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Author Topic: Project 6014 – Ur-Quan Masters mod  (Read 221081 times)
chenjesuwizard
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #150 on: September 21, 2010, 09:04:29 pm »

There's enough stuff to make a Demo. Quite a bit of it has been done, but there's LOADS of work left to do.
I also remember Cedric saying that he would be looking for Dialogue writers and possibly plot developers after the Demo's Release.
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #151 on: September 22, 2010, 01:49:10 pm »

Hey! I noticed Cedric started posting my teaser art, so I guess it's okay for me to do the same! Woohoo!  Here's my artwork of the Syreen's (adopted) Homeworld comm screen.  Click the pic to embiggen!

 

You can always check out my other artwork here. http://dczanik.deviantart.com/gallery/
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- Damon
Ur-Quan Masters HD Project leader/artist. Project 6014 Artist.  Like my art? Please check out some of my other artwork
Angelfish
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #152 on: September 22, 2010, 02:17:34 pm »

Hey! I noticed Cedric started posting my teaser art, so I guess it's okay for me to do the same! Woohoo!  Here's my artwork of the Syreen's (adopted) Homeworld comm screen.  Click the pic to embiggen!

 

You can always check out my other artwork here. http://dczanik.deviantart.com/gallery/


Wow, that's incredible Cheesy Cheesy Cheesy. How long did it take to make that image?
Also, I hope it's possible to create an animation out of that one?
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Angelfish
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #153 on: September 22, 2010, 03:25:10 pm »

Nevermind I already got my answer for the 2nd question.



She's mesmerizing!
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dczanik
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #154 on: September 22, 2010, 03:32:42 pm »

Ah. Crap! You beat me to it! Well, to answer your question. Yes. She is animated! Though in game comm screen is only 243x107 pixels. To give you an idea, of how small that is, the Ur-Quan Masters Forum image  is 400 pixels wide!
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- Damon
Ur-Quan Masters HD Project leader/artist. Project 6014 Artist.  Like my art? Please check out some of my other artwork
dczanik
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #155 on: September 22, 2010, 03:37:13 pm »

It took a while! Maybe 10-20 hours to paint the thing? It took me just as much time, if not longer, to animate it.
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- Damon
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #156 on: September 22, 2010, 03:37:59 pm »

That is really impressive. Fantastic job.
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #157 on: September 22, 2010, 03:59:06 pm »

That is some fantastic looking artwork. Can't wait to see more! Grin
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #158 on: September 22, 2010, 10:03:51 pm »

Beatiful. I can see you've spent a large quantity of hours on those. Keep up the good work.
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #159 on: September 25, 2010, 05:46:23 am »

Nevermind I already got my answer for the 2nd question.



She's mesmerizing!

Fantastic! 

that is a Syreen lady with   who The captain would like to go on Holliday!
 sorry but if i remember the Syreen from SC3 ... and now this!

keep on Gooing Fantastic Artwork!
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #160 on: September 25, 2010, 05:21:06 pm »

Wow!  This is absolutely wonderful!  So detailed, so wonderful!  That is really good!
It took a while! Maybe 10-20 hours to paint the thing? It took me just as much time, if not longer, to animate it.
The great quality of the picture sure represents the huge amount of time you spent on it!
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #161 on: September 26, 2010, 02:39:35 am »

no blinking eyes? that's a bit nerve wracking. lol Awesome looking rendition from the original. I actually like this a lot more... and as a side note, I think the love interest could have played more in the game... even though obviously the syreen as a whole is a huge part of the story.
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Valos Cor
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #162 on: September 26, 2010, 03:31:33 am »

*Syreen Smiley
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #163 on: September 26, 2010, 04:16:28 am »

The animation is broken up into several parts.  There's a talking animations that runs when she's talking.  That's just one. And yes, there is a blinking animation too.  But, to animate, I cut it up into squares. The eyes are one group.  The mouth is another.  So, she can blink, and talk or not talk at the same time. It makes it all more dynamic than a canned 1,2,3,4, animation.
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- Damon
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #164 on: September 26, 2010, 05:51:28 am »

Cool, so she is not blinking only when she talks.
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