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Author Topic: SC:BEL Mission 1  (Read 112253 times)
Lukipela
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Re: SC:BEL Mission 1
« Reply #630 on: April 16, 2009, 07:24:37 pm »

As our heroes prepare for battle, the faint psionic signal grows fainter. It seems their enemy is moving away. But for what purpose? They nervously ponder the significance of this. Is he fleeing? Or circling round? Does he know something they do not? Are the alarms about to go off? One thing is certain. Proper evacuation demands that they take out all enemies who are aware of them before leaving. Otherwise, they wont get far.

Map:



OOC: A well trained Ilwrath Warrior isn't about to charge into a room filled with enemies, sorry guys.
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Dabir
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Re: SC:BEL Mission 1
« Reply #631 on: April 16, 2009, 11:16:12 pm »

I suggest an attack from both sides - Wawa and Bach/Wubula through the south door, Suzuku and Wubula/Bach through the west.
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meep-eep
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Re: SC:BEL Mission 1
« Reply #632 on: April 16, 2009, 11:44:10 pm »

How did the Ilwrath know the room was filled with enemies?

At least we have the advantage of knowing where the Ilwrath is.

If Wubula opens the W door, Sukuzu can move further. I have to look up what was said about vision and corridors again (tomorrow) before knowing whether that's a good idea though.

There is little point for people to go through the southern door; the Ilwrath may not in into the southern room if it sees someone there.

Also, I think someone should examine the Slayer on the corpse of the other warrior, so that we know what we're up against.
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Re: SC:BEL Mission 1
« Reply #633 on: April 16, 2009, 11:48:38 pm »

There is little point for people to go through the southern door; the Ilwrath may not in into the southern room if it sees someone there.
If it can see us then it is already too late, it has likely been cut off and will be chased down soon enough.
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Lukipela
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Re: SC:BEL Mission 1
« Reply #634 on: April 17, 2009, 06:31:44 am »

How did the Ilwrath know the room was filled with enemies?

Well, when you originally opened the door, both Bach and Sukuzu were visible. Wubula was also briefly visible when closing the door. So he knows that there are at least three of you. Once his team was out in the corridor you only struck them through the east door. By now he has figured out that the Apprentice-Private fight was probably due to some sort of trick. While he doesn't know how your attack works, both that and the grenade happened in the proximity of the same door. So he figured that there are at least one enemy in there. And since no one attacked from behind while this was happening, he drew the conclusion that you've probably not sent anyone down the corridor. Otherwise that would have been the perfect time to strike them in the back. Adding to that you clsoed the door, impeding his speed. So it's probable that all three of you are watiing for him to come charging in.

So faced with the choice of opening a door to a room containing at least three enemies, or drawing them out/fleing/doing something else, he picked the second option. Unlike the apprentices who just chartge, the Warriors actually think, based on what they can see.

Quote
At least we have the advantage of knowing where the Ilwrath is.

You also have the advantage that he doesn't know that you can see where he is.
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Yetiers
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Re: SC:BEL Mission 1
« Reply #635 on: April 17, 2009, 10:56:56 am »

The Warrior can't see Sukuzu if he uses all his MOV to race towards him (if Wubula opens the door), but see below.

If he's heading somewhere at all, it's either the main door, the Androsynth's sleeping quarters or the torture chamber. I think Sukuzu can reach him more quickly through the sleeping quarters (if somebody opens the second door for him), so I suggest doing that. Wubula and Wawa can go through the western door, just to ensure he can't return to his guardpost (or worse, open the blue door).

Summary: S S S S
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meep-eep
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Re: SC:BEL Mission 1
« Reply #636 on: April 17, 2009, 11:27:09 am »

If the warrior goes for the main door, Sukuzu would be able to fire at it in 13 moves going through the western door. Going southwards, it takes 17 turns to catch up with it, though there may be one moment after 8 turns when it is standing in front of the door to the Androsynth sleeping quarters. If it is going for the torture chamber, the western way is much faster. If it is going for the sleeping chambers, speed doesn't matter.

Wubula moves N N W, and opens the door.
Sukuzu moves N N W W S S.
(They both try to do this silently)
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Lukipela
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Re: SC:BEL Mission 1
« Reply #637 on: April 17, 2009, 04:41:33 pm »

Moving swiftly, our heroes once more enter the corridor. They move silently, aware that their enemy is close by. The dark dank corridor feels more oppressive than ever before, as the threat of violence hangs heavy in the air. Soon, this will end one way or another.

Map:


OOC: Ok, Dabir left for this turn. If Son doesn't show up during the weekend I'm handing Sukuzu over to Dabir, to give him something more than the slowest unit around to play with.
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meep-eep
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Re: SC:BEL Mission 1
« Reply #638 on: April 17, 2009, 05:09:12 pm »

Lukipela: When exactly is there considered to be no enemy around, for the purpose of free actions?
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Lukipela
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Re: SC:BEL Mission 1
« Reply #639 on: April 17, 2009, 05:24:37 pm »

Hmm.. That's a good question. Technically there is no enemy around right now, even though you know where one is. Lets go with that. As long as you don't have visual contact you are out of battle, even if you know where the enemy is.
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Dabir
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Re: SC:BEL Mission 1
« Reply #640 on: April 17, 2009, 05:35:14 pm »

Wawa makes up its mind to go through the south door rather than try to chase down the warrior, and moves S-S-W for this purpose.
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meep-eep
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Re: SC:BEL Mission 1
« Reply #641 on: April 17, 2009, 05:59:28 pm »

Lukipela: I don't think that has the desirable effect when gas granades are involved.
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“When Juffo-Wup is complete
when at last there is no Void, no Non
when the Creators return
then we can finally rest.”
Lukipela
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Re: SC:BEL Mission 1
« Reply #642 on: April 17, 2009, 06:03:14 pm »

You still have visual contact with someone inside a smoke cloud, it's just so bad that you can't see them.

EDITS: Oops, the guests are arriving. Next update tomorrow.
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Lukipela
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Re: SC:BEL Mission 1
« Reply #643 on: April 18, 2009, 11:33:33 am »

As Sukuzu silently moves through the corrdior, he can pick up the faint clicking up spider legs upon a floor.  Suddenly, what can only be described as a shocked hiss reaches his sensitive ears. The faint clicking then picks up again, this time growing stronger as he feels the foul creature approach once more. Caressing his weapon, he prepare for the inevitable endgame. His fellow warriors prepare for battle as well, unsure of what they are facing.

Map:


OOC: For those of you who are interested, after coming upon the corrdior and seeing that the Andrsoynth quarter door is open, the Warrior has come to the conclusion that there are no backup forces to raise here. thus he intends to either sneak past you or at least strike you in the back when you least expect it.
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Yetiers
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Re: SC:BEL Mission 1
« Reply #644 on: April 18, 2009, 11:45:02 am »

I move N N N W, not that I'll arrive in time. (By the way, it looks like I haven't had the time, or the patience, to make IC posts lately)

As for what to do with the Warrior, let's just ignore him for now and explore the western room. Since Bach needs only 1 more XP to level up, we might want to let Bach duke it out by himself with the Warrior (he'll get really wounded, but he'll heal once he kills the Ilwrath; he'll need a little help at first though, somebody needs to wound the Warrior a little before that though).
« Last Edit: April 18, 2009, 12:00:41 pm by Yetiers » Logged
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