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| | |-+  SC BEL: Mission 2
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Author Topic: SC BEL: Mission 2  (Read 40047 times)
Zieman
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Re: SC BEL: Mission 2
« Reply #450 on: May 18, 2010, 09:23:23 pm »

Ah, ok.
Disregarded.
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Draxas
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Re: SC BEL: Mission 2
« Reply #451 on: May 19, 2010, 01:54:54 am »

I'll head N E for now, and save 1 AP for potentially firing if the VUX isn't dead by the end of the turn.
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Lukipela
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Re: SC BEL: Mission 2
« Reply #452 on: May 19, 2010, 09:11:44 pm »

While his fellows may plan differently, Wajangtoey can no longer hear them. As often happens among his kind, he is filled with a rage that can be sated by nought but the death of an enemy. He hurls himself at the Ensign, sharp claws and vicious fangs trying their best to impact the gelatinous flesh of his opponent. But the Ensign is no stranger to the arts of combat. His slimy body weaves back and forth, dodging blow after blow from the enraged marsupial. For a while, it looks like he'll come out on top through sheer dexterity. But agility can only take you so far. Eventually there is a  zig where there should have been a zag, and a Shofixti paw catches the Ensign square in the chest. The force behind it breaks something deep inside the slimy chest. As further blows and bites rain down over the Ensign Wajangotey goes into a frenzy, ripping and tearing through the already still body as it slumps to the ground.

Finally, his bloodlust is sated. He slowly rises, covered in gooey internal fluids of his fallen enemy from top to bottom. The tension seems to disperse from his body, as the realization of what he has done sinks in.

Wajangtoey smiles, his sharp teeth gleaming green in the cold light provided by the fluorescent light above.


Map:



OOC:

Since Angelfish didn't respond to or modify hhis post in accordance to indicate anything about Ziemans plan, his post had priority. So he uses both AP to kill the VUX. Draxas and Zieman, you still have AP. Do you want to position yoursleve better somehow?
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Draxas
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Re: SC BEL: Mission 2
« Reply #453 on: May 20, 2010, 04:05:32 pm »

Since he's dead, I'll head E E and wait for the oncoming threat.
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Lukipela
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Re: SC BEL: Mission 2
« Reply #454 on: May 20, 2010, 04:29:19 pm »

Noted. Zieman, what about you?
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Angelfish
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Re: SC BEL: Mission 2
« Reply #455 on: May 21, 2010, 02:13:05 pm »


OOC:

Since Angelfish didn't respond to or modify hhis post in accordance to indicate anything about Ziemans plan, his post had priority. So he uses both AP to kill the VUX. Draxas and Zieman, you still have AP. Do you want to position yoursleve better somehow?

Ofcourse I didn't respond or modify my response. After my post was placed I was already sinking my claws into the VUX Wink.
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Lukipela
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Re: SC BEL: Mission 2
« Reply #456 on: May 21, 2010, 02:15:37 pm »

I screwed up guys. I'm on the train heading to the airport to fly home for a second wedding weekend. I've got my laptop with me for updates, but unfortunately I forgot my charger. When not connected to a powersource my battery dies after 10 minutes. So no update until tuesday evening. If Zieman hasn't stepped up before Sunday, I'm empowering Draxas to do this for him. We're almost at the end guys, let's squeeze for the next few weeks. Then you'll be victorious, or all dead.
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Zieman
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Re: SC BEL: Mission 2
« Reply #457 on: May 21, 2010, 10:48:12 pm »

PPPHHHwew!

Back from a horrendous work trip, been driving around all too much.

Oh yes, since the Shofixti's bloodlust took over before Arilou could convey its suggestions to its teammates, the spook appraises the carnage calmly and then moves N N E.
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Draxas
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Re: SC BEL: Mission 2
« Reply #458 on: May 22, 2010, 12:18:59 am »

Anyone want to examine to corpse before we get attacked again?
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Alvarin
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Re: SC BEL: Mission 2
« Reply #459 on: May 22, 2010, 01:46:44 am »

I don't think we have the time. There is another someone that is aware of us, as we are of him.
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Lukipela
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Re: SC BEL: Mission 2
« Reply #460 on: May 25, 2010, 08:32:07 pm »

As the metal menace slowly glides forward, there is some confusion. For a second it looks as if it is going to bump into Sonny, stabilisers blinking wildly and weaponry unfolding as if it is preparing to fire upon an unexpected obstacle. Then some internal code routine activates, preventing it from shedding the blood of a close ally. Sonny seems to feel peeved at the attempted intrusion into her personal space. Her fingers reflexively clutch the hilt of the Bonecrusher and her muscles tense, as if she is preparing to turn and around and push the machine backwards.

As Koosaloo cautiously moves into the room, he feels more and more worried. Strange emotions pulse through his mind, dark and cold ones. Something is amiss here. Something is wrong. He opens his mouth to voice his unease, but is interrupted by two VUX marines who suddenly jump out from behind the corner. In one fluid movement they move up, raise their weapons and fire. Laser bolts fly down the room, one burning yet another hole in Sonnys already tattered clothing. Koosaloo just has time to reflect on the fact that they should probably have brought along spare unifroms before a second blast buries itself in his shoulder, stinging and burning. The damage isn't large, but it enrages him. These simple lifeforms will pay for their temerity!


Map:



OOC:

The first Marine scores two hits on Sonny, and she parries one. Second Marine scores one hit on Koosaloo, who fails to parry. Floor is yours. Also, Draxas only moved one step since he can't stand on Sonny. Oh, and turn 23 begins by the way.

Also, let's put some energy in this week and next. I'll be ready for some righteous updating.
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Zieman
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Re: SC BEL: Mission 2
« Reply #461 on: May 25, 2010, 09:08:45 pm »

I just wonder: what weapons do the Vux Marines use? If they have the "standard Vux Marine kit", their weapon range is only 5 squares and so cannot hit Koosaloo who I reckon to be 7 squares away...
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Alvarin
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Re: SC BEL: Mission 2
« Reply #462 on: May 25, 2010, 09:43:15 pm »

Really enraged on yet another injury, Sonny decides that those two are not fit for extended life span, throwing the spike grenade and with a dash towards the bastards releases the plasma blast from her new weapon.

SpikeGr(4E)   E  slayer(E)
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Lukipela
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Re: SC BEL: Mission 2
« Reply #463 on: May 25, 2010, 09:45:31 pm »

I just wonder: what weapons do the Vux Marines use? If they have the "standard Vux Marine kit", their weapon range is only 5 squares and so cannot hit Koosaloo who I reckon to be 7 squares away...

I guess you'l find out when you kill them Smiley
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Lukipela
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Re: SC BEL: Mission 2
« Reply #464 on: May 25, 2010, 10:09:00 pm »

Enraged at the attack, Sonny steps forward and lets the grenade fly. As it sails through the air her eyes follow it hungrily, imagining the carnage it will do as it explodes. To her disappointment, the shards do little damage, most of them flying past the intended targets harmlessly. She feels a bitter taste at the back of her mouth, her frustration at her inability to wound the enemy growing ever larger in her mind. Suddenly, a plasma blast sears the first Marine, sending him toppling backwards as his armour heats up and distracts him form the task at hand. His comrades fares even worse, a splash of plasma splattering over his face and burning parts of it to a crisp. Confused, Sonny realises that she is holding the Slayer. Her body is tense, and she feels the urge to crouch and throw herself at the enemy, to tear at them with her hands. To rip them apart.

Map:



OOC: Center detonation scores one hit., northern one scores one as well. First Slayer hit scores one hit, parried into a stun. Plasma scorches the second guy for one hit, which he fails to parry.

So Southern guy is at 3 HP and stunned with no parries, northern is at 2 HP with no parries.
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