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Author Topic: SC:BEL Mission 1  (Read 111911 times)
meep-eep
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Re: SC:BEL Mission 1
« Reply #885 on: June 11, 2009, 09:44:48 pm »

Lukipela: So that free strike is automatically a free hit? (I can't find the posting with the rule anymore; maybe you could include it in the rules posting?) Not that it matters at the moment, as I expect Wubula to level soon anyhow.

We actually have a small chance of killing the High Priest without Wawa using his/her/its Psychic Blast:
Bach fires his FleshRoaster to the W, then moves E S.
Sukuzu uses his claws to attack W, and then fires at the High Priest.
Wubula moves N, and then fires at the High Priest twice.
And if the High Priest is still alive, Wawa could do N W and use the Psychic Blast after all.

Lukipela: do the spiders spawn diagonally from the pit too? And when does a player get his HP refill? Directly when they have enough XP, or when they have a chance to move? I wouldn't want two spiders to team up on Wubula and kill her before she levels up.
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Re: SC:BEL Mission 1
« Reply #886 on: June 11, 2009, 09:53:56 pm »

Lukipela: So that free strike is automatically a free hit? (I can't find the posting with the rule anymore; maybe you could include it in the rules posting?) Not that it matters at the moment, as I expect Wubula to level soon anyhow.

Yeah, it's a 50/50 chance of losing 1 HP. I need to update the rules a bit after this weekend, hopefully that'll clear things up. Once this mission is done, I have some major rewriting ahead of me.

Quote
Lukipela: do the spiders spawn diagonally from the pit too? And when does a player get his HP refill? Directly when they have enough XP, or when they have a chance to move? I wouldn't want two spiders to team up on Wubula and kill her before she levels up.

I've set them up to spawn on a D12, along the straight edges 8three tiles) of the hole. So the spider closest to the priest is on one, the one in the south is on 5 and Wubula is on 8. So no diagonal spawning. HP refill is immediate, as soon as you get it you have full HP.
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Re: SC:BEL Mission 1
« Reply #887 on: June 12, 2009, 12:03:45 am »

My Fleshroaster is apparently expended now, so we're going to have to alter the plan a bit.

I'll attack the spider N of me in melee (twice if needed). This frees up Sukuzu to take out the last spider on the top row with his pistol (hopefully in 1 shot) and get out of Wawa's way (S S, and then a follow up attack against the spider that's there). Wawa can move N (or N W if Sukuzu needs 2 shots, though this will leave him vulnerable to any new spiders that pop up on the top row next turn) and finish the High Priest off with his powers.

Once it's dead, we should be quick about retrieving its stuff (especially that ranged weapon!) and getting out. I'm operating under the assumption that the little spiders wouldn't carry anything on them.

Once we're done here, we should definitely check out the altar in the previous room (as well as loot those bodies too, since we've been in a hurry).
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Re: SC:BEL Mission 1
« Reply #888 on: June 12, 2009, 12:22:14 am »

That doesn't work; Sukuzu is wielding a Slayer, and it takes 1 AP to switch. But Wubula is wielding a Bonecrusher. So we can do this:
Bach attacks N with his Combat Knife, and then moves S E.
Wubula moves N and attacks the NW with her Bonecrusher.
Sukuzu fires W twice.
Wubula fires W (if the Priest isn't dead yet).
And if necessary, Wawa moves N W and Psychic Blasts the Ayatollah.

This is actually better than what I proposed before, as Sukuzu can do more damage than Wubula from where they are standing.

Edit: If Bach doesn't kill the spider to his N, or if Wubula doesn't kill hers, Wubula can use her second AP to attack again.
« Last Edit: June 12, 2009, 12:31:39 am by meep-eep » Logged

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Re: SC:BEL Mission 1
« Reply #889 on: June 12, 2009, 09:59:46 am »

Just reminding you, no update until Sunday or Monday. Take your time to consider things, since this is your last chance.
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Draxas
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Re: SC:BEL Mission 1
« Reply #890 on: June 12, 2009, 04:15:41 pm »

The reason I said Sukuzu should use his pistol is because he's been out of Slayer rounds for quite a while now. The fact that he didn't switch weapons last turn went against the plan... but we can work with it.

In all honesty, let's try to hit the High Priest with weapons fire as little as possible. Wawa's power is 100% guaranteed to wipe it out, so all we need to do is clear the path for him to use it. The rest of use need to concentrate on taking out the little guys as quickly and efficiently as possible.

To that end:

I attack N, and move E S regardless of outcome. Hopefully the little bastard dies.
Wubula moves N ( probably taking 1 damage in the process, since she has to break combat again; I hope you level up from the XP we get from the High Priest, otherwise you're kinda screwed). She attacks NW with the Bonecrusher, and then N again if that spider is still alive (otherwise she may as well wait to resolve the rest of her turn later).

Depending on the outcome, we could have 0, 1, or 2 spiders left in the top row:

If 0 - Wawa moves N W, and uses PsyFlash. High Priest dies. Sukuzu can fiddle with his turn once we resolve that.
If 1 - Depends which one it is. If it's the closest one, Sukuzu can land 2 melee attacks against it since he doesn't have to move. That should kill it off, leaving the way clear for Wawa to execute the High Priest as above. If it's the farther one, things get a bit trickier. Sukuzu will have to advance W, strike, and then move either back E or S S (I reccommend the latter). If that attack doesn't kill it, we're screwed and have been wasting our time.
If 2 - Highly unlikely, but also unrecoverable. Unless Sukuzu or Wawa have grenades they can throw at the High Priest (and even then, our odds are slim), he's going to get away. If that's the case, we may as well start retreating right away and hang on to as much health as we can still muster, since we still have our final objective to complete.

Hopefully, this plan will execute according to design, and Sukuzu and Wubula will still be able to take some actions after the High Priest dies.
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Re: SC:BEL Mission 1
« Reply #891 on: June 12, 2009, 07:10:59 pm »

Well, if we're not going to try to save the Psychic Blast, I have another idea:
First, to make it a bit easier to describe, let's call the left spider on the top line "Lewis", and the right one "Roger".
Sukuzu attacks Roger W.
* if Roger is dead:
  Sukuzu moves S S and attacks S.
  Bach moves N, attacks Lewis W, and moves E.
* if Roger didn't die:
  Bach attacks Roger.
  * If Roger is now dead:
    Sukuzu moves S S and attacks S.
    Bach moves N E.
  * If Roger is still alive:
    Sukuzu attacks Roger.
    Bach moves E S.

If any of the spiders is still alive, then Wubula still has 2 AP to attack. But she has to disengange from the Ilwrath, possibly taking her to 1 HP, so she may want to drink the cocktail with her last AP instead.
If both spiders are still alive, then it may make sense for Wubula to throw a spike grenade, even though that may hit Sukuzu and Wawa (who is about to level up anyhow).

The advantages of this plan over yours, are that:
  • Sukuzu probably gets to kill the spider to his S too.
  • Wubula doesn't disengage from the spider unless necessary.
  • Wubula probably gets to kill one or both of the spiders to her S.
  • Wubula is in a position to throw a spike grenade at both spiders.

Another option to consider is to have Bach throw a spike grenade to his N if the spider survives Sukuzu's first attack, but that potentially hurts himself as well as Sukuzu and Wawa. That means one extra strike. But I don't think that is worth the risk and the grenade.
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Re: SC:BEL Mission 1
« Reply #892 on: June 13, 2009, 02:02:33 am »

The only alteration to your plan is that I would not move N E (at if Roger is dead). Instead, move Wawa into that corner and have him use his power, then move me to his W to shield him from incoming spiders.

I'm going to be away all weekend. I may be able to check the forum during that time, but no guarantees. So feel free to execute plans with my implies approval.
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Re: SC:BEL Mission 1
« Reply #893 on: June 13, 2009, 11:13:51 am »

What about Lewis, then? He needs to die first.
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Re: SC:BEL Mission 1
« Reply #894 on: June 14, 2009, 08:19:28 pm »

I meant "if Roger is now dead," sorry.
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Re: SC:BEL Mission 1
« Reply #895 on: June 14, 2009, 08:53:45 pm »

That doesn't change anything. Lewis is still there, and before Wawa can use the Psychic Blast, Wubula needs to kill him, for which she has to move to where Bach is standing. And the only place where Bach can go, while allowing Wawa to fire at the High Priest, is in the NE corner.
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when the Creators return
then we can finally rest.”
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Re: SC:BEL Mission 1
« Reply #896 on: June 15, 2009, 03:59:20 pm »

I'm back, in pain and slightly confused. Once you've decided on a battle plan, I'll need everyone to post that they agree.
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Re: SC:BEL Mission 1
« Reply #897 on: June 15, 2009, 04:18:05 pm »

That doesn't change anything. Lewis is still there, and before Wawa can use the Psychic Blast, Wubula needs to kill him, for which she has to move to where Bach is standing. And the only place where Bach can go, while allowing Wawa to fire at the High Priest, is in the NE corner.

Now that I take a better look at it, you are correct. However, I still think it would be wise not to put Wawa out on a limb if we don't have to. So instead of having me move immediately, I would pause after moving N and attacking W (during the "if Roger is dead" process). If Lewis is dead after that, I would move back S, Wawa would move into the corner and Psyflash, and then Wubula could move into the square W of him to protect him. If he doesn't die, continue the plan as written (I move E into the corner, etc.) This is just to keep Wawa in a more sheltered position, since even these little guys could be a significant threat to him.
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Re: SC:BEL Mission 1
« Reply #898 on: June 15, 2009, 04:49:04 pm »

However, I still think it would be wise not to put Wawa out on a limb if we don't have to. So instead of having me move immediately, I would pause after moving N and attacking W (during the "if Roger is dead" process). If Lewis is dead after that, I would move back S, Wawa would move into the corner and Psyflash, and then Wubula could move into the square W of him to protect him. If he doesn't die, continue the plan as written (I move E into the corner, etc.) This is just to keep Wawa in a more sheltered position, since even these little guys could be a significant threat to him.
Agreed on Wawa moving into the corner in this case, and moving Bach back. But there is no reason to move Wubula next to Wawa to protect him/her/it, as these little spiders only have 2 movement points, and climbing out of the pit takes one.
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“When Juffo-Wup is complete
when at last there is no Void, no Non
when the Creators return
then we can finally rest.”
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Re: SC:BEL Mission 1
« Reply #899 on: June 15, 2009, 05:08:00 pm »

Quote
Ilwrath Male Infant

HP 1
STR 1
MOV 6

From the units & items thread. This situation would have been much easier to deal with if they had a low MOV score. Unfortunately, the little bastards are quick, and can pretty much go after whoever they want. The rest of us can mostly shrug them off, but Wawa is not so lucky with his low HP and weak melee skills.
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