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Author Topic: SC:BEL Mission 1  (Read 110686 times)
meep-eep
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Re: SC:BEL Mission 1
« Reply #735 on: May 13, 2009, 11:39:29 pm »

Is that chemical cocktail supposed to be in my inventory? I used one, but did I have two?
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Re: SC:BEL Mission 1
« Reply #736 on: May 14, 2009, 03:56:59 pm »

Dabir, get cracking so that we can finish the turn. If you don't, I'l assume you don't want to move.

meep: I think you've picked up an extra, but I'm not sure. I'll have to go leaf through the thread at some stage. There were two in the sergeants room and one in the other room. Did you give one away?
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Re: SC:BEL Mission 1
« Reply #737 on: May 14, 2009, 05:18:51 pm »

Wawa moves W-W, and Bach steps W.
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Lukipela
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Re: SC:BEL Mission 1
« Reply #738 on: May 14, 2009, 05:26:18 pm »

Sukuzu already moved East, so Bach can't move W-W without some discomfort.

EDIT: Also pick the upgrade for Bach.

This is where you got two cocktails. And you gave your medikit away. Don't recall anyone shifting stuff after this...
« Last Edit: May 14, 2009, 05:29:46 pm by Lukipela » Logged

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Re: SC:BEL Mission 1
« Reply #739 on: May 14, 2009, 06:08:51 pm »

Ok, I guess she's still got one then.
Shouldn't someone (Wawa?) loot the eastern Ilwrath corpse?
I also propose that we hold of leveling up Bach, to give Yetiers some more time to return.
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Re: SC:BEL Mission 1
« Reply #740 on: May 14, 2009, 06:42:39 pm »

Yetiers hasn't been on line in ten days and he hasn't replied to PM's or email. He also gave no advance warning that he'd be gone, unlike before. I'm guessing he is gone for good. But fair enough, lets give him the benefit of doubt. I'll give him 3 weeks all in all, so until the 25th. With our current speed we wont move far in that time. And if he hasn't let us know by then, his upgrades and the likes can be decided by whoever is in charge by then. Sound fair?
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Re: SC:BEL Mission 1
« Reply #741 on: May 14, 2009, 07:25:23 pm »

OOC: I think he didn't visit the adventures on SCDB for a long time too...hope he's alright  Undecided

If you used every possible means to contact Yeti, but to no avail due to  his absence, 3 weeks sounds more than fair. Hell, I would do it after 1 week, for games sake  Roll Eyes

As for the upgrade I don't see what's the problem. We can upgrade Bach now, and when (and if) he returns, Luki could ask him if he wants to keep the upgrade or change it for some other (e.g. we take general, he wants offensive - offensive it is).

But I think we should leave an option open for him - no matter who becomes in charge of Bach, I think that it would only be fair that whenever Yeti returns he should be allowed to resume control of his I-played-Human-Trooper-for-more-than-five-months character. Be it beginning of July or end of August.
« Last Edit: May 14, 2009, 07:29:04 pm by Son_of_Antares » Logged
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Re: SC:BEL Mission 1
« Reply #742 on: May 14, 2009, 08:51:34 pm »

The only problem with allowing an "out" on the upgrade chosen is that the paths are supposed to be secret. So if he comes back within a week or so, let him pick, otherwise someone chooses for him and he's stuck if he returns, I say; we can't let it delay to the point where it bog things down more (the upgrade is bound to be useful eventually), but it shouldn't have too much of an immediate effect if it's put off for a short while.

Just my 2 cents, carry on.
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Re: SC:BEL Mission 1
« Reply #743 on: May 15, 2009, 06:30:09 am »

If Yeti returns before the game is over, has a very good explanation and Dabir is fine with it he can retake Bach. I'll wait  until the 25th before upgrading Bach, it looks like we wont be much further along by then. Update this evening or possibly tomorrow afternoon if I get rushed.

EDIT: Got rushed, update Saturday.
« Last Edit: May 15, 2009, 06:44:14 pm by Lukipela » Logged

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Re: SC:BEL Mission 1
« Reply #744 on: May 16, 2009, 02:00:54 pm »

The Ilwrath act swiftly. The apprentice moves to the open door, and spots Sukuzu and the rest of the crew immediately. He hisses a warning to the priests and you can hear clicking from within the room. Then he throws himself at Sukuzu, mandibles tearing and ripping at the Shofixti. At close quarters and already wounded and tired, Sukuzus attempts to dodge the hideous mouth are feeble and unsuccessful. The Apprentice rips large chunks of flesh off his body, causing grievous wounds.

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Ilwrath rolls three hits, Sukuzu manages 1 parry. Even though Bach doesn’t upgrade yet, I’m giving him the full HP that comes with it. New turn, you all know what to do now.


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Re: SC:BEL Mission 1
« Reply #745 on: May 16, 2009, 05:42:39 pm »

Let's kill the apprentice and then fall back, with Bach standing in front.
I suggest that Sukuzu attacks the apprentice once, Wawa takes a step back, giving Sukuzu the time he needs to move E E and use a healing item. Bach can then finish off the apprentice from a distance. If he doesn't succeeed, Wawa can throw a granade. (Or if the apprentice is already at death's door after Sukuzu's attack and one of Bach's attacks, Wawa can finish it off with a granade, giving him/her/it the much needed XP.)
There isn't much for Wubula to do, so she can then loot the corpse in the east side of the corridor; she still wants a new granade.

And I'm missing a blip in the eastern room.
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Re: SC:BEL Mission 1
« Reply #746 on: May 16, 2009, 05:46:23 pm »

And I'm missing a blip in the eastern room.

Huh. That's spooky. I haven't touched that room but between map 107 and map 108 it seems to have disappeared. It'll be back in the next update.
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Re: SC:BEL Mission 1
« Reply #747 on: May 16, 2009, 08:30:47 pm »

I suggest that Sukuzu attacks the apprentice once...move E E and use a healing item.

I strongly concur.
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Re: SC:BEL Mission 1
« Reply #748 on: May 16, 2009, 10:29:42 pm »

Wawa takes a step E, backing up from the action.
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Re: SC:BEL Mission 1
« Reply #749 on: May 16, 2009, 11:49:47 pm »

I feel obligated to remind everyone that Sukuzu retreating from combat will earn him a free shot from the Apprentice. In his condition, you may want to reconsider that course of action.

Carry on.
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