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Topic: SC2 play challenges (Read 32061 times)
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Matt Caspermeyer
Zebranky food

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Posts: 13

SC2 is one of the best games of all time!
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Well, you maybe right, but ditch it anyway - you can beat them single-handedly, can't you?!
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Shiver
Guest
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I've already tried my absolute hardest to defeat the Sa-Matra (guards and all), with a 50 and 100 crew precursor ship. It doesn't work. But something tells me that's not what you mean at all. If you don't use the flagship in that battle until it's all clear, then removing crew pods doesn't really make it any more challenging. It's more of a personal preference type of thing. That's why I'm not putting it on the list.
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Nakar
Zebranky food

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Posts: 15

I love YaBB 1G - SP1!
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Here's one for you:
"U.N. Mode"
You MUST play with ONE of EVERY ship that is allied with you in your fleet AT ALL TIMES. If one dies, you must IMMEDIATELY turn back to Earth and go get another (exception: Arilou Skiffs, Pkunk Furies, and other ships you can't get normally).
You're allowed to do whatever you want otherwise, but you CANNOT stock up on more than one ship of any given race, and if it's possible to get a ship that is available, you have to forgo new modules to get it (obviously things like fuel and crew can take priority - unless you want it otherwise).
Generally, you'd always have one of the following: - Earthling Cruiser - Spathi Eluder (becomes an exception after the Spathi poof, bonus points for keeping Fwiffo the whole game) - Zoq-Fot-Pik Stinger - Utwig Jugger (hooray!) - Supox Blade - Syreen Penetrator - Orz Nemesis - Shofixti Scout (if you Glory Device, GO BACK HOME) - Chmmr Avatar (you CAN get them early, so GO DO IT unless you just want to have a challenge) - Yehat Terminator (easy to get extras, even though you can't build them and they're technically not 'allies')
You can then also have any two to four of the following, if you can keep them alive: - Arilou Skiff (you get three, but can only have one... so you get one) - Pkunk Fury (see above) - Umgah Drone (HAR HAR!) - Thraddash Torch (you can build 'em IF you become their Great Teacher but DON'T take the Aqua Helix)
Hey, it's an alliance, try playing it like one! This might actually make the warp capabilities on every ship a thing to be treasured. Of course you can always run away with the flagship, you ninny...
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Shiver
Guest
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Wow, Nakar. That's one I'm going to try out for sure. My next game is a toss-up between that and being evil.
Again, I would like to state that the very first post of this topic gets updated every time people add to the list.
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Novus
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Posts: 1938

Fot or not?
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I carry at least one of every ship I can get to provide additional flexibility in battle and try out silly combinations. For example, ZoqFotPik Stingers can take out Yehat Terminators in no time with that tongue of theirs (although you'll have to warp them out immediately afterwards, as they really take a beating in the process).
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stas
Zebranky food

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I love YaBB 1G - SP1!
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Just for the challenge, have anyone tried to complete the game without taking the Moonbase debris onboard? Then the commander will be on your side AFAIK only after you get transported to the Base by Chmmrs. Theoretically I think this is possible to get as far as that without an assistance from the Base. I wonder if it is really possible or not.
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Nic.
Guest
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Won't work -- The game is specifically written to be absolutely and in all forms impossible to play w/o completing the Earth Starbase missions. If you don't believe me, start up a new game, and head directly out into Hyperspace, without talking to the Earth Starbase at all. Feel free to grab Fwiffo off of Pluto first, if you like. Let us know how long you last.
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Death 999
Global Moderator
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Posts: 3876
We did. You did. Yes we can. No.
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Well, let's see... You'll have to get bio credits, and quickly before you've sold off your thrusters. Then you'll neet to get the sun device to unlock the chmmr... but before you can get them to bring you to the starbase I believe you also need to bring them the bomb and the talking pet -- essentially, finish the game.
Yikes.
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Nakar
Zebranky food

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Posts: 15

I love YaBB 1G - SP1!
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Fwiffo and the Earth ship can easily take out the VUX. In the Sextantis system is one Rainbow World and three of the most bio-loaded worlds around (several are very dangerous though, but you could buy some techs). If you could get there, you could easily get all the credits you needed to get fuel to complete the game. Having the Portal Spawner would be a big help though.
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Shiver
Guest
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I've thought of another myself. Play with the cyborg on. Bonus points for using crappiest setting.
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