Alvarin
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I have a little suggestion for the next installment of BEL, if it will be - intelligence briefing. I am absolutely positive that Alliance intelligence has the layout of the Intruder, why weren't trhe operatives informed ? Definately the position and amount of crew is unknown, but the rooms should be the same. This way the tactics and doors positions could be discussed early in a game and the mission itself would be much more straightforward.
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Draxas
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I suppose you could do something vague and slightly spoilerish akin to the paper starmap that came with SC2. But really, most of the time it's just more fun to let the players explore for themselves.
In a timed mission like this one, however... Still, I think it's fair not to provide a map.
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Alvarin
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I think I could temporarilly take his place, if it is allright with everybody.
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Alvarin
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I meant the first option.
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Alvarin
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Could you add like a no-detail mini-map of the Intruder with our very rough location? I think the team at least knows where they infiltrated from and to what direction...
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Angelfish
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One improvement that Dragon Age: Origins made over its spiritual predecessor Neverwinter Nights is the party inventory.. perhaps a good idea to include one in the next run? Saves a lot of bookkeeping, and in combat you can still deduct AP for equipping stuff or using stuff from the shared inventory .
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Dabir
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Uploading the full-size graphics has been difficult recently as photobucket have hidden their upload button, but as soon as I get home I'll start hunting.
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