The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
October 09, 2024, 04:59:00 am
Home Help Search Login Register
News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  Starbase Café (Moderator: Death 999)
| | |-+  SC BEL: Mission 2
« previous next »
Pages: 1 ... 28 29 [30] 31 32 ... 41 Print
Author Topic: SC BEL: Mission 2  (Read 63556 times)
Angelfish
Enlightened
*****
Offline Offline

Posts: 568



View Profile
Re: SC BEL: Mission 2
« Reply #435 on: May 14, 2010, 11:54:58 am »

OOC: WTF @ Finland's weather. Here it's only 10 degrees!
Logged
Lukipela
Enlightened
*****
Offline Offline

Gender: Male
Posts: 3620


The Ancient One


View Profile
Re: SC BEL: Mission 2
« Reply #436 on: May 15, 2010, 10:30:42 am »

Sonny moves forward and tries out her new weapon. It isn't an easy weapon to handle, the balance is more designed for someone with several more limbs. But as she swings it wildly, she eventually gets the hang of it and manages to slash the Ensgin with the sharp end, causing it to emit a painful hiss.

Wajangtoey cautiously approaches, taking care to stay out of Sonny's range while she swings the Bonecrusher. As soon as she is done, he abandons caution and throws himself at the enemy. But the painful gash Sonny caused has apparently pulled the VUX out of his confusion and he deftly dodges Wajangtoey's strikes.


Map:



OOC:

Still turn 21.

Sonny scores a bullseye and two misses. Wajangtoey scores 2 hits, but VUX parries both. So the VUX is at 2 HP. Draxas and Zieman left, any moving to be done?

Also, it's like 26 degrees outside, which is unreal. I'm going to a friends wedding this afternoon, it's going to be amazing.  although the suit is going to feel pretty hot. Anyways, until tomorrow!
Logged

What's up doc?
Lukipela
Enlightened
*****
Offline Offline

Gender: Male
Posts: 3620


The Ancient One


View Profile
Re: SC BEL: Mission 2
« Reply #437 on: May 17, 2010, 07:33:05 am »

Draxas and Zieman, get a move on.
Logged

What's up doc?
Zieman
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 151


Oh, and it burns...


View Profile
Re: SC BEL: Mission 2
« Reply #438 on: May 17, 2010, 09:50:39 am »

Spook moves N
Logged

...and keep it under Lightspeed!!!
Alvarin
Enlightened
*****
Offline Offline

Gender: Male
Posts: 799



View Profile
Re: SC BEL: Mission 2
« Reply #439 on: May 17, 2010, 10:30:37 am »

OOC - Draxas can't move, his Skiff was destroyed ... (SCDB roleplay game, if someone was wondering)
I think the only logical thing to do for M-bot would be N N N E , because this ensign will be taken on next move by me and Angelfish and the psycic radar revealed another contact just in the bend, so moving along the wall should be wise. Don't know where exactly, because of the minimum firing range..
Logged
Draxas
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1044



View Profile
Re: SC BEL: Mission 2
« Reply #440 on: May 17, 2010, 04:08:34 pm »

Ah hell, I can't see the map again. Can someone help the blind man line up his shot? Sad

We should be moving the last of the furniture tonight, so once that's done, this shouldn't be an issue anymore.
Logged
Alvarin
Enlightened
*****
Offline Offline

Gender: Male
Posts: 799



View Profile
Re: SC BEL: Mission 2
« Reply #441 on: May 17, 2010, 05:01:16 pm »

@Draxas - you will not be able to shoot this turn, as the only visible enemy is too far away from you in any way you move.
Logged
Draxas
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1044



View Profile
Re: SC BEL: Mission 2
« Reply #442 on: May 17, 2010, 05:20:48 pm »

In that case, I'll move into the doorway and stop for now, which should block any potential path to the Admiral.
Logged
Lukipela
Enlightened
*****
Offline Offline

Gender: Male
Posts: 3620


The Ancient One


View Profile
Re: SC BEL: Mission 2
« Reply #443 on: May 17, 2010, 08:53:28 pm »

The Ensign is cornered and knows it. He does his best, firing his laser at Wajangtoey. But being close is sometimes an advantage. The crafty Shofixti easily doges the first shot, and the second beam only nicks his arm, wound instantly cauterized by the searing ray. He's been hurt plenty worse before, and such small are hardly noticeable.

As the others move out, you can all sense something moving, beyond your vision. Something approaches. But what?


Map:



OOC: Ensign fires twice, scores two hits on Wajangtoey. Wajangtoey parries one. Turn 22 begins. also the marker fell below the blackout, but as you can see it is now on the move.
Logged

What's up doc?
Angelfish
Enlightened
*****
Offline Offline

Posts: 568



View Profile
Re: SC BEL: Mission 2
« Reply #444 on: May 17, 2010, 09:04:32 pm »

I whack that xenoform again. until it's dead.
Logged
Alvarin
Enlightened
*****
Offline Offline

Gender: Male
Posts: 799



View Profile
Re: SC BEL: Mission 2
« Reply #445 on: May 17, 2010, 09:12:05 pm »

Sonny leaves the soon-to-be-dead ensign to Wajangtoey and moves to intercept the new target, slayer on the ready.
E E E E
Logged
Zieman
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 151


Oh, and it burns...


View Profile
Re: SC BEL: Mission 2
« Reply #446 on: May 17, 2010, 09:51:29 pm »

I suggest the following:
Arilou moves N W and melee N, then
Shofixti finishes off the Vux, maybe has AP left to move too, then
Hunam & M-bot move
Logged

...and keep it under Lightspeed!!!
Alvarin
Enlightened
*****
Offline Offline

Gender: Male
Posts: 799



View Profile
Re: SC BEL: Mission 2
« Reply #447 on: May 17, 2010, 10:16:13 pm »

I don't think it is wise for you to enter mellee, as the ensign has more HP than you could remove this way and our furry warrior would still need to get his paws dirty. You might want to fire upon him from a distance, if not killing him, than at least lowering defenses towards final blow by Wajangtoey. And because of the distance, the Flexible ability would not come into play.
Logged
Zieman
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 151


Oh, and it burns...


View Profile
Re: SC BEL: Mission 2
« Reply #448 on: May 17, 2010, 10:24:22 pm »

I the ensign has more HP than you could remove this way and our furry warrior would still need to get his paws dirty.
So?

The idea is to eat the sluggers parries + possibly do some damage and/or stun it - easy prey for Wajangtoey then. With a bit luck the Shofixti needs to use only one AP to finish the Vux off, and then he can join Sonny towards the critter lurking behind the corner.
Logged

...and keep it under Lightspeed!!!
Alvarin
Enlightened
*****
Offline Offline

Gender: Male
Posts: 799



View Profile
Re: SC BEL: Mission 2
« Reply #449 on: May 17, 2010, 11:25:07 pm »

I made another mistake there - there is not enough room to keep distance AND I forgot your mellee is the baton now, not the 1strike slap. Disregard my previous statement.
Logged
Pages: 1 ... 28 29 [30] 31 32 ... 41 Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!