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Author Topic: SC BEL: Mission 2  (Read 73541 times)
Angelfish
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Re: SC BEL: Mission 2
« Reply #435 on: May 14, 2010, 11:54:58 am »

OOC: WTF @ Finland's weather. Here it's only 10 degrees!
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Lukipela
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Re: SC BEL: Mission 2
« Reply #436 on: May 15, 2010, 10:30:42 am »

Sonny moves forward and tries out her new weapon. It isn't an easy weapon to handle, the balance is more designed for someone with several more limbs. But as she swings it wildly, she eventually gets the hang of it and manages to slash the Ensgin with the sharp end, causing it to emit a painful hiss.

Wajangtoey cautiously approaches, taking care to stay out of Sonny's range while she swings the Bonecrusher. As soon as she is done, he abandons caution and throws himself at the enemy. But the painful gash Sonny caused has apparently pulled the VUX out of his confusion and he deftly dodges Wajangtoey's strikes.


Map:



OOC:

Still turn 21.

Sonny scores a bullseye and two misses. Wajangtoey scores 2 hits, but VUX parries both. So the VUX is at 2 HP. Draxas and Zieman left, any moving to be done?

Also, it's like 26 degrees outside, which is unreal. I'm going to a friends wedding this afternoon, it's going to be amazing.  although the suit is going to feel pretty hot. Anyways, until tomorrow!
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Lukipela
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Re: SC BEL: Mission 2
« Reply #437 on: May 17, 2010, 07:33:05 am »

Draxas and Zieman, get a move on.
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Zieman
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Re: SC BEL: Mission 2
« Reply #438 on: May 17, 2010, 09:50:39 am »

Spook moves N
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Alvarin
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Re: SC BEL: Mission 2
« Reply #439 on: May 17, 2010, 10:30:37 am »

OOC - Draxas can't move, his Skiff was destroyed ... (SCDB roleplay game, if someone was wondering)
I think the only logical thing to do for M-bot would be N N N E , because this ensign will be taken on next move by me and Angelfish and the psycic radar revealed another contact just in the bend, so moving along the wall should be wise. Don't know where exactly, because of the minimum firing range..
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Draxas
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Re: SC BEL: Mission 2
« Reply #440 on: May 17, 2010, 04:08:34 pm »

Ah hell, I can't see the map again. Can someone help the blind man line up his shot? Sad

We should be moving the last of the furniture tonight, so once that's done, this shouldn't be an issue anymore.
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Alvarin
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Re: SC BEL: Mission 2
« Reply #441 on: May 17, 2010, 05:01:16 pm »

@Draxas - you will not be able to shoot this turn, as the only visible enemy is too far away from you in any way you move.
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Draxas
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Re: SC BEL: Mission 2
« Reply #442 on: May 17, 2010, 05:20:48 pm »

In that case, I'll move into the doorway and stop for now, which should block any potential path to the Admiral.
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Lukipela
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Re: SC BEL: Mission 2
« Reply #443 on: May 17, 2010, 08:53:28 pm »

The Ensign is cornered and knows it. He does his best, firing his laser at Wajangtoey. But being close is sometimes an advantage. The crafty Shofixti easily doges the first shot, and the second beam only nicks his arm, wound instantly cauterized by the searing ray. He's been hurt plenty worse before, and such small are hardly noticeable.

As the others move out, you can all sense something moving, beyond your vision. Something approaches. But what?


Map:



OOC: Ensign fires twice, scores two hits on Wajangtoey. Wajangtoey parries one. Turn 22 begins. also the marker fell below the blackout, but as you can see it is now on the move.
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Angelfish
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Re: SC BEL: Mission 2
« Reply #444 on: May 17, 2010, 09:04:32 pm »

I whack that xenoform again. until it's dead.
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Alvarin
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Re: SC BEL: Mission 2
« Reply #445 on: May 17, 2010, 09:12:05 pm »

Sonny leaves the soon-to-be-dead ensign to Wajangtoey and moves to intercept the new target, slayer on the ready.
E E E E
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Zieman
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Re: SC BEL: Mission 2
« Reply #446 on: May 17, 2010, 09:51:29 pm »

I suggest the following:
Arilou moves N W and melee N, then
Shofixti finishes off the Vux, maybe has AP left to move too, then
Hunam & M-bot move
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Alvarin
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Re: SC BEL: Mission 2
« Reply #447 on: May 17, 2010, 10:16:13 pm »

I don't think it is wise for you to enter mellee, as the ensign has more HP than you could remove this way and our furry warrior would still need to get his paws dirty. You might want to fire upon him from a distance, if not killing him, than at least lowering defenses towards final blow by Wajangtoey. And because of the distance, the Flexible ability would not come into play.
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Zieman
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Re: SC BEL: Mission 2
« Reply #448 on: May 17, 2010, 10:24:22 pm »

I the ensign has more HP than you could remove this way and our furry warrior would still need to get his paws dirty.
So?

The idea is to eat the sluggers parries + possibly do some damage and/or stun it - easy prey for Wajangtoey then. With a bit luck the Shofixti needs to use only one AP to finish the Vux off, and then he can join Sonny towards the critter lurking behind the corner.
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Alvarin
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Re: SC BEL: Mission 2
« Reply #449 on: May 17, 2010, 11:25:07 pm »

I made another mistake there - there is not enough room to keep distance AND I forgot your mellee is the baton now, not the 1strike slap. Disregard my previous statement.
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