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Author
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Topic: New Netplay Rules Proposal (Read 3437 times)
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jaychant
*Smell* controller
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Posts: 432
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I just thought of a better (in my opinion) ruleset for Netplay. All netplayists (Shiver, EP, etc, etc.) please post your thoughts.
1. There is no limit to how many ships you can have and no points limit.
2. Thraddash is still banned
3. The victor is whoever loses the least amount of points, not whoever beats all the opponent's ships. So for example, if Bob destroys Bill's fleet, Bob loses 134 points and Bill loses 62 points, Bill wins.
4. Duplicate ships are allowed, except for certain ships: Kohr-Ah Chmmr Utwig Androsynth Chenjesu Shofixti (Please tell me if I missed a super-ship that shouldn't be allowed to be duplicated)
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« Last Edit: January 14, 2009, 11:54:48 pm by jaychant »
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Shiver
Guest
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Seems a bit arbitrary. How does this ruleset improve the game?
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Shiver
Guest
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You still shouldn't allow dupes. It's nice that you're capping the nastiest of the bunch, but even less cost-effective ships can be dangerous in a mass. Orz, for example, benefits tremendously from Androsynth being capped while it can be massed.
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Shiver
Guest
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I still don't see the point, but would be willing to humor you and try out your ruleset at some point.
I've also noticed that some ships, when duplicated, cause loss of synchronization. (Unfortunately, Slylandro is one of them...) You might want to test that more thoroughly. A lot of things can cause desync.
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Pages: [1]
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