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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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| | |-+  Project 6014 – Ur-Quan Masters mod
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Author Topic: Project 6014 – Ur-Quan Masters mod  (Read 202998 times)
dczanik
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #615 on: June 02, 2013, 08:10:05 pm »

Sure. Send me an email: dczanik (at) gmail.com
with any suggestions.
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- Damon
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Yurand
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #616 on: June 13, 2013, 02:44:22 pm »

Is the project still alive? I see that last commit was made about 6 month ago.
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Kwayne
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #617 on: June 13, 2013, 03:32:38 pm »

Well, I know of an old and a new project page. Maybe you're looking at the old one, and unfortunately I can't tell you where's the new one because I don't know if it's still a secret.
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Check dA for some of my non-art ... http://kwayne64.deviantart.com/
UrQuanian
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #618 on: July 14, 2013, 08:04:45 pm »

All this effort in renewing and expanding this awesome game  and yet the main starship is so......well an anticlimax Sad Sad Sad

Please can the main starhip be made to look like a Real mother ship and moreover, it has to be Very upgradeable. This is one of the very important core aspects of Star Control.

You do almost everything with your starship, it's your gateway to the universe,  you become very attached to it as it takes you to all the adventure in the game, what happened with this regard, without an awesome ship, this game is not as inspiring as it should be...
« Last Edit: July 15, 2013, 09:04:15 pm by UrQuanian » Logged
pelya
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #619 on: July 14, 2013, 08:39:22 pm »

If you're using your main ship for every battle, instead of escort ships, where's the fun in that? When that happens in SC2, this usually means you've screwed and lost your last Spathi ship.
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UrQuanian
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #620 on: July 15, 2013, 09:00:05 pm »

I don't, however you do almost everything else with your starship, and yes battle is sometimes part of it, a mother ship should look modern and inspiring, they need to pay a lot of attention to it, i would like upgrades also to reflect on it's appearence as it should.
« Last Edit: July 15, 2013, 09:03:19 pm by UrQuanian » Logged
UrQuanian
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #621 on: July 15, 2013, 09:08:33 pm »

What would be nice too is seeing your shield visually powering up in front/or around your ship or the bowshock effect as you speed up travelling through space.
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pelya
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #622 on: July 15, 2013, 09:27:40 pm »

Sorry, but you sound like you're just trying to cheat.
According to the plot, you've got just two Precursors ships in the entire galaxy - Vindicator and Sa-Matra, both were destroyed, and of course any flagship allied races can build will be worse than Vindicator.
Your flagship is still better than any other ship in the game.
It's up to dczanic to decide about additional upgrades of course, but that's unlikely to happen.
Additional GFX effects would be nice, but the game engine is too limited for them.
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danzibr
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #623 on: July 16, 2013, 01:57:44 am »

If I'm not mistaken you do get an upgradable Precursor ship.

What I hope is that it's a double decker.
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Matthaeus
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #624 on: July 18, 2013, 11:16:24 am »

So, there is an approximate deadline?
I`m happy even if you say "two years"   Grin
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danzibr
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #625 on: July 19, 2013, 12:47:32 am »

So, there is an approximate deadline?
I`m happy even if you say "two years"   Grin
Huh, there is? Or are you asking?
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Matthaeus
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #626 on: July 19, 2013, 10:29:12 am »

So, there is an approximate deadline?
I`m happy even if you say "two years"   Grin
Huh, there is? Or are you asking?

Sorry. I'm asking, but my bad english strikes again Roll Eyes
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Pankto
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #627 on: October 12, 2013, 04:20:01 pm »

Is the project still alive? And if you can, PLEASE tell me the new site.
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dczanik
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #628 on: October 12, 2013, 08:21:16 pm »

Is the project still alive? And if you can, PLEASE tell me the new site.


Project isn't dead. We've got a professional game writer on the team who also happens to be a huge Star Control fan. We have joined forces with the SC3D group to share assets, story items, with a bonus possibility of also having the SC3D guys create a 3D version of the game.

Story is the #1 problem, and the #1 priority.  Once that is close to done, expect lots of updates. Until then, expect it to be quiet for a while.
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- Damon
Ur-Quan Masters HD Project leader/artist. Project 6014 Artist.  Like my art? Please check out some of my other artwork
spinacci
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #629 on: October 14, 2013, 06:13:46 am »

Would it be possible to get a quick release that fixes issue 70 for the Yehat in Super Melee?

thanks!
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