurry back. As the Private shot first, they begin by dismembering him. Bonecrushers slam into his frail body, ripping it to shreds. Then they turn their attention to the apprentice, who stares at them with unmasked hatred. This is a commonplace Ilwrath expression, but not one that is usually turned upon superiors. Enraged by this audacity, the warriors advance.

Map:


OOC: Androsynth fires twice at Apprentice, scores two hits that the apprentice parries. Apprentice moves clsoer and bites twice, scores two hits which the private parries. Warrior strikes twice at Private and scores two hits, bringing his health down to 1 HP. Second warrior follows up with a single strike to slay the Private. Androsynth don't die easy. New turn.
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Son_of_Antares
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Re: SC:BEL Mission 1
« Reply #610 on: April 13, 2009, 04:09:46 pm »

OOC: Hey people, first I apologize to all of you for the wait and the fuss that it created. Last friday a power surge occured in my city and as luck would have it, it fried my configuration (but hopefully just the power supply and cooler bit the dust)  Angry Sad I hope I'll sort it all by nxt friday/weekend. Until then, meep will stay in charge of my character as of this post until I return (if it is still ok with meep). Bye.

IC: Sukuzu readily faces the upcoming Ilwrath threat and introduces them yet again with all the beauty that is kept within his handgun clip.

summary: *if Wubula moves* fire handgun W x2; otherwise meep will decide Sukuzus nxt move
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meep-eep
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Re: SC:BEL Mission 1
« Reply #611 on: April 13, 2009, 04:53:11 pm »

I'm thinking Sukuzu should not be so quick to fire.
Plan A:
Wubula fires at the Ilwrath (1 AP). If it dies, Wubula moves S. If it doesn't die, Wubula moves S S, and Wawa moves N and throws a spike granade, and a second one if necessary.
After that, Sukuzu moves W W fire-S, E N, and Bach moves W W and closes the door.
If Sukuzu kills the warrior (one of them only has 1 HP elft), we'd be safe for the next turn.

Lukipela: Has the apprentice regained its parries after the attack by the Androsynth?
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when the Creators return
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Lukipela
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Re: SC:BEL Mission 1
« Reply #612 on: April 13, 2009, 05:18:30 pm »

Lukipela: Has the apprentice regained its parries after the attack by the Androsynth?

Yeah. Parries get reset after the enemy turn, for both you and them.
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Yetiers
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Re: SC:BEL Mission 1
« Reply #613 on: April 13, 2009, 10:11:50 pm »

Summary: Bach fires W until the Ilwrath is dead, and keeps any remaining AP in reserve (do this after Wubula and Sukuzu retreat from the door if they decide to do so; if they don't, fire anyway) not yet

A slight improvement to meep's plan: Sukuzu should go W W S and use his melee attack, that one has more strikes.

Also, we aren't going to be completely safe from the Warrior next turn, moving 2 squares costs him no AP so he's still going to be able to attack us with 3 strikes after opening the door. Still, I suppose that's not really that much, and doesn't warrant the use of Confusion.

However, I'm not completely going along with this plan because I want the XP. Sorry. I'm attacking the Apprentice in Wubula's stead, and she's closing the door.
« Last Edit: April 14, 2009, 08:29:52 pm by Yetiers » Logged
meep-eep
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Re: SC:BEL Mission 1
« Reply #614 on: April 14, 2009, 08:30:50 am »

Erm... there are two of your teammates standing between Bach and his target.
And Sukuzu can't move three squares, attack, and retreat with "only" 6 movement points.
You're right about us not being safe though. The only way to avoid that, as far as I can see, is if everyone shoots only once, and then retreats from the row with the door. And that does mean risking friendly fire.
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“When Juffo-Wup is complete
when at last there is no Void, no Non
when the Creators return
then we can finally rest.”
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