The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
September 21, 2019, 10:07:41 pm
Home Help Search Login Register
News: Paul & Fred have reached a settlement with Stardock!

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  Project 6014 – Ur-Quan Masters mod
« previous next »
Pages: 1 ... 9 10 [11] 12 13 ... 46 Print
Author Topic: Project 6014 – Ur-Quan Masters mod  (Read 137556 times)
chenjesuwizard
*Many bubbles*
***
Offline Offline

Posts: 158


I support Project6014


View Profile
Re: Project 6014 – Ur-Quan Masters mod
« Reply #150 on: September 21, 2010, 09:04:29 pm »

There's enough stuff to make a Demo. Quite a bit of it has been done, but there's LOADS of work left to do.
I also remember Cedric saying that he would be looking for Dialogue writers and possibly plot developers after the Demo's Release.
Logged

Friendship is like peeing on yourself: everyone can see it, but only you get the warm feeling that it brings.
dczanik
*Smell* controller
****
Offline Offline

Posts: 306



View Profile WWW
Re: Project 6014 – Ur-Quan Masters mod
« Reply #151 on: September 22, 2010, 01:49:10 pm »

Hey! I noticed Cedric started posting my teaser art, so I guess it's okay for me to do the same! Woohoo!  Here's my artwork of the Syreen's (adopted) Homeworld comm screen.  Click the pic to embiggen!

 

You can always check out my other artwork here. http://dczanik.deviantart.com/gallery/
Logged

- Damon
Ur-Quan Masters HD Project leader/artist. Project 6014 Artist.  Like my art? Please check out some of my other artwork
Angelfish
Enlightened
*****
Offline Offline

Posts: 568



View Profile
Re: Project 6014 – Ur-Quan Masters mod
« Reply #152 on: September 22, 2010, 02:17:34 pm »

Hey! I noticed Cedric started posting my teaser art, so I guess it's okay for me to do the same! Woohoo!  Here's my artwork of the Syreen's (adopted) Homeworld comm screen.  Click the pic to embiggen!

 

You can always check out my other artwork here. http://dczanik.deviantart.com/gallery/


Wow, that's incredible Cheesy Cheesy Cheesy. How long did it take to make that image?
Also, I hope it's possible to create an animation out of that one?
Logged
Angelfish
Enlightened
*****
Offline Offline

Posts: 568



View Profile
Re: Project 6014 – Ur-Quan Masters mod
« Reply #153 on: September 22, 2010, 03:25:10 pm »

Nevermind I already got my answer for the 2nd question.



She's mesmerizing!
Logged
dczanik
*Smell* controller
****
Offline Offline

Posts: 306



View Profile WWW
Re: Project 6014 – Ur-Quan Masters mod
« Reply #154 on: September 22, 2010, 03:32:42 pm »

Ah. Crap! You beat me to it! Well, to answer your question. Yes. She is animated! Though in game comm screen is only 243x107 pixels. To give you an idea, of how small that is, the Ur-Quan Masters Forum image  is 400 pixels wide!
Logged

- Damon
Ur-Quan Masters HD Project leader/artist. Project 6014 Artist.  Like my art? Please check out some of my other artwork
dczanik
*Smell* controller
****
Offline Offline

Posts: 306



View Profile WWW
Re: Project 6014 – Ur-Quan Masters mod
« Reply #155 on: September 22, 2010, 03:37:13 pm »

It took a while! Maybe 10-20 hours to paint the thing? It took me just as much time, if not longer, to animate it.
Logged

- Damon
Ur-Quan Masters HD Project leader/artist. Project 6014 Artist.  Like my art? Please check out some of my other artwork
SweetSassyMolassy
*Smell* controller
****
Offline Offline

Posts: 271



View Profile
Re: Project 6014 – Ur-Quan Masters mod
« Reply #156 on: September 22, 2010, 03:37:59 pm »

That is really impressive. Fantastic job.
Logged

I am not always understand about what you speak, unfortunately.
Draxas
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1044



View Profile
Re: Project 6014 – Ur-Quan Masters mod
« Reply #157 on: September 22, 2010, 03:59:06 pm »

That is some fantastic looking artwork. Can't wait to see more! Grin
Logged
Gekko
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 199


Arena regular


View Profile
Re: Project 6014 – Ur-Quan Masters mod
« Reply #158 on: September 22, 2010, 10:03:51 pm »

Beatiful. I can see you've spent a large quantity of hours on those. Keep up the good work.
Logged

Visit #uqm-arena and play a game of Net Melee!
Try the Net Melee Improvement mod
IceAge
Zebranky food
*
Offline Offline

Gender: Male
Posts: 29


ZEX loves ZARLA


View Profile
Re: Project 6014 – Ur-Quan Masters mod
« Reply #159 on: September 25, 2010, 05:46:23 am »

Nevermind I already got my answer for the 2nd question.



She's mesmerizing!

Fantastic! 

that is a Syreen lady with   who The captain would like to go on Holliday!
 sorry but if i remember the Syreen from SC3 ... and now this!

keep on Gooing Fantastic Artwork!
Logged

A problem only will become a problem if somebody  thinks it is a problem.
Valos Cor
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 154



View Profile
Re: Project 6014 – Ur-Quan Masters mod
« Reply #160 on: September 25, 2010, 05:21:06 pm »

Wow!  This is absolutely wonderful!  So detailed, so wonderful!  That is really good!
It took a while! Maybe 10-20 hours to paint the thing? It took me just as much time, if not longer, to animate it.
The great quality of the picture sure represents the huge amount of time you spent on it!
Logged

I'm the kind of person that uses Linux and seems to be a very literate adult but has no idea how to do anything code-wise beyond basic stuff.(such as su -<password> yum install uqm) Except I didn't install UQM that way...I used Add/Remove Software...
DangerMouse
Zebranky food
*
Offline Offline

Posts: 27



View Profile
Re: Project 6014 – Ur-Quan Masters mod
« Reply #161 on: September 26, 2010, 02:39:35 am »

no blinking eyes? that's a bit nerve wracking. lol Awesome looking rendition from the original. I actually like this a lot more... and as a side note, I think the love interest could have played more in the game... even though obviously the syreen as a whole is a huge part of the story.
« Last Edit: September 26, 2010, 03:43:30 am by DangerMouse » Logged
Valos Cor
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 154



View Profile
Re: Project 6014 – Ur-Quan Masters mod
« Reply #162 on: September 26, 2010, 03:31:33 am »

*Syreen Smiley
Logged

I'm the kind of person that uses Linux and seems to be a very literate adult but has no idea how to do anything code-wise beyond basic stuff.(such as su -<password> yum install uqm) Except I didn't install UQM that way...I used Add/Remove Software...
dczanik
*Smell* controller
****
Offline Offline

Posts: 306



View Profile WWW
Re: Project 6014 – Ur-Quan Masters mod
« Reply #163 on: September 26, 2010, 04:16:28 am »

The animation is broken up into several parts.  There's a talking animations that runs when she's talking.  That's just one. And yes, there is a blinking animation too.  But, to animate, I cut it up into squares. The eyes are one group.  The mouth is another.  So, she can blink, and talk or not talk at the same time. It makes it all more dynamic than a canned 1,2,3,4, animation.
Logged

- Damon
Ur-Quan Masters HD Project leader/artist. Project 6014 Artist.  Like my art? Please check out some of my other artwork
Valos Cor
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 154



View Profile
Re: Project 6014 – Ur-Quan Masters mod
« Reply #164 on: September 26, 2010, 05:51:28 am »

Cool, so she is not blinking only when she talks.
Logged

I'm the kind of person that uses Linux and seems to be a very literate adult but has no idea how to do anything code-wise beyond basic stuff.(such as su -<password> yum install uqm) Except I didn't install UQM that way...I used Add/Remove Software...
Pages: 1 ... 9 10 [11] 12 13 ... 46 Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!