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Topic: OpenMelee (Read 2852 times)
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Zzzzrrr
Zebranky food
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Posts: 19
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Ok, I've started yet another SC clone, and dubbed the project OpenMelee. It's written in haXe and targeted at Flash. Keep in mind that this is only a prototype, but it shows the potential. The ultimate goal will be to integrate multiplayer support and game hosting.
Make sure you have Flash player 10 installed, and navigate to the link posted below. The controls are:
w = thrust a = rotate left d = rotate right . = fire / = special
To release a marine, press fire+special To rotate the canon, press special + 'a' or 'd'
http://cloud.github.com/downloads/zzzzrrr/openmelee/om.swf
As I mentioned, it's only a prototype, so there's lots of room for improvement. Fortunately it's also open source, so community contributions are welcome!
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Bigryan
Frungy champion
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Posts: 56
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cool. The vector graphics looked neat. It worked well for me. I think there is some potential here.
The 3d aspect seemed a little confusing sometimes and it was a little unclear where I was moving sometimes.
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Death 999
Global Moderator
Enlightened
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Posts: 3874
We did. You did. Yes we can. No.
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Neither special function works for me, even after I got other controls to work. I have flash player 10.
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Zzzzrrr
Zebranky food
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Posts: 19
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Ok, I would appreciate some input from you seasoned Star Control fans.
I'm considering using the bitmaps from the Graphics Enhancement thread as ship sprites rather than using vector graphics. There are advantages and disadvantages of both rendering methods, but would like to solicit opinions from folks who might be interested in playing the game.
I do like the retro vector feel, as it's somewhat of a fresh change from classic SC, although the ship models are very different from the originals. Flash is very useful in that you can create all sorts of neat effects with vectors, so even if I use the bitmap models I can still create nice eye candy....
Your input is appreciated.
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Death 999
Global Moderator
Enlightened
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Gender:
Posts: 3874
We did. You did. Yes we can. No.
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It's really really retro, even retroer than SC2 itself. Closer to some of the more limited SC1 editions.
That said, it all comes down to the gameplay.
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