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Topic: UQM on Eee PC (Read 5279 times)
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v.v.b.
Zebranky food
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Posts: 13
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Are there any plans to add an option to start UQM in 'wide-screen' resolutions? On Eee PC I have to play in 800x600 fullscreen, but 'coz of 1024x600 native resolution all seems SO wide... And every time after quitting is segfault. Is it normal? I have uqm-0.6.2-3 (fedora core 10). 'coz of this resolution is not switched back. And mouse hangs forever. So I have to restart X.
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meep-eep
Forum Admin
Enlightened
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Posts: 2847
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The images which are used are bitmaps, and they are created for a 4:3 screen ratio. To support another ratio, either new images would have to be created, or the layout of the screen would have to change. New images is unlikely to happen, because we don't have the graphics people for that. A different layout may be possible some day in the future, but the only realistic near-term "solution" would be black bars on the sides. It may be a good idea to create a feature enhancement request for this in our bug database.
Segfaulting after quitting is definitely not normal. As the UQM core team has nothing to do with the Fedora packages, I suggest that you file a bug report with the Fedora package maintainer. Or, if you are able to compile UQM yourself, you could do that, and if the problem still occurs, we may be able to help. For now, I can only offer you a possible way to restore your resolution after a crash: "xrandr -s 1024x600".
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“When Juffo-Wup is complete when at last there is no Void, no Non when the Creators return then we can finally rest.”
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v.v.b.
Zebranky food
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Posts: 13
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Thank you, Novus! I've compile uqm from svn and finally I've get what I want -- fullscreen on EeePC without distortion. But still there is a segfault after quitting. 8-(
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v.v.b.
Zebranky food
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Posts: 13
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If I turn sound to off (--sound=none), there is no segfault. I've test it several times and all is ok. May be you'll find the end of gdb log slightly interesting:
................................................................................ _GetSoundBankData(): decoded_bytes 6887 'base/nav/orbview.ani' -- 446 bytes 'addons/3domusic/orbit1.ogg' -- 1263226 bytes _GetMusicData(): loading addons/3domusic/orbit1.ogg decoder: Ogg Vorbis, rate 44100 format 17 'addons/3domusic/orbit2.ogg' -- 1191873 bytes _GetMusicData(): loading addons/3domusic/orbit2.ogg decoder: Ogg Vorbis, rate 44100 format 17 'addons/3domusic/orbit3.ogg' -- 1312469 bytes _GetMusicData(): loading addons/3domusic/orbit3.ogg decoder: Ogg Vorbis, rate 44100 format 17 'addons/3domusic/orbit4.ogg' -- 1320368 bytes _GetMusicData(): loading addons/3domusic/orbit4.ogg decoder: Ogg Vorbis, rate 44100 format 17 'addons/3domusic/orbit5.ogg' -- 1302891 bytes _GetMusicData(): loading addons/3domusic/orbit5.ogg decoder: Ogg Vorbis, rate 44100 format 17 Thread 'game clock' blocking on semaphore 'Clock' [New Thread 0xb6f8bb90 (LWP 2553)] Thread 'fade music' done (returned 1). [Thread 0xb6f8bb90 (LWP 2553) exited] [New Thread 0xb6f8bb90 (LWP 2554)] Thread 'fade transform' done (returned 0). [Thread 0xb6f8bb90 (LWP 2554) exited] Thread 'game clock' awakens, released from semaphore 'Clock' Thread 'game clock' blocking on semaphore 'Clock' Thread 'game clock' awakens, released from semaphore 'Clock' Thread 'game clock' done (returned 0). [Thread 0xb2fcdb90 (LWP 2552) exited] [New Thread 0xb6f8bb90 (LWP 2555)] 'base/ui/newgame.ani' -- 171 bytes Thread 'fade transform' done (returned 0). [Thread 0xb6f8bb90 (LWP 2555) exited] Trying to get undefined resource 'music.mainmenu' [New Thread 0xb2fcdb90 (LWP 2556)] [New Thread 0xb6f8bb90 (LWP 2557)] Thread 'fade transform' done (returned 0). [Thread 0xb6f8bb90 (LWP 2557) exited] [New Thread 0xb6f8bb90 (LWP 2558)] Thread 'flash rectangle' done (returned 0). [Thread 0xb2fcdb90 (LWP 2556) exited] Thread 'Starcon2Main' done (returned 0).
Program received signal SIGSEGV, Segmentation fault. [Switching to Thread 0xb79cfb90 (LWP 2539)] 0x00358e6d in ?? () Missing separate debuginfos, use: debuginfo-install SDL-1.2.13-7.fc10.i386 SDL_image-1.2.6-6.fc9.i386 alsa-lib-1.0.20-1.fc10.i386 e2fsprogs-libs-1.41.3-2.fc10.i386 gdbm-1.8.0-29.fc10.i386 glibc-2.9-3.i686 libICE-1.0.4-4.fc10.i386 libSM-1.1.0-2.fc10.i386 libX11-1.1.5-4.fc10.i386 libXau-1.0.4-1.fc10.i386 libXcursor-1.1.9-3.fc10.i386 libXdamage-1.1.1-4.fc9.i386 libXdmcp-1.0.2-6.fc10.i386 libXext-1.0.4-1.fc9.i386 libXfixes-4.0.3-4.fc10.i386 libXrandr-1.2.3-1.fc10.i386 libXrender-0.9.4-3.fc9.i386 libXxf86vm-1.0.2-1.fc10.i386 libasyncns-0.7-1.fc10.i386 libcap-2.10-2.fc10.i386 libdrm-2.4.0-0.21.fc10.i386 libgcc-4.3.2-7.i386 libjpeg-6b-43.fc10.i386 libmikmod-3.2.0-3.beta2.fc9.i386 libogg-1.1.3-9.fc9.i386 libpng-1.2.35-1.fc10.i386 libtiff-3.8.2-11.fc10.i386 libvorbis-1.2.0-5.fc10.i386 libxcb-1.1.91-6.fc10.i386 mesa-libGL-7.2-0.15.fc10.i386 pulseaudio-libs-0.9.13-6.fc10.i386 zlib-1.2.3-18.fc9.i386 (gdb) thread apply bt (gdb) bt #0 0x00358e6d in ?? () #1 0x00b7a5ca in start_thread () from /lib/libpthread.so.0 #2 0x0020804e in clone () from /lib/libc.so.6
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« Last Edit: June 22, 2009, 07:27:01 pm by v.v.b. »
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v.v.b.
Zebranky food
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Posts: 13
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Are there any news about segfault?
I have one small question. There is a little problem with slylandro. The voice is missing. It seems that voice files must be placed in 'probe' folder, but they are located in slylandro folder now. and slylandro 'home' files must be in 'slylandro' folder, but now they are located in slyhome folder. If I copy needed files to slylandro folder, I get sync problem with voice and subtitles... --- 'addons/3dovoice/slylandro/' -- voice clip directory 'addons/3dovoice/slylandro/slylandro.ts' -- timestamps Invalid timestamp data for 'HELLO_1'. Disabling timestamps SpliceTrack(): loading addons/3dovoice/slylandro/slyho000.ogg SpliceTrack(): no voice ogg available so setting speech volume to zero --- AND --- _GetMusicData(): loading base/comm/probe/probe.mod decoder: MikMod, rate 44100 format 17 'base/comm/probe/probe.txt' -- conversation phrases -- 4582 bytes No associated voice clips No associated timestamp file SpliceTrack(): loading slyla004.ogg SpliceTrack(): no voice ogg available so setting speech volume to zero ---
And there are same problems with spathi SafeOnes, and second dialog with Shofixti (not first, but second one). I's quite strange...
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« Last Edit: June 30, 2009, 08:16:53 pm by v.v.b. »
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fossil
Core Team
Frungy champion
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Posts: 94
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It looks like you are using pthread for threading library. Please try using SDL (./build.sh uqm config, item 10) and see if that works out. Make a debugging build, if you have not done so already. If it segfaults, please post a backtrace of all threads. By the way, the command to do so was misquoted here. It's actually 'thread apply all bt' ('all' was missing).
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