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Topic: Remix Pack 4: An Unofficial Release (Read 11145 times)
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Insidious611
Zebranky food
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Posts: 2
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Lets face it, nobody has heard from these guys as far as I can tell in the last 3 years. They had 2 songs left to do. My philosophy is to leave them undone if they're truly that hard to remix. As such, I've done what I'm sure many others have done and what the earlier thread about remix pack 4 sort-of hints at doing (and certainly helped me in doing), I've created an unofficial 4th remix pack with all of the non-bonus-track files released singularly in that thread. If I'm missing anything, please point it out! Thanks!
Note: Simply place this in the same folder as the other 3 packs.
UQM Remix Pack 4
PS: Apologies for the untidy URL, our DNS server is currently down.
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Steve-O
*Many bubbles*
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Posts: 127
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2 songs left to do? I know they were missing Syreen, what else did I forget?
Anyway yeah, I've done this already myself. I went and found a Syreen remix from somewhere else (by TheMisterCat IIRC) and put that in with all the other race music that had accumulated at the bottom of the Precursors page.
I really would have liked to see them finish that project, and I agree it's a damn shame they stopped so close to completion. Hopefully there was a good reason other than just "we got bored."
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Insidious611
Zebranky food
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Posts: 2
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Yehat was the other song they had yet to do.
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oldlaptop
*Smell* controller
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Posts: 337
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Nope, they did Yehat, but the intro and outro have yet to be done, as well as Syreen, see this thread.
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Ohma
Zebranky food
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Posts: 26
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Actually it's only the intro and syreen tracks that are missing.
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onpon4
Enlightened
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Posts: 709
Sharing is good.
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Time for some AWAKENING OF THE COTTON ZOMBIES!!!!! [/bad joke]
All kidding aside, does anyone else think it would be a good idea to throw this up with the three official remix packs on Sourceforge as "UQM Remix Pack 4 (Unofficial partial release)" or something? It's not looking like the official pack is coming out any time soon, and if it does, the official ones could still be put in.
With that in mind, I just noticed that the link in the first post is dead, so here's a new one: http://www.mediafire.com/?2vsyzdt8i1cdz5h
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Defender
Enlightened
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Posts: 817
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Is there a RMP file for those of us using builds of UQM?
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TiLT
*Smell* controller
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Posts: 260
To boldly go where no Spathi has dared go before
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Every time I see threads like these I feel bad about not finishing the project (yet). It wasn't a good idea for us to save some of the hardest remixes for last, namely the intro and outro. Unlike the other remixes where we had a lot of freedom to do things the way we liked, these two tracks require careful timing for them to work properly in their intended setting. It's not for lack of trying either. I think I've made three different attempts at the intro track, but I haven't nailed it nor finished it. It doesn't help that I'm currently a bit out of practice, so I can't just whip up something quickly either.
My concept for these two remixes is to make them epic and orchestral, but it's a lot of work, and I haven't got a lot of time.
Regarding the Syreen remix, I don't know what to do there. I'm pretty deflated by the fact that Mark Vera's remix was so good yet he didn't want to release it, nor did he finish his supposedly improved version. I just don't feel like I could do a better job with it.
I'm all for kicking some life back into this project and actually finishing it, but the last few steps are difficult, to say the least.
Btw: There's an additional challenge with the outro: I can't test it within the game without beating the Sa-Matra every time. Is there some way the ending could be played without having to go through that process? Some kind of cheat or hack, maybe?
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« Last Edit: December 06, 2010, 09:26:47 am by TiLT »
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