Cupcakus
Zebranky food
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Posts: 12
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The iPhone port of UQM if just about done. Our QA team is going through their final playthroughs and should be done with a final bug barrage by early next week. Once those are fixed, we'll submit to the App Store probably mid next week.
I've sent a build to Paul as well, who hopefully provides some positive feedback. The controls aren't great, but the iPhone is a really challenging platform to port to because of it's distinct lack of buttons.
The official web site for the port is located at: http://www.cci-games.com/
Thanks everyone for your help and support!
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ziper1221
*Many bubbles*
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Posts: 124
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Nice!!!! Too bad I dont have an iphone....
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fossil
Core Team
Frungy champion
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Posts: 94
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Have you tried iPhone's accelerometers for directional controls, instead of touch-screen buttons?
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jindofox
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Posts: 5
Patron of the Nerdly Arts
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This is great news, and I will be snagging it on day 1 of release -- unless you want to send me a promo code so I can help with testing?
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ziper1221
*Many bubbles*
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Posts: 124
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Ummm... jindofox... This post is a month old. Its alredy been released.
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Copper8642
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Does that include iPod touch, or do I need to go buy an iPhone?
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xStatiCa
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Is this officially dead? Hopefully they at least release the changes so far so that someone else can pickup where they left off. I was very excited to hear an iPhone version was beingnreleased.
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alytle
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Posts: 2
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Is the original author of this still alive? I'd love to take over if you've run out of time or interest!
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happycamper
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HEEEEEELLLLLOOOOO?
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alytle
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I tried emailing the author and got a bounceback auto reply. I think he's dissapeared.
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happycamper
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Anyone else? Lol. This game would rock the ipad.
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Animzor
Guest
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Did someone kill this guy? Fess up.
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