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Author Topic: SC BEL: Mission 2  (Read 73602 times)
Draxas
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Re: SC BEL: Mission 2
« Reply #300 on: April 20, 2010, 04:26:05 am »

I would like to close the door to the nest room, and if possible, find some way to secure it closed until (maybe) we want to open it again. Maybe jam something in the mechanism (like any leftover batons that I haven't snacked on yet)?

If I can't secure it, then just closed will have to do. Either way, I'll take up position behind Koose in line with the door, and Koose will open it up.
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Lukipela
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Re: SC BEL: Mission 2
« Reply #301 on: April 20, 2010, 06:56:02 pm »

Our heroes can feel the clock ticking, so they waste no time. They quickly shut the open door and loot a few precious items. Then they assume standard formation and break open the next door. Inside, a surprised Ensign stops to stare at them whereas a Marine glares at them with venomous anger. The room is small, but something is different here. These doors are much bigger than any you've encountered before. You wonder what this can mean, but that must be something to worry about once you've dealt with more immediate problems.

Map:



OOC:

Okay so here's the deal. Wajangtoey holstered his pistol and is now carrying the AutoLaser. It has been discharged once. Apparently no one wanted the Power Baton or the grenade the Spathi was carrying, or even the extra ammunition for the Spathi weapon. oh well, maybe you can go back and get that stuff later. Anyway, Zieman is now in charge of Koosaloo. Oh, and the door is closed to the next room, but can't be locked. Uodating the first post with weaponry once laundry and dinner is done.
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Alvarin
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Re: SC BEL: Mission 2
« Reply #302 on: April 20, 2010, 07:11:02 pm »

I think wider doors are for our good admiral, getting closer!
The foes are not on line of fire, maybe Arilou can use Mayhem on the VUX, while the rest of the party moves to a better position.
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Zieman
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Re: SC BEL: Mission 2
« Reply #303 on: April 20, 2010, 09:08:13 pm »

OOC: did Kosaloo open the door? (I quess he/she/it did, but I want to be sure Smiley ) And if did, does that mean that only 1 AP left to use?

If 2 AP: move W W N and use Mayhem on Vux marine

If 1 AP: Mayhem on Vux marine

OOC: above action(s) if no strong objections from rest of the team

EDIT: Those wide doors might have something nasty behind them too?
« Last Edit: April 20, 2010, 09:10:28 pm by Zieman » Logged

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Alvarin
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Re: SC BEL: Mission 2
« Reply #304 on: April 20, 2010, 09:28:21 pm »

The mayhem works by area (4x4), it can cover both enemies. The only thing to concider, we aren't done yet and Mayhem is one of most potent powers in arsenal in my ophinion.
And yes, having opened the door into enemy encounter you only have 1AP or 1MOV left.
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Zieman
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Re: SC BEL: Mission 2
« Reply #305 on: April 20, 2010, 10:21:49 pm »

Well, you suggested mayhem yourself Smiley.

on Vux marine as:
X X X X
X M X X
X X X E
X X X X

where X = area of effect, M = marine & E = ensign.

Anyway, I'm open for suggestions. If nothing extremely clever comes up, I'll refrain from using any powers yet, just move out of the way.

Reconsidering its options, Kosaloo decides to feint an attack and move out of the way for others to commence violence against the enemy
move W W N
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Angelfish
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Re: SC BEL: Mission 2
« Reply #306 on: April 20, 2010, 10:25:35 pm »

I can attack both with either my autolaser or melee (ensign only), but I'll eagerly await your decisions Wink.
by the way if we move in full force these enemies should be taste in a jiffy, and that saves mayhem for the final room...
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Draxas
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Re: SC BEL: Mission 2
« Reply #307 on: April 21, 2010, 05:46:09 am »

As usual, my weapons can't be brought to bear this turn, so I'll defer until the situation develops further. Note, I still do want to move, just later in the turn.
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Alvarin
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Re: SC BEL: Mission 2
« Reply #308 on: April 21, 2010, 10:24:47 am »

Zieman- As you've opened the door you only can move one square. Andeven though I SUGGESTED the mayhem, I don't decide it, you are :]

Sonny concideres the options and progresses in, hopefully without disrupting other plans. S W W N
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Zieman
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Re: SC BEL: Mission 2
« Reply #309 on: April 21, 2010, 11:41:13 am »

Dang, I thought the movement  was MOV squares /AP, rereading some of the 1.1 thread, I assume that I have (3/2=1,5) -> 2 MOV left, using either or both will consume the remaining AP.
Correct?
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Lukipela
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Re: SC BEL: Mission 2
« Reply #310 on: April 21, 2010, 06:15:08 pm »

You have 3 MOV in total. If you use 2 MOV, you end up at 1 MOV/1 AP. So you can take two steps and then do something, just like the guys with 4 MOV. But, if you use an AP first, then it's worth 2 MOV.

Move two steps and attack consumes all MOV/AP.
Move one step and attack consumes all MOV/AP

Am I making sense? Draxas, do you spot any errors here? Something feels wrong...

EDIT: Alvarin is right and I mixed that up. Sorry about that.
« Last Edit: April 21, 2010, 09:32:44 pm by Lukipela » Logged

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Alvarin
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Re: SC BEL: Mission 2
« Reply #311 on: April 21, 2010, 06:54:38 pm »

As far as I understand move 1 square and then use AP will consume 3 points and will not leave additional MOV, as in
Quote
Move one step and attack consumes 1 MOV and 1 AP leaving 1 MOV
Because this way would be possible for Waja run towards opponent while firing - N FIRE N FIRE N FIRE - 3squares AND 3shots
« Last Edit: April 21, 2010, 06:56:41 pm by Alvarin » Logged
Lukipela
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Re: SC BEL: Mission 2
« Reply #312 on: April 22, 2010, 05:44:39 pm »

So are you guys still discussing or should I be executing some move?
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Angelfish
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Re: SC BEL: Mission 2
« Reply #313 on: April 22, 2010, 06:35:53 pm »

So are you guys still discussing or should I be executing some move?

N W W W S and whack the southern ensign.
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Lukipela
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Re: SC BEL: Mission 2
« Reply #314 on: April 22, 2010, 09:09:47 pm »

Thrilled to be in battle once more, Wajangtoey launches himself at the closest adversary, tearing him to shreds before he has a chance to react at all.

Map:



OOC: You roll one bullseye and three hits, and the Ensign fails to parry. I guess that's one enemy less. Zieman, sorry if you meant to use mayhem, but I couldn't quite figure out what you guys had agreed on and if any of you had posted an actual move rather than just questions on what you can do.
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