Welcome, Guest. Please login or register.Did you miss your activation email? May 28, 2022, 04:28:48 pm News: Paul & Fred have reached a settlement with Stardock!

 Pages: [1] 2
Bigryan
Frungy champion

Offline

Posts: 56

 play my prealpha - need advice « on: April 20, 2009, 03:38:22 am »

Hi,
Well... After a few a long time (and a baby)... I've prepared my prealpha.  Well the last 2 months I've really worked on it.

It needs A LOT of work.  And I was wondering if anyone would be willing to give it a try.  I've posted some screen shots in the past (just search my username, yeah some of the threads are old).

I am looking for fans of the game who would like to see an interesting fan game come out.  And I NEED ADVICE.  I'm hoping to get lots over the next few years while I work out the kinks.

http://starcon1-5.sourceforge.net/

just click on download, unzip the file and click open the bin directory and run the StarCon1.exe file.

Then the most important step--- post me some comments.  What do you want to see?

Right now, you can only play the combat, but I have programmed solar system navigation and universe navigation.
some info you need:

tab - switches targets
left control - fire
arrows - fly
+/- pageup/pagedown - zoom in/out on map.

enjoy
 Logged
Resh Aleph
*Smell* controller

Offline

Gender:
Posts: 319

Rottem Tomatoes

 Re: play my prealpha - need advice « Reply #1 on: April 20, 2009, 09:22:38 am »

---------------------------
StarCon1.exe - Unable To Locate Component
---------------------------
This application has failed to start because SDL.dll was not found. Re-installing the application may fix this problem.
---------------------------
OK
---------------------------
 Logged

Marines on Maulers and limpets on Earthlings  /  Bright Podship plasma and warm Kohr-Ah death rings  /
Shofixti Scouts doing gravity whips  /  These are a few of my favorite ships!
Dragon
Frungy champion

Offline

Posts: 86

 Re: play my prealpha - need advice « Reply #2 on: April 20, 2009, 11:11:34 am »

Code:
err:module:LdrInitializeThunk Main exe initialization for ".\\alpha\\bin\\StarCon1.exe" failed, status c0000135

Quote from: Dragon
And the first time when their configuration isn't exactly the same as yours bad things will happen
That'd be it

It runs after downloading the needed DLL's (SDL_image as it turns out isn't a part of the lib SDL - aaaagh!).  Also I didn't find a legit site to download the MSVC*7 jobbies.  But I didn't look very hard.   The MSCV runtime distribution should contain them.

Otherwise it runs *really* slowly, as in one acceleration puff every one and a half seconds.  This is probably more of an important problem than the DLL issue because it may need a bit of a timing rewrite.  Aren't you glad this turned up sooner rather than later
 Logged
Bigryan
Frungy champion

Offline

Posts: 56

 Re: play my prealpha - need advice « Reply #3 on: April 20, 2009, 03:12:43 pm »

Great, thanks for taking a look guys!  Tonight I'll try to re release with those dll packages you mentioned in there.  I guess I put some of the dlls in my system directory, and never noticed that they were needed.

The slow running is an issue.

I'm starting the demo with 10 ships, and that sometimes runs a little slow on my machine ( a 3 year old laptop).

I think where the slowdown is happening is the redraw.  Perhaps I have to make it so the fps adjust when things are running slow.
 Logged
Death 999
Global Moderator
Enlightened

Offline

Gender:
Posts: 3866

We did. You did. Yes we can. No.

 Re: play my prealpha - need advice « Reply #4 on: April 22, 2009, 05:03:13 am »

Will this be cross-platform?
 Logged
Bigryan
Frungy champion

Offline

Posts: 56

 Re: play my prealpha - need advice « Reply #5 on: April 22, 2009, 03:57:11 pm »

The plan is that it should be able to be made cross platform.  Right now it is only windows.  All the libs I'm using should be mac/nix/windows compatible though.

sdl, opengl, etc.
 Logged
Bigryan
Frungy champion

Offline

Posts: 56

 Re: play my prealpha - need advice « Reply #6 on: April 26, 2009, 02:09:56 pm »

Hey!  I made a new prealpha.  I added dlls that should be needed for this build.  I also spent a bunch of time trying to make it run faster.  Hopefully I didn't miss any. If anyone gets any missing dll messages let me know!

It seems like my problem was I was trying to draw too much  (Still might be).

Need help!  Was anyone able to get this to run at a reasonable speed?
 Logged
Alvarin
Enlightened

Offline

Gender:
Posts: 795

 Re: play my prealpha - need advice « Reply #7 on: April 26, 2009, 02:44:28 pm »

Still can't get Wine to launch it , sorry ...

*****@*****:~/Desktop/alpha/bin$wine StarCon1.exe err:module:import_dll Library MSVCR71D.dll (which is needed by L"C:\\windows\\system32\\MSVCP71D.dll") not found err:module:import_dll Library MSVCP71D.dll (which is needed by L"Z:\\home\\******\\Desktop\\alpha\\bin\\StarCon1.exe") not found err:module:LdrInitializeThunk Main exe initialization for L"Z:\\home\\*******\\Desktop\\alpha\\bin\\StarCon1.exe" failed, status c0000135 Google'd it , DL it and another problem - fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0080: stub! fixme:keyboard:X11DRV_LoadKeyboardLayout L"0000040d", 0001: stub! fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x138328,0x138228): stub Now I'm at a loss ...  « Last Edit: April 26, 2009, 03:06:30 pm by Alvarin » Logged Bigryan Frungy champion Offline Posts: 56  Re: play my prealpha - need advice « Reply #8 on: April 26, 2009, 04:25:16 pm » alvarin: are you using wine? This page had a big discussion about your error. http://www.nabble.com/Trying-to-Run-UnRealWorld-through-Wine-td22959368.html I'll be sure to add msvcr71d.dll to my next release.  Logged Dragon Frungy champion Offline Posts: 86  Re: play my prealpha - need advice « Reply #9 on: April 27, 2009, 09:29:10 pm » Running in real windows (and after downloading MSVCR71D.dll) it crashed. The main window opens and the title changes to Star Control 1.5 and then it's gone. I noticed that stuff was logged to stderr and stdout but I didn't see what. If I have more time I'll try and see what's going on. Alvarin, if you using WINE because of my post I didn't actually get it to run, I was just using it to find DLL dependencies, it's easier than Microsofts dependency viewer . If not then ignore what I just wrote.  « Last Edit: April 27, 2009, 09:32:44 pm by Dragon » Logged Alvarin Enlightened Offline Gender: Posts: 795  Re: play my prealpha - need advice « Reply #10 on: April 27, 2009, 09:54:42 pm » Dragon - no , I just don't use M$ products any more . And "they" say you can run in Wine anything that runs on Windows , given enough patience and Google . I'm trying to accend from rookie level at unix .
 Logged
Bigryan
Frungy champion

Offline

Posts: 56

 Re: play my prealpha - need advice « Reply #11 on: April 28, 2009, 12:05:57 am »

wow, you guys are right, I just tried it on a separate laptop...  Sad times, it's not working and not giving an error message.   I need to do some better logging.  Shame on me.
 Logged
Alvarin
Enlightened

Offline

Gender:
Posts: 795

 Re: play my prealpha - need advice « Reply #12 on: April 28, 2009, 11:40:23 am »

The two files are opened and deleted at the end of the game process . When running in terminal and halting at stubs , the files aren't killed . Both are empty .
 Logged
Bigryan
Frungy champion

Offline

Posts: 56

 Re: play my prealpha - need advice « Reply #13 on: April 29, 2009, 04:23:26 pm »

Figured out what was wrong... I didn't add my png loader.dll.    I tried it on my other laptop and it worked.  If anyone else doesn't mind taking a look that'd be great.

Hopefully this will be the one that works.  You guys have been very helpful.

I've been looking at it and wondering whether I should add a little corner radar screen.

I've seen that in some games, like star craft, where in the bottom left corner you can see where things are.

I'm also wondering if I should add any other hot keys... Like maybe a target closest opponent.

 « Last Edit: April 29, 2009, 11:16:30 pm by Bigryan » Logged
Bigryan
Frungy champion

Offline

Posts: 56

 Re: play my prealpha - need advice « Reply #14 on: April 30, 2009, 06:02:47 pm »

I had a big timing bug that I fixed.  I tried adding a radar, seems to work alright.   If you can get it, I'd love advice.

If anyone can get 0-0-4 working let me know!
 Logged
 Pages: [1] 2
 Jump to: Please select a destination: ----------------------------- The Ur-Quan Masters Re-Release ----------------------------- => General UQM Discussion => Technical Issues => Starbase Café