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Kasofa1
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UQM source files?
« on: May 16, 2009, 01:26:06 am »

I looked and I can't find the source files from my copy of the Ur-Quan Masters which I got from a download. I am on a mac, any help would be nice. I am contemplating making a plug-in for another game I have and finding these would be the first step.

Thanks!
-K
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meep-eep
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Re: UQM source files?
« Reply #1 on: May 16, 2009, 01:44:20 pm »

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when the Creators return
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Kasofa1
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Re: UQM source files?
« Reply #2 on: May 16, 2009, 05:43:59 pm »

I downloaded the 'uqm-0.6.2-source.tgz' file and I didn't see nay graphics, which is what I am looking for. is there somewhere on the web where these might be? Thanks for the link!

-K
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meep-eep
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Re: UQM source files?
« Reply #3 on: May 16, 2009, 10:38:50 pm »

The graphics are in the content. The page where you end up if you follow the first link, under "0.6", as the content. The .uqm files are really just .zip files (but renamed, as the game uses them packed and sometimes people tried to unpack them while installing.)
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“When Juffo-Wup is complete
when at last there is no Void, no Non
when the Creators return
then we can finally rest.”
Kasofa1
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Re: UQM source files?
« Reply #4 on: May 16, 2009, 11:29:19 pm »

Ohhhhh, ok, thanks. now all I have to do is make each image square and compile each set for each ship into a silge image for each spin animation. Hmmm, That might be a little hard.
Oh well, I'll start easy and find the squarest ship.  Grin
Thanks again.
-K
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