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Topic: Mael-Num???? (Read 6807 times)
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unigolyn
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The Melnorme aren't mentioned because they're probably doing their damndest to keep out of sight of either Ur-Quan.
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unigolyn
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I don't think a 'name change' is even that apparent - after all, the Japanese word for Japan is Nippon. What the French call Bretagne and the English call Brittany is called Brezon by the locals. 'Mael-Num' might have been the spelling/mispronounciation of their name in the lingua franca of the days of the Milieu, or perhaps the Melnorme language has changed in a few millennia, and along with it the word they use for themselves.
Another theroy is that they changed it to cover their tracks or something, but they don't strike me as that silly - if that was the reason, they'd be better off calling themselves the ZoqFotPik.
--- What do you mean by the joining for profit thing? Do you mean the reason why they were members of the milieu? If that's it, then it's obvious that joining YOU in SC2 is hardly a profitable thing to do, since the risk of getting blown to smithereens is quite high, and there's no immediate benefit in sight. The Milieu was not a patched-together alliance, but a long-standing body like the UN, which obviously benefitted trade, and was thus a suitably non-altruistic arrangement for them.
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« Last Edit: February 04, 2003, 02:26:35 am by unigolyn »
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unigolyn
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IIRC, the Kohr-Ah were about to wipe out the Mael-Num when the Kzer-Za intervened, and this started the Doctrinal war, and the Mael-Num high-tailed it out of there, never to be seen again (until they reappeared).
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Omni-Sama
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'Around twenty-five thousand years ago, there existed near this region of space...an association of starfaring races called the 'Sentient Milieu'. This group formed over several thousand years to enrich mutually their respective cultures...to provide a safe creche for emerging sentient species...and to afford themselves a degree of protection from external hostilities via military alliance.' - Trade Master Greenish
The Melnorme themselves tell you about all six members of the Sentient Milieu and their eventual fates... only three of the six are actually 'confirmed' to be extinct.
Ur-Quan -> You know the story... the Dnyarri split them into black and green Ur-Quan, they fought back from their slave masters, and then pursued to fight the Doctrinal Wars their two sides so religiously preach. The rest, as they say, is history... Obviously, since the Ur-Quan are still alive and kicking, then not all the races of the Milieu were killed.
Faz -> Survived the Dnyarri enslavement, in a strange twist, were the first race to be enslaved by the Ur-Quan Kzer-Za... (Theories also say the Faz may be modernly known as the "Utwig", or that there is some strange relation between the Faz and the Utwig homeworld called "Fahz"...)
Mael-Num -> Obviously survived, as they are the Melnorme... although they never admit the fact.
Yuli -> Found inferior by the Dnyarri and ordered destroyed, killed by the other enslaved races of the Milieu (presumedly the Ur-Quan).
Yuptar -> Survived millenia of Dnyarri slavery only to become the first victims of the Kohr-Ah's "Eternal Doctrine".
Taalo -> Original friends and discoverers of the Brown Ur-Quan race, these slow, quiet and peaceful silicon-based people. While the only race able to fight off the psychic enslavement of the Dnyarri and maintain their freedom, the evil creatures ordered the enslaved Milieu to destroy their race and homeworld on Delta Vulpeculae 2c. Theories can be made about whether the Orz prove the Taalo are still around, but try as they may, the Melnorme tell the captain their race was annihilated.
Of course, most of this data is on the "Pages of Now and Forever" website, or the Star Control Writer's Collective... information about the Milieu is actually fairly detailed in the game, except for those races now missing or extinct (minus the Taalo, of course... the Melnorme go into much detail about them, as do other races). Just thought I'd include it here for all interested peoples.
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« Last Edit: February 04, 2003, 03:11:04 am by Omni-Sama »
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"Even Our House Pets Are Rather Evil." - Ilwrath Captain
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Captain Smith
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The Melnorme aren't mentioned because they're probably doing their damndest to keep out of sight of either Ur-Quan.
You'll find a Melnorme in a super-giant system in the Ur-Quan/Kohr-Ah sphere of influence...wonder if this is just a fool-hardy Melnorme?
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Slylendro.
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I'm not so sure about faz=utwig. Or even that they are somehow related to them. When you ask the Utwig about the urquan they say they know nothing about the specie that I have mentioned.. then they talk about just encountering the KohrAh...
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Censored
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Faz <-> Fahz According to the writings on the original star map supplied with the PC game version:
"This map details the spatial relationship between the stars in our known region of the galaxy, as well as spheres of unfulence for each alien race as of AD 2133. The positions are based on HyperSpace coordinates, which may be unsettling to some students of TrueSpace astronomy. Defiend long ago by Chenjesu stargazers, the constellations are now accepted by all Alliance races as the standard. Due to the great difficulty in pronouncing the Chenjesu language, each race has translated the names into their own tongue. When it came time for Earth to adopt this system, the United Nations decided to use traditional astrological designations, assigned at random. This has caused some confusion, but it is considered preferable to the suggested alternative: using the names of past politicians."
Then again, that might have just been a bit more of the Star Control humor
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"You boldly enter our space! Approach this Dreadnought as though it were a recreation base and then play the dumb hominid? Who do you take us for, Captain... Spathi!?"
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