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Topic: How does the New Alliance win the war? (Read 10628 times)
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Death 999
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We did. You did. Yes we can. No.
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I suppose if the Ur-Quan were charging to the battle as well, that would help speed things up. It's not like they'd just sit there.
As for battle progress: massed Avatars probably would shred massed dreadnoughts effortlessly. I am not so sure about the marauders, though. A well-timed FRIED as they got sucked in would be a mess.
If we add in a few terminators, things even out considerably. They can soak up FRIED all day as long as they're not relied upon to provide offense. I'm not sure of the best formations to shred marauders using terminators, but I think some very efficient ones could be devised, in which the Kohr-Ah captain is essentially powerless.
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jaychant
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I seem to remember that the PC end sequence states that after the destruction of the Sa-Matra, the Ur-Quan went into chaos. I assumed that this meant that with the destruction of the Sa-Matra, the Kzer-Za and Kohr-Ah panicked and order disintegrated. If this happened, the allied forces would easily be able to defeat all the remaining combat ships rather quickly. I think when TFB chose to make the time a few weeks, they simply didn't think to take into account travel time.
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Death 999
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We did. You did. Yes we can. No.
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Chaos comes in degrees. A degree of chaos that would make Kohr-Ah provide token resistance... I just don't see it. They had always done without the Sa-Matra anyway, and this event proved their philosophy closer to right, and it was they who had the stronger remaining fleet, and they whose ship is better suited to taking out the Avatar.
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SweetSassyMolassy
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As for battle progress: massed Avatars probably would shred massed dreadnoughts effortlessly. I am not so sure about the marauders, though. A well-timed FRIED as they got sucked in would be a mess.
If we add in a few terminators, things even out considerably. They can soak up FRIED all day as long as they're not relied upon to provide offense. I'm not sure of the best formations to shred marauders using terminators, but I think some very efficient ones could be devised, in which the Kohr-Ah captain is essentially powerless.
I don't know, there seems to be a problem with this type of thinking in the SC2 universe, even though it's the most rational.
The main example being that the Thraddash were wiped out by the Illwrath, which according to their ship dynamics should not happen. Also, realistically the Utwig and Supox fleets should have easily decimated a good portion of the Kohr-Ah (more the Utwig than the Supox).
So evaluating what happens in ship-to-ship combat usually doesn't come out right for one side.
My point is that if a fleet of Avatars were to attack a fleet of Marauders in the seqeuence of the game, they'd probably come out on top no matter what online players are capable of doing.
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I am not always understand about what you speak, unfortunately.
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Draxas
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Chaos comes in degrees. A degree of chaos that would make Kohr-Ah provide token resistance... I just don't see it. They had always done without the Sa-Matra anyway, and this event proved their philosophy closer to right, and it was they who had the stronger remaining fleet, and they whose ship is better suited to taking out the Avatar. Chaos in the Kohr-Ah's ranks comes not from the destruction of the Sa-Matra, but that their fleet simply drifted away during the attack for no apparent reason, save a feeling of mental compulsion deeply associated with terror in the deepest parts of their psyche. The perceived reemergence of their ancient, supposedly vanquished enslavers is at least equal, if not more, traumatic to both subspecies than the loss of the physical symbol of "rightness" in the Doctrinal Conflict. After all, as you say, the Kohr-Ah have been bereft of the Sa-Matra for millennia, though they might be upset at having it snatched from their grasp just before their victory. But both Ur-Quan would certainly enter a frenzied scramble for Excruciators, and possibly genocide against the talking pets, after being compelled by foes that they know should have no right to exist.
A panicked and distracted enemy, even one as powerful as the combined Ur-Quan fleets, would fall easily before a coordinated assault by the New Alliance.
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Alvarin
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Expanding on what Draxas said , killing the talking pets (and I totally agree it's the first thing both Ur-Quans would do after being compelled to leave Crateris) will render the Kzer-Za mostly unable to communicate with their thralls, making wictory for the New Alliance easier .
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