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Topic: suggestion for Friend or Foe decoder on hyperspace radar (Read 1413 times)
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psydev
*Many bubbles*
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Posts: 136
Why don't all races have point defense lasers?
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I suggest we make a "friend or foe" decoder in hyperspace, so that when you are surrounded by those ominous black dots, you can tell whether or not they're friendly or unknown. So, if I'm in Yehat space during the civil war, there would be loyalists and rebels flying around at the same time. It would be nice if the rebels, who are your allies and won't blow you up, would show up as blue dots on the map instead of the regular black. Then I wouldn't have to go through several meetings with enemies just to find who I'm looking for.
Would this be hard to implement in code, having a different icon for certain kinds of ships in hyperspace?
I don't think it would be non-canonical at all, since hyperwave transmissions could transmit this information.
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CelticMinstrel
Enlightened
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Posts: 522
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I believe something like this has been done, by making the battle-group icon appear inside the black dot. I guess it would still fail to distinguish Yehat Loyalist from Yehat Rebel, but that's minor.
To ensure that you encounter rebels rather than loyalists, go to the extreme right edge of the spheres of influence. At this point, you'll be in the rebel sphere but not the loyalist sphere.
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CelticMinstrel
Enlightened
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Posts: 522
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I forget who it was, but the thread releasing it on this forum is entitled "Requiem". It also has a lot of other miscellaneous changes, though, some of which are kind of silly in my opinion.
There's only a narrow band on the right-hand side where you won't be in the loyalist sphere. I don't think I've had problems encountering loyalists when I was in that narrow band.
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