Author
|
Topic: SC BEL: Mission 2 (Read 73542 times)
|
Lukipela
Enlightened
Offline
Gender:
Posts: 3620
The Ancient One
|
Unlike when the psychic scan was performed, Koosaloos mind does not expand. Instead, it contracts. As conciousness shrinks into a needlepoint deep within a pointy green skull, his body sags. The frail vessel can barely carry the burden of its own flesh as its owner is busy elsewhere. Somewhere deep inside that single point of conciousness, a terrifying energy is formed and then released. As Koosaloo snaps back into its body a terrifying wave of psychic energy is released among the enemies in front of him. The mere impact tears at the unprotected enemies, causing untold anguish in their soft minds buckle under the pressure. But the worst is yet to come. As their eyes grow dim and their intelligence dull, the world changes for the Hierarchy soldiers. Friends turn into enemies and enemies into friends, as an unsatiable bloodlust takes hold of them.
Sensing an opportunity, Sonny steps forward and quickly lobs a grenade into the fray. It sends hot metal shards flying, tearing the Spathi trooper into pieces and wounding the other enemy soldiers severly. Yet not even that pain can snap them out of the bleak dark place where Koosaloo has trapped their very essence.
Map:
OOC: So Koosaloos attack removes 1 HP from every enemy and Sonys grenade removes a second HP from every unit. Enemy stats are now
Warriors: HP 1 Trooper: Dead Marine: HP 2
Not bad at all. Once the turn switches these fine gentlemen wil ltear into each other. Alvarin, do you want to throw the slime grenade as well? Koosaloo is out of MOV and Sonny has only 1 MOV/AP left, but the others are at full effect.
|
|
« Last Edit: May 04, 2010, 07:47:15 pm by Lukipela »
|
Logged
|
What's up doc?
|
|
|
|
Alvarin
Enlightened
Offline
Gender:
Posts: 801
|
If they will only attack themselves, no need for that slime. Actually, I think that if Shofixti will throw his grenade, it'll kill off the spiders and leave the marine to do whatever, so maybe M-bot should attack the marine and depending on outcome use or not use additional grenade.
In addition, I have one really bad thought - will we be able to backtrack to our shuttle in the limpet bay with the Admiral? Will he/it fit through the doors? If negativem we might want to conserve our ammunition a bit...
|
|
« Last Edit: May 04, 2010, 08:04:53 pm by Alvarin »
|
Logged
|
|
|
|
|
|
|
|
Angelfish
Enlightened
Offline
Posts: 568
|
This is the most likely way to the exit:
|
|
|
Logged
|
|
|
|
Alvarin
Enlightened
Offline
Gender:
Posts: 801
|
Probably, but our shuttle is "parked" at the limpet bay, any ideas? How about kill them all and go home in the Hideous Human ?
|
|
|
Logged
|
|
|
|
Angelfish
Enlightened
Offline
Posts: 568
|
Eliminate everyone on the bridge using our newfound friend* as help .
* - I find it hard to bond with a piece of crystal .
|
|
|
Logged
|
|
|
|
Draxas
Enlightened
Offline
Gender:
Posts: 1044
|
Thanks Alvarin, but my main obstacle is that work blocks Imageshack, and most other imagedump sites as well, so I can't see that either.
I expect that we're probably headed for some escape pods. Perhaps it would be beneficial to only launch the Admiral, and the rest of us trek back to the shuttle and pick him up. Also, we should be sure to disable any distress beacons on said pods, or else we're in for some trouble.
|
|
|
Logged
|
|
|
|
Alvarin
Enlightened
Offline
Gender:
Posts: 801
|
0-empty 1-admiral 2-ilwrath 3-marine 4-dead trooper 5-arilou 6-mbot 7-shofixti 8-human 9-box #-table _______ ||0000|| ||0110|| ||0110||====== ||=...=||0000|| ||9202||7000 ||0004 . 5800|| ||0300 . 0600|| ||0000||###0|| ============
|
|
|
Logged
|
|
|
|
Angelfish
Enlightened
Offline
Posts: 568
|
YAY, Nethack!
|
|
|
Logged
|
|
|
|
|
Draxas
Enlightened
Offline
Gender:
Posts: 1044
|
Personal email is also disabled at work, so I didn't see it. Hopefully, I should be able to reconnect my PC this weekend, which will mitigate this problem, but no guarantees; we're painting, so if we don't finish in time, it'll have to stay tarped over until we do.
As for my turn, yeah, I'll take that shot. Twice, if necessary, but if the first hit kills him, I'll head W W instead to end my turn.
|
|
|
Logged
|
|
|
|
|