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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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| | |-+  What makes Star Control II great?
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Poll
Question: What makes Star Control II great?
Secrets/exploration   -5 (25%)
The story   -5 (25%)
The combat system   -0 (0%)
The dialog   -1 (5%)
The many different aliens   -3 (15%)
The presentation (graphics, sound, music, voices, etc)   -3 (15%)
The simplicity of the controls   -0 (0%)
The various ships   -0 (0%)
The customization of the flagship   -2 (10%)
Other   -1 (5%)
Total Voters: 20

Author Topic: What makes Star Control II great?  (Read 2429 times)
storyyeller
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Re: What makes Star Control II great?
« Reply #15 on: June 08, 2010, 01:54:16 am »

I don't like the Hyperspace aspect much because even with maxed out thrusters, it takes forever to get anywhere, made worse by the fact that you normally aren't doing anything besides watching the autopilot.
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Steve-O
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Re: What makes Star Control II great?
« Reply #16 on: June 08, 2010, 04:22:44 pm »

Maybe I should change "The dialogue system" to just "The dialogue"? I think it's unlikely that people would intentionally vote for what I intended "dialogue system" to mean anyways.

Change it to "Frungy Party!"

I doubt the one person who voted for it would consider that a waste of his vote. =P
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Lukipela
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Re: What makes Star Control II great?
« Reply #17 on: June 11, 2010, 06:14:57 pm »

My response is in this thread, but I voted here as well.
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