The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
December 12, 2024, 10:36:46 pm
Home Help Search Login Register
News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  Project 6014 – Ur-Quan Masters mod
« previous next »
Pages: 1 ... 6 7 [8] 9 10 ... 46 Print
Author Topic: Project 6014 – Ur-Quan Masters mod  (Read 221670 times)
Cedric6014
Enlightened
*****
Offline Offline

Gender: Male
Posts: 701



View Profile
Re: Project 6014 – Ur-Quan Masters mod
« Reply #105 on: August 27, 2010, 01:46:12 am »

Lest anyone thinks that this project is dead and buried, I should say that things are ticking along. The team has set itself a deadline of 30 September to have a demo released.

Yeah yeah I know I said April, but heck this time we really mean it!
Logged

Play online melee here! http://irc.uqm.stack.nl/
Valos Cor
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 154



View Profile
Re: Project 6014 – Ur-Quan Masters mod
« Reply #106 on: August 27, 2010, 02:34:59 am »

I am happy to hear that!  Smiley
Logged

I'm the kind of person that uses Linux and seems to be a very literate adult but has no idea how to do anything code-wise beyond basic stuff.(such as su -<password> yum install uqm) Except I didn't install UQM that way...I used Add/Remove Software...
SweetSassyMolassy
*Smell* controller
****
Offline Offline

Posts: 271



View Profile
Re: Project 6014 – Ur-Quan Masters mod
« Reply #107 on: August 27, 2010, 03:23:18 am »

Nice Cedric! Keep it up.
Logged

I am not always understand about what you speak, unfortunately.
Admiral Zeratul
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 223


I enjoy overthinking things.


View Profile
Re: Project 6014 – Ur-Quan Masters mod
« Reply #108 on: August 27, 2010, 03:59:06 am »

Excellent work! I await further developments with utmost eagerness.
Logged

Priority override. New behavior dictated. Must break post into component ideas.
Angelfish
Enlightened
*****
Offline Offline

Posts: 568



View Profile
Re: Project 6014 – Ur-Quan Masters mod
« Reply #109 on: August 27, 2010, 10:10:32 am »

Lest anyone thinks that this project is dead and buried, I should say that things are ticking along. The team has set itself a deadline of 30 September to have a demo released.

Yeah yeah I know I said April, but heck this time we really mean it!


I'll hold you to that ! Cheesy
Logged
Draxas
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1044



View Profile
Re: Project 6014 – Ur-Quan Masters mod
« Reply #110 on: August 27, 2010, 04:05:52 pm »

I await with cautious optimism. On the other hand, I won't fault you if you miss it. Wink
Logged
chenjesuwizard
*Many bubbles*
***
Offline Offline

Posts: 158


I support Project6014


View Profile
Re: Project 6014 – Ur-Quan Masters mod
« Reply #111 on: August 27, 2010, 05:10:12 pm »

Emailed my graphics to you!!

Anyway, Can't wait for 30th September... I just hope the demo can be out by then.
Logged

Friendship is like peeing on yourself: everyone can see it, but only you get the warm feeling that it brings.
DangerMouse
Zebranky food
*
Offline Offline

Posts: 27



View Profile
Re: Project 6014 – Ur-Quan Masters mod
« Reply #112 on: August 29, 2010, 08:51:51 pm »

Definitely looking forward to seeing how this comes out. Good luck on meeting your deadline for a demo. Smiley
Logged
Cedric6014
Enlightened
*****
Offline Offline

Gender: Male
Posts: 701



View Profile
Re: Project 6014 – Ur-Quan Masters mod
« Reply #113 on: August 29, 2010, 09:12:36 pm »

Duly noted that folks are looking forward to it!
Logged

Play online melee here! http://irc.uqm.stack.nl/
chenjesuwizard
*Many bubbles*
***
Offline Offline

Posts: 158


I support Project6014


View Profile
Re: Project 6014 – Ur-Quan Masters mod
« Reply #114 on: September 08, 2010, 08:27:16 pm »

I was wondering, where did you start using 6014? And why?
Logged

Friendship is like peeing on yourself: everyone can see it, but only you get the warm feeling that it brings.
ziper1221
*Many bubbles*
***
Offline Offline

Posts: 124



View Profile
Re: Project 6014 – Ur-Quan Masters mod
« Reply #115 on: September 09, 2010, 12:19:09 am »

It’s called Project 6014, not for any good reason.
Logged

Cedric6014
Enlightened
*****
Offline Offline

Gender: Male
Posts: 701



View Profile
Re: Project 6014 – Ur-Quan Masters mod
« Reply #116 on: September 09, 2010, 04:49:19 am »

6014 is exactly the number of labour hours required to build this project
Logged

Play online melee here! http://irc.uqm.stack.nl/
chenjesuwizard
*Many bubbles*
***
Offline Offline

Posts: 158


I support Project6014


View Profile
Re: Project 6014 – Ur-Quan Masters mod
« Reply #117 on: September 09, 2010, 05:18:01 pm »

Really wow...
Ok, lets say that you work 2 hours a day, It will take 3007 days, or 8.232 Years...

And that's only if you work every day non-stop for those hours.
Logged

Friendship is like peeing on yourself: everyone can see it, but only you get the warm feeling that it brings.
Lukipela
Enlightened
*****
Offline Offline

Gender: Male
Posts: 3620


The Ancient One


View Profile
Re: Project 6014 – Ur-Quan Masters mod
« Reply #118 on: September 09, 2010, 07:40:54 pm »

6014 is exactly the number of labour hours required to build this project

I'm amazed at the foresight required to register the name Cedric6014 long before this project was ever conceived   Grin
Logged

What's up doc?
chenjesuwizard
*Many bubbles*
***
Offline Offline

Posts: 158


I support Project6014


View Profile
Re: Project 6014 – Ur-Quan Masters mod
« Reply #119 on: September 09, 2010, 10:47:02 pm »

It's nice to know you where in it for the long haul, even from the start.
Logged

Friendship is like peeing on yourself: everyone can see it, but only you get the warm feeling that it brings.
Pages: 1 ... 6 7 [8] 9 10 ... 46 Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!