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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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Author Topic: Space combat and The Planet  (Read 3161 times)
Lukipela
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Re: Space combat and The Planet
« Reply #15 on: January 29, 2010, 04:04:08 pm »

Perhaps you could try installing Elvish_Pillager's mod. I heard somewhere that there are no planets there in melee.

I don't think that affects the main game though, in case he wants to play that.
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Draxas
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Re: Space combat and The Planet
« Reply #16 on: January 29, 2010, 06:51:19 pm »

EP's mod had an option to add lots of planets, I thought.

Whether you want to consider hyperspace as the inside of a sphere or a wraparound square (basically a toroid), the net effect is pretty much the same. Granted, it can be tough to keep tabs on the planet with no point of reference, but it's something you get used to with practice.
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Mugz the Sane
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Re: Space combat and The Planet
« Reply #17 on: January 30, 2010, 10:20:21 am »

LOTS of practice.
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Re: Space combat and The Planet
« Reply #18 on: January 30, 2010, 03:45:27 pm »

Haha, I have a friend who enjoys playing me in Super Melee. If he dies by crashing into the planet, he always declares the round a draw!  Grin
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