Pages: 1 [2]
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Topic: Balance Mod Tournament for September 2009 (Read 3595 times)
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Gekko
*Many bubbles*
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Posts: 199
Arena regular
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Random ship picking has the problem that if you start with a Chmmr, then your opponent might end up losing many ships before getting his Druuge/Utwig. Maybe random picking would work if there were some special rules. I have no idea how that should be done, though.
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Megagun
Enlightened
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Moo
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A 'sudden change of rules AHOY' kind of gameplay change would be forcing all players to play with their opponents' fleet, which could actually be quite entertaining. Of course, it'll have to remain a secret until the tournament actually starts and people have already submitted their fleets to whoever is hosting said tournament.
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Shiver
Guest
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A 'sudden change of rules AHOY' kind of gameplay change would be forcing all players to play with their opponents' fleet, which could actually be quite entertaining. Of course, it'll have to remain a secret until the tournament actually starts and people have already submitted their fleets to whoever is hosting said tournament.
Oh yeah, that would be cool. It wouldn't matter much at 200 points (especially in vanilla), but at 100 or 150 points it'd be a different game.
Random ship picking has the problem that if you start with a Chmmr, then your opponent might end up losing many ships before getting his Druuge/Utwig. Maybe random picking would work if there were some special rules. I have no idea how that should be done, though.
That's easy to solve and I've played with those rules a few times. Blacklist Chmmr and Kohr-Ah and you're golden. Add Ur-Quan to that blacklist if playing the balance mod. Random picks are fun but flawed in that cheap ships are devalued somewhat when they can't be played as counters.
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Angelfish
Enlightened
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Posts: 568
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I actually meant random ship selection from the same fleets playing against eachother. Over an entire tournament, the most skilled player will win anyway, not the most lucky player. The idea behind this is that starship captains would have to have tactics for every ship they encounter, not just know the rock paper scissors thing the best. When you encounter a hostile Chmmr avatar in hyperspace, Druuge/Utwig reinforcements might be days or weeks away and can't be called in in the next battle .
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SquisherX
Zebranky food
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Posts: 4
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Actually, when me and my friend would play UQM, we would always play where both players select their fleet (normal), but you always picked random ship. Ship prices are adjusted using a free market system we set up.
It brought about many more interesting battles, as well as small ships battling the big ships, where the goal is to damage the ship rather than kill it (I like the ZFP vs the Chmrr, getting that tongue in).
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