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Author Topic: SC BEL: Mission 2  (Read 49680 times)
Zieman
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Re: SC BEL: Mission 2
« Reply #540 on: June 11, 2010, 08:47:28 pm »

OOC: correct me, if I still get the moving/AP -thing wrong here and I'll rethink my moves. If ok, then execute.

GAME:
N, N, W, W (1st AP)
N, Psychic flash (2nd AP)

That should take care of one Ensign & one Marine

ARGH! Not like this.
 *Think again, hmmm....*
« Last Edit: June 11, 2010, 08:50:34 pm by Zieman » Logged

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Zieman
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Re: SC BEL: Mission 2
« Reply #541 on: June 11, 2010, 08:57:19 pm »

N, Fire N
Fleet Feet
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Draxas
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Re: SC BEL: Mission 2
« Reply #542 on: June 12, 2010, 12:50:07 am »

Fire once at the VUX to my left, and then evaluate the result.
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Alvarin
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Re: SC BEL: Mission 2
« Reply #543 on: June 12, 2010, 02:55:56 am »

Koose - the two western ensigns might be wraiths, just look at their hatred! I think you'll be the most suitable for the job of their destruction.
Meanwhile I'll try to take care of eastern boys... With a little stop on the way.

N N  slayer(W)


OOC - And Zieman, with the fleet feet you have three more moves right away you can use this turn. (Luki, correct me if I'm wrong)
« Last Edit: June 12, 2010, 02:57:56 am by Alvarin » Logged
Lukipela
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Re: SC BEL: Mission 2
« Reply #544 on: June 12, 2010, 03:34:02 pm »

The tumult continues. Koosaloo steps into the room, spraying metal stones over the metal menace and the Ensign beyond. They bounce harmlessly off the targets. But perhaps they distract the ensign enough, or considering how poorly he fired his weapon maybe he is just incompetent. In either case, the Ensign makes no attempt to dodge the rounds fired by the cold calculating machine and is torn apart in a most brutal fashion. Sonny steps forward and unloads a plasma chage, but her aim is off and the Marine easily dodges her fire.

Map:



Draxas map


OOC:

Ziemans shot did no damage I'm afraid, but the end of his move is a bit unclear and needs further details.

Draxas scores a bullseye and a hit. Ensign fails parries and dies. Man, you guys are tearing them up in here.

Sonny scores a single hit on the VUX Marine, which it parries on its first attempt. So that Marine is at 3 HP and 1 parry left thsi turn. she misses the Ensign.

N, Fire N
Fleet Feet


Okay, let's go through this. You have 4 MOv / 2 AP. 1 AP is half of your MOV's, so 2 MOV.

You move North once, you now have 3 MOV / 2AP.
You fire your weapon, consuming 1 AP (2 MOV) leaving you with 1 MOV / 1 AP
If you move North again, your last AP is consumed. Alternatively you can cast fleet feet at this stage, consumiing your last AP.

If you choose to use fleet feet, you now have three more MOV for this turn. These can only be used for moving, they don't grant further AP's. So you can move three more paces if you want. During the enxt two turns you will still have 4 MOV / 2 AP but you will have 3 extra MOV for moving around. I'll count those first, so it's only after your three first movs that you start losing your "real" MOV's.

So Zieman and Angelfish left. Oh, and Draxas has an AP as well.
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Zieman
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Re: SC BEL: Mission 2
« Reply #545 on: June 12, 2010, 06:06:22 pm »

Ah, I wasn't clear enough.
This is what I meant:
- move north 1 step (2 AP or 3 MOV left)
- fire north (1 AP left)
- Fleet Feet (turn finished)
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Angelfish
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Re: SC BEL: Mission 2
« Reply #546 on: June 13, 2010, 05:54:57 pm »

W W W W and turn north to whack the marine that's there Smiley
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Lukipela
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Re: SC BEL: Mission 2
« Reply #547 on: June 13, 2010, 10:13:52 pm »

Next update on Tuesday or Wednesday guys.
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Draxas
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Re: SC BEL: Mission 2
« Reply #548 on: June 14, 2010, 04:05:28 pm »

I'll finish up the turn by heading W W.
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Zieman
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Re: SC BEL: Mission 2
« Reply #549 on: June 14, 2010, 09:41:14 pm »

Ok, I'll use some of th eFleet Feet-gained extra MOV:
move E, N

-bad boys' turn
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Alvarin
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Re: SC BEL: Mission 2
« Reply #550 on: June 14, 2010, 11:34:35 pm »

You're blocking Admiral's progress this way.
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Zieman
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Re: SC BEL: Mission 2
« Reply #551 on: June 15, 2010, 01:54:27 pm »

No, I'm not.
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Alvarin
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Re: SC BEL: Mission 2
« Reply #552 on: June 15, 2010, 01:59:01 pm »

Right, There's the part before fleet feet too, I forgot. But now it appears you'll end up on Sonny's square.
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Angelfish
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Re: SC BEL: Mission 2
« Reply #553 on: June 15, 2010, 03:06:40 pm »

Right, There's the part before fleet feet too, I forgot. But now it appears you'll end up on Sonny's square.

Oh dear it appears you're on top of eachother.
NOW IS NOT THE TIME FOR GRATUITOUS ALIEN SEX SCENES!
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Zieman
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Re: SC BEL: Mission 2
« Reply #554 on: June 15, 2010, 04:33:20 pm »

This part has already been executed.
- move north 1 step (2 AP or 3 MOV left)
- fire north (1 AP left)
- Fleet Feet
The map shows our positions after doing this.

Now happens:
Ok, I'll use some of th eFleet Feet-gained extra MOV:
move E, N
Which means that the Arilou will end the square just south of Sonny. (one step East, one step North).

Come on guys, I may write (and while roleplaying, like here now as the Arilou Spook, do and/or suggest) something wacky every now and then. but I'm not a complete idiot. Tongue
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