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Author Topic: Project 6014 – Ur-Quan Masters mod  (Read 199776 times)
Dexter Aya
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #315 on: October 04, 2011, 12:25:46 pm »

Hello,

The bug I mentioned earlier was dialog related;
When I was talking to a Syreen Penetrator one time she said stuff that I KNOW she shouldn't have, and when I was given dialog options they were what Talana says to you in SC2!
I have not, as of yet, been able to replicate this, but I'm trying.
I'll see what addons I had in case one of them broke something.

-Dexter
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dczanik
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #316 on: October 04, 2011, 05:15:21 pm »

Hello,

The bug I mentioned earlier was dialog related;
When I was talking to a Syreen Penetrator one time she said stuff that I KNOW she shouldn't have, and when I was given dialog options they were what Talana says to you in SC2!
I have not, as of yet, been able to replicate this, but I'm trying.
I'll see what addons I had in case one of them broke something.

-Dexter

Looking at the dialog text, I don't see anything in the file similar. Talana's dialog file was taken out completely. This is the whole Penetrator Captain dialog tree. Was it any of this?:

(click to show/hide)

If you can replicate the problem again, let us know! Smiley
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- Damon
Ur-Quan Masters HD Project leader/artist. Project 6014 Artist.  Like my art? Please check out some of my other artwork
Quinarbre
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #317 on: October 04, 2011, 10:50:29 pm »

Yup, pretty likely it's an addon that doesn't belong here. It looks like you were loading a gamestring file that wasn't intended for P6014.
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superbutcherx
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #318 on: October 07, 2011, 10:28:51 am »

I'm still waiting for an assignment!

I sent you PM, check it out!
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Tiberian
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #319 on: October 09, 2011, 09:23:48 am »

I had a dream about Project 6014 last night. I have great expectations.
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #320 on: October 09, 2011, 02:59:03 pm »

Did your dream involve a large group of Syreen women like mine do?

As we grow closer to the 11/11 launch of the next demo i am curious to see
1) Are we going to make it?
2) How much more has now been added
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Grand Master Planet Eater
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #321 on: October 09, 2011, 08:36:30 pm »

I had a dream about it shortly after I first played the demo, I found the new Pkunk home system and I went down to their planets but got caught in some kind of sulfur pit and died  Undecided
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Elestan
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #322 on: October 10, 2011, 03:16:45 am »

I had a dream about it shortly after I first played the demo, I found the new Pkunk home system and I went down to their planets but got caught in some kind of sulfur pit and died  Undecided

Clearly, you reincarnated.
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #323 on: October 24, 2011, 04:16:01 am »

It come closer and closer..you can feel it in the air.......Does out date still look good (And am i going to get flowers and candy on that date?) Smiley
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #324 on: October 24, 2011, 07:51:53 am »

We're still shooting for 11-11-11.  Some planned features may have to be dropped in order to make the date. We'll introduce them in a future update.
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- Damon
Ur-Quan Masters HD Project leader/artist. Project 6014 Artist.  Like my art? Please check out some of my other artwork
Dark Night
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #325 on: October 29, 2011, 12:25:46 pm »

Hello to all Great Renewers!

I'm a great fan of SC1-SC2-UQM game line and it was very intrigue for me to find that very nice project.
I've installed existing version of p6014, it's very interesting for me to continue that project.
Although english is not my native language, i can help to advance this project in directions:
- story line and psychologic manners of races;
- data bases, data processing, include data mining;
- deep algorithming, complicate methods and logic;
- programming (slightly depends on programming language);
- graphics (a little).

Sorry for non-pure language in my post, it's just a translation.
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Slylendro
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #326 on: November 08, 2011, 03:40:45 pm »

This mod hopefully ignores all the events of SC3 , right? :-)
because SC3 pretty much lamed all the stories involved the orz's origin,urquan,precursors, rainbow worlds, etc etc you know the rest
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #327 on: November 08, 2011, 04:03:02 pm »

This mod hopefully ignores all the events of SC3 , right? :-)
because SC3 pretty much lamed all the stories involved the orz's origin,urquan,precursors, rainbow worlds, etc etc you know the rest

Yup. Nothing to do with that puppet-filled, unoriginal piece of garbage.
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dczanik
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #328 on: November 08, 2011, 07:41:56 pm »

THERE WAS NO STAR CONTROL 3!  Tongue

It was all a dream you had. Now, let us never speak of this again! Wink 

We are disregarding SC3 because it handled the storyline so poorly. Many fans don't regard it as canon.

Our game isn't exactly canon either. TFB can change it at any time with a new game.  I suggested to hand wave the problem away and say since the explosion of the SaMatra it created a rift in space-time where parallel worlds and alternate realities have been exposed.  But the other guys on 6014 didn't like that at all. So I guess we just ignore the problem of canon and ignore SC3.






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- Damon
Ur-Quan Masters HD Project leader/artist. Project 6014 Artist.  Like my art? Please check out some of my other artwork
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Re: Project 6014 – Ur-Quan Masters mod
« Reply #329 on: November 09, 2011, 06:59:05 pm »

Gahh only a couple days left until the next release!!!....The wait is killing me!

Looking forward to see what round 2 with the mod has too offer Grin
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