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Topic: Project 6014 – Ur-Quan Masters mod (Read 221719 times)
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Dexter Aya
Zebranky food
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Posts: 2
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Hello,
The bug I mentioned earlier was dialog related; When I was talking to a Syreen Penetrator one time she said stuff that I KNOW she shouldn't have, and when I was given dialog options they were what Talana says to you in SC2! I have not, as of yet, been able to replicate this, but I'm trying. I'll see what addons I had in case one of them broke something.
-Dexter
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dczanik
*Smell* controller
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Posts: 306
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Hello,
The bug I mentioned earlier was dialog related; When I was talking to a Syreen Penetrator one time she said stuff that I KNOW she shouldn't have, and when I was given dialog options they were what Talana says to you in SC2! I have not, as of yet, been able to replicate this, but I'm trying. I'll see what addons I had in case one of them broke something.
-Dexter
Looking at the dialog text, I don't see anything in the file similar. Talana's dialog file was taken out completely. This is the whole Penetrator Captain dialog tree. Was it any of this?:
#(SYREEN_GREETING1) Hail Earthling, welcome to Syreen space. As always we are very pleased to welcome you. What brings you here?
#(because_we_can) We're here because we can be. Had the opportunity to visit so here we are!
#(looking_for_artefacts) The Chmmr have sent us on a mission to find some missing Shofixti. Who, come to think of it, are nowhere near here.
#(spacebabes) We're cruisin' for space-babes!
#(NICE_TUG) If it's space-babes you're after it's space-babes you'll get I'm sure. Nice tug by the way.
#(thanks_tug_complement) Thanks! The Chmmr gave me this one, it's OKAY but not as cool as my old one... you are talking about the vessel right?
#(not_fooled) I'm not fooled by your dirty Syreen double entendres. Naughty!
#(DOUBLE_WHATNOW) Double what now? Anyway...
#(SURE_I_WAS) Sure I was...
#(ANY_ASSISTANCE) If there is any assistance you or your crew require of a practical nature you should stop by the starbase at our homeworld Betelgeuse I.
#(roam_stars) It must be good to roam the stars once more.
#(WE_DONT_STRAY) To be honest, we don't stray far from our homeworld. Our fleet is still rebuilding and there is the risk of running into rogue Kohr-Ah who still plague this part of space. We are grateful to the Chmmr who are diligent in their duty to eradicate these monsters.
#(any_news) Anything exciting going on around here?
#(NO_NEWS) Right now we don't get out much, and most activity seems to be happening rim-ward of Chmmr space where the Kohr-Ah are being pursued. We're now at the periphery of current events it seems.
#(spot_you_later) We'll spot you later.
#(COME_BACK_ANYTIME) Come back anytime.
If you can replicate the problem again, let us know!
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Quinarbre
Frungy champion
Offline
Posts: 60
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Yup, pretty likely it's an addon that doesn't belong here. It looks like you were loading a gamestring file that wasn't intended for P6014.
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Tiberian
*Smell* controller
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Gender:
Posts: 335
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I had a dream about Project 6014 last night. I have great expectations.
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Grand Master Planet Eater
Frungy champion
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Posts: 85
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I had a dream about it shortly after I first played the demo, I found the new Pkunk home system and I went down to their planets but got caught in some kind of sulfur pit and died
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dczanik
*Smell* controller
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Posts: 306
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We're still shooting for 11-11-11. Some planned features may have to be dropped in order to make the date. We'll introduce them in a future update.
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Dark Night
Zebranky food
Offline
Posts: 1
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Hello to all Great Renewers!
I'm a great fan of SC1-SC2-UQM game line and it was very intrigue for me to find that very nice project. I've installed existing version of p6014, it's very interesting for me to continue that project. Although english is not my native language, i can help to advance this project in directions: - story line and psychologic manners of races; - data bases, data processing, include data mining; - deep algorithming, complicate methods and logic; - programming (slightly depends on programming language); - graphics (a little).
Sorry for non-pure language in my post, it's just a translation.
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dczanik
*Smell* controller
Offline
Posts: 306
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THERE WAS NO STAR CONTROL 3!
It was all a dream you had. Now, let us never speak of this again!
We are disregarding SC3 because it handled the storyline so poorly. Many fans don't regard it as canon.
Our game isn't exactly canon either. TFB can change it at any time with a new game. I suggested to hand wave the problem away and say since the explosion of the SaMatra it created a rift in space-time where parallel worlds and alternate realities have been exposed. But the other guys on 6014 didn't like that at all. So I guess we just ignore the problem of canon and ignore SC3.
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