I just installed 0.2 last night. I then configured UQM to use the biadv filtering for 640x480 windowed mode. Now I get noticable lag on planets. Not horrible, but gameplay isn't as fluid as it shoulf be. Is this a processor speed issue? I've got an Athlon 1800+ and GeForce3 ti 200. I'd hate to lose the biadv, since it looks magnificent. The first filtering I've seen that doesn't look blurry...