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+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  Technical Issues (Moderator: Death 999)
| | |-+  Newer UQM version
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Author Topic: Newer UQM version  (Read 32296 times)
Nic.
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Re: Newer UQM version
« Reply #75 on: August 09, 2003, 03:46:36 am »

The FAQ knows all.  See the section on "unofficial CVS builds"
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Idot
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Re: Newer UQM version
« Reply #76 on: August 09, 2003, 10:19:56 am »

Nic.
your link has no answer for my qusetion! Angry
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Nic.
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Re: Newer UQM version
« Reply #77 on: August 09, 2003, 01:46:34 pm »

In order to have your question answered you are required to actually READ the FAQ.  Considering that your question is the first one addressed in the FAQ, one can only conclude that you didn't.
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Idot
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Re: Newer UQM version
« Reply #78 on: August 10, 2003, 08:53:36 am »

Nic.
if you read this topic you'll see that about a month ago it was promised to make a release that could read zip's
however I don't see such release

if you think that other people are idiot and only you are smart it is your problem Angry
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Paxtez
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Re: Newer UQM version
« Reply #79 on: August 10, 2003, 11:39:42 am »

Dude, read.  You want the unoffical CVS build of the game.  That newer version does have .zip file support.
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Idot
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Re: Newer UQM version
« Reply #80 on: August 11, 2003, 08:01:00 am »

Paxtez
Thanks!
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David
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Re: Newer UQM version
« Reply #81 on: August 12, 2003, 01:03:30 pm »

Quote


Um, okay, where do you put these fiels once you DL them?  (btw I tried re-downloading your laast update and it still crashes saying you need dll)


Put zlib-1.dll in the game directory (eg C:\Program Files\The Ur-Quan Masters\) and it should work
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Idot
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Re: Newer UQM version
« Reply #82 on: August 13, 2003, 10:23:26 am »

fatal error: couldn't mount content dir, no such file or directory Huh
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Defender
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Re: Newer UQM version
« Reply #83 on: August 13, 2003, 11:35:48 am »

thats the same error i keep getting ever time i try and up date Strikers build!! Striker if your out there, please we need your help. hopefully it can be fixed or a soulution found. i kind of was looking forward to this update. its been a while. =sigh=
~DEFIANT
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Paxtez
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Re: Newer UQM version
« Reply #84 on: August 13, 2003, 01:45:23 pm »

Do you have a content dir in the folder where uqm.exe is?  What's in it? etc?
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Re: Newer UQM version
« Reply #85 on: August 13, 2003, 07:13:30 pm »

yes, everything is as it should be from what i can tell. im no computer wiz so if one file was missing i wouldn,t know. but it all looks the same when i compare the latest build to the previous one. i believe there are a couple of new files in the new vs the old. but thats as i far i know.
~DEFIANT Huh
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dhiraj
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Re: Newer UQM version
« Reply #86 on: August 18, 2003, 08:06:40 am »

hi,

i just tried to install UM and play UM and it didnt work for the same reasons as mentioned above. i download 0.2 windows first, then installed that, then installed strider's 0.24 update. it cant find the z-lib dll file and i checked the directory and its definitely there.

any ideas?
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Driller Killer
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Re: Newer UQM version
« Reply #87 on: August 18, 2003, 04:55:19 pm »

Just thought I might point out to people that I was getting errors similar to those described above, ie:

fatal error: couldn't mount content dir, no such file or directory

The apparent solution was to move the game to the default installation location (C:\Program Files\The Ur-Quan Masters\).
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Defender
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Re: Newer UQM version
« Reply #88 on: August 19, 2003, 05:12:31 am »

thats where mine has always been installed. where was yours, before you moved it to the default location?
i wish it was working, im starting to go through withdrawls. i need a fix, (pun intended) Tongue
~DEFIANT
« Last Edit: August 19, 2003, 05:13:23 am by DEFIANT » Logged
Paxtez
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Re: Newer UQM version
« Reply #89 on: August 19, 2003, 05:45:22 am »

Ok, just making sure...
In the UQM dir, you have UQM.exe, the DLL's, then the content folder, inside the content folder you have about 30 folders, plus about 30 files?
Also make sure that when you are running UQM that you are not using a '-n' flag (points the content dir to a new folder)
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