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Topic: Project 6014 – Ur-Quan Masters mod (Read 232700 times)
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dczanik
*Smell* controller
   
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Posts: 306

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Demo should hopefully still be out Sept. 30th, EST. It's going down to the wire. This may not be the version we all wished for. There's a couple of small bugs we have to work out , but we really wanted to try to hit the Sept.30th date for you guys. There will probably be a 1.1 demo coming out a couple weeks afterwards.
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onpon4
Enlightened
    
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Gender: 
Posts: 709

Sharing is good.
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Don't worry about the bugs. If a game never has had a bug, its not a game, is it? Am I right?
You could create a game that's so simple that it fails to have bugs.
For example: A command line based game where the goal is to guess the password to activate an evil robot's self-destruct sequence, and have 3 tries (if you type the wrong password 3 times, the robot kills you). This would be SO simple to make, it would be very easy to prevent it from ever having bugs. And although it's lame, it seems to count as a game in my book: there's a little story, there's a goal, you can lose, and there's a choice. Not a very fun game, but a game (if only a stupid game of half-impossible chance) nonetheless.
But of course, if it's a game that will actually be worth playing, it will almost definitely have bugs.
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Quinarbre
Frungy champion
 
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Posts: 60
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We've aimed for midnight CST, but we've closed source updates already and it's down to compiling and packaging. So if nothing goes amok, and it shouldn't, you guys may be spoiled a little earlier 
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dczanik
*Smell* controller
   
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Posts: 306

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I'm testing it right now. Looks awesome. I kept wanting to post, but dammit the game keeps bringing me back in.
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Malrunus
Zebranky food

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Posts: 13
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Sorry if its been posted earlier, I browsed through with what limited time I have,
Was the demo released? If so, can some one toss up a link?
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